Thanks for posting the source to piss me off luckly im not mad :jajaja:
TO ANYONE WHO WANTS TO DOWNLOAD THE SOURCE, it is a prank so yeah:
https://lh3.ggpht.com/hLKEHPhYKqt4ka0smPF6Snm3P-DtHF_zuNi8SwCl6MktLs8EtFkTV08JKOIcqPjdU8E=w300 (https://lh3.ggpht.com/hLKEHPhYKqt4ka0smPF6Snm3P-DtHF_zuNi8SwCl6MktLs8EtFkTV08JKOIcqPjdU8E=w300)
DONT DOWNLOAD THE SOURCE
There is a story behind his disapperance which only a few know about.If, you check my Vagina..you'll find Romeos there.
All I can say that, Romeos may be around us without us even noticing, or he has left forever, but we may never know...
Now BACK TO MOD DISSCUSSION
lol
There is a story behind his disapperance which only a few know about.If, you check my Vagina..you'll find Romeos there.
All I can say that, Romeos may be around us without us even noticing, or he has left forever, but we may never know...
Now BACK TO MOD DISSCUSSION
lol
I'd put it straight in my mod but I don't got the source code no more. Deleted it.Luadec
Version 1.0 will be posted once all of the following is done:where the hell are taunts?
- Fix some menus
- Load Animations
- Character Compliments/Taunts
lol sorry for that,i am just suffering from disease known as SCHOOLwhere the hell are taunts?
You should watch your mouth man
Can't you just ask in some nice & polite way?
The taunts have been discarded from the project for now. Whenever I feel like updating the mod I will add it. I may just give the mod to someone I trust coz I'm barely working.Version 1.0 will be posted once all of the following is done:where the hell are taunts?
- Fix some menus
- Load Animations
- Character Compliments/Taunts
ok :rolleyes: :DThe taunts have been discarded from the project for now. Whenever I feel like updating the mod I will add it. I may just give the mod to someone I trust coz I'm barely working.Version 1.0 will be posted once all of the following is done:where the hell are taunts?
- Fix some menus
- Load Animations
- Character Compliments/Taunts
That's where the taunts are good sir.
I have made my primary objective 2.0.At last after one month now it's done
It should be done soon!
Hey DaBOSS can you add friendly talks, taunt and laugh mod?Yes, and I am.
I thought I overheard some talk of this getting removed/cancelled.I just had a big break.
Is this still a project?
Didn't work on it during that month, it was simply a break. The mod started yesterday as a fresh script (10/14/2013)I have made my primary objective 2.0.At last after one month now it's done
It should be done soon!
ur dscarding taunts for ths now or was the person talkng about the v1 when u dscarded it?ok :rolleyes: :DThe taunts have been discarded from the project for now. Whenever I feel like updating the mod I will add it. I may just give the mod to someone I trust coz I'm barely working.Version 1.0 will be posted once all of the following is done:where the hell are taunts?
- Fix some menus
- Load Animations
- Character Compliments/Taunts
That's where the taunts are good sir.
Probably not, I'll tell later the new date.when do u think it will be done
You want to download Super Mod v1.0 but you can't download it?Yes link is broken
I'm downloaded this mod but this is not super mod, this is player selector :Sno u play it then hold x and press the arrow key left or right
Damn ! How do you all do these mods ?! :blink:use lua dude if you dont know how to do it try and find a video that says how to use lua.
Жди молча!!Что и означает ждать тишины? and i used google traslate i cant speak russian
The release date is today OR tommarow.
Most likely today but it may get pushed into tomorrow.
11/10 lolYou're saying that around in 10th november you will release it?
Yeah im try make it as awesome as I can and am taking all criticism from your reviews to enhance it.
... and thaaaangs...hey swegta u should MENTION on the video that it acualy talks like te player u are and show them wat i mean bye being a different character and pushing someone and it will talk like them u should show them that PLEEEEEEEEEEAAAAASE
But, yes I'm going to review this mod.
Hopefully it recieves a 10/10
if its tommarow it should be early tommarow. like at 5 or 6 AMis it going to b done 2day?
but the way its going i can nearly gurantee a release tonight
OH HEYYYYY daboss is there going to b a halloween season?if its tommarow it should be early tommarow. like at 5 or 6 AMis it going to b done 2day?
but the way its going i can nearly gurantee a release tonight
OH HEYYYYY daboss is there going to b a halloween season?if its tommarow it should be early tommarow. like at 5 or 6 AMis it going to b done 2day?
but the way its going i can nearly gurantee a release tonight
ok i wont posst like five comments but hey i have football practice in a few minutes so i wont b on for awhile and anyway will it b done today sometime?OH HEYYYYY daboss is there going to b a halloween season?if its tommarow it should be early tommarow. like at 5 or 6 AMis it going to b done 2day?
but the way its going i can nearly gurantee a release tonight
first of all darby, you need to edit your posts instead of making 5 different posts for comments.
anyway, halloween WAS part of it but i removed it, didn't work.
everything else is going good tho
@DP:The bosses except russell never had harass sound
that's because they actually never spawn in freeroam
Your Link Is Broken For The Super Mod V2.1! Everytime I Click On It, It Just Brings Me To the bully mods.net site and thats it ,i logged in to
^ define 'here'
Like Bully-Board.com? if so then yes.
It is a pity that no gary fighting style :(, but the mod is awesome! :)
my recommend for super mod V3:
-music selector
-taunt and laugh(insulting)
-The Bosses Fighting Style
my recommend for super mod V3:
-music selector
-taunt and laugh(insulting)
-The Bosses Fighting Style
I have a lua code what can change the music.
my recommend for super mod V3:
-music selector
-taunt and laugh(insulting)
-The Bosses Fighting Style
my recommend for super mod V3:
-music selector
-taunt and laugh(insulting)
-The Bosses Fighting Style
Music selector, I have already thought of it. Very easy function, but to create the tables for it is time consuming.
Taunting, already made. You must of missed it, switch to a different ped and use the same controls as with the standard player.Z
The boss styles, too hard for the time being.
my recommend for super mod V3:
-music selector
-taunt and laugh(insulting)
-The Bosses Fighting Style
Music selector, I have already thought of it. Very easy function, but to create the tables for it is time consuming.
Taunting, already made. You must of missed it, switch to a different ped and use the same controls as with the standard player.Z
The boss styles, too hard for the time being.
that's harass/shove not insult/taunt
or jump button that button is already useless
You can add it to the Super Mod:
1) change of weather
2) Halloween
3) Music-selector
4) Boss styles Johnny, Derby, Ted, Ernest, Edgar, Russell and Gary Russell
5) Additional Attack (combo) in a player such as selector grabs, techniques, and protection from impact (block).
6) And maybe you remember the last mission game where all the people ran and fought with each other (revolt) Can it be done?
-And, I hope you do))) And Super mod great!
You can add it to the Super Mod:
1) change of weather
2) Halloween
3) Music-selector
4) Boss styles Johnny, Derby, Ted, Ernest, Edgar, Russell and Gary Russell
5) Additional Attack (combo) in a player such as selector grabs, techniques, and protection from impact (block).
6) And maybe you remember the last mission game where all the people ran and fought with each other (revolt) Can it be done?
-And, I hope you do))) And Super mod great!
Thanks for the ideas, I'll reply to them all. (I changed the quote to be numbered so I can reply easier)
1) Should be easy, will do.
2) I tried... didn't work, but I'll try again.
3) Easy, but may be time consuming. Will do it anyway :D
4) Action nodes aren't really my thing. I may try to but it's doubtful.
5) Sounds fun, but same reasoning about action nodes why I can't do this.
6) Already done, check the mission selector.
You can add it to the Super Mod:
1) change of weather
2) Halloween
3) Music-selector
4) Boss styles Johnny, Derby, Ted, Ernest, Edgar, Russell and Gary Russell
5) Additional Attack (combo) in a player such as selector grabs, techniques, and protection from impact (block).
6) And maybe you remember the last mission game where all the people ran and fought with each other (revolt) Can it be done?
-And, I hope you do))) And Super mod great!
Thanks for the ideas, I'll reply to them all. (I changed the quote to be numbered so I can reply easier)
1) Should be easy, will do.
2) I tried... didn't work, but I'll try again.
3) Easy, but may be time consuming. Will do it anyway :D
4) Action nodes aren't really my thing. I may try to but it's doubtful.
5) Sounds fun, but same reasoning about action nodes why I can't do this.
6) Already done, check the mission selector.
how about teleport mod?
I can't create an account for the BullyMods website.
The Mission Selector Doesn't Seem To Be Working. The Only Things That Works Is The "You Passed" Sign And Thats it, any help?
it didnt work at first so i removed it.
i probably going to be making a 2.3 or 3.0 soon.
2.2 has glitches...
-Mission Selector crashes when selecting the last option sometimes.
-Supposedly the mission selector doesn't work, it does for me but as seen above someone reported it doesn't.
-The menu requires 2 presses when going from the teleport menu to a menu to the right/left of it.
-Vehicles often crash when attempting to enter.
the only reason i didnt was coz i didnt have any buttons i could add them to.
So when you want to say Hi to someone you want to crouch and look like your taking a shit at the same time? XD
Version 3.0 Announcement
V3.0 is on the way, but is a bullymods exclusive! Sign up there, and introduce yourself if you want the Super Mod V3.
Doing this to try to populate the bullymods community.
1) Introduce yourself (http://forum.bullymods.net/viewforum.php?f=16)
2) Read about V3 in the Super Mod topic (http://forum.bullymods.net/viewtopic.php?f=4&t=72)
3) Post in other parts of the forums there while you wait.
^
not really "assed out" i am pretty sure over time when the supermod gets enough attention he will release it here.
he is just trying to advertize bullymodsDotnet to be more active.
Version 3.0 Announcement
V3.0 is on the way, but is a bullymods exclusive! Sign up there, and introduce yourself if you want the Super Mod V3.
Doing this to try to populate the bullymods community.
1) Introduce yourself (http://forum.bullymods.net/viewforum.php?f=16)
2) Read about V3 in the Super Mod topic (http://forum.bullymods.net/viewtopic.php?f=4&t=72)
3) Post in other parts of the forums there while you wait.
He has a tendency of not answering(over at DRMODs for example)... I suppose everyone who asks and not receive is assed out?
Or, make it "timed exclusive" and release it here sometime.
Version 3.0 Announcement
V3.0 is on the way, but is a bullymods exclusive! Sign up there, and introduce yourself if you want the Super Mod V3.
Doing this to try to populate the bullymods community.
1) Introduce yourself (http://forum.bullymods.net/viewforum.php?f=16)
2) Read about V3 in the Super Mod topic (http://forum.bullymods.net/viewtopic.php?f=4&t=72)
3) Post in other parts of the forums there while you wait.
He has a tendency of not answering(over at DRMODs for example)... I suppose everyone who asks and not receive is assed out?
Or, make it "timed exclusive" and release it here sometime.
I don't answer at DRMODs because I don't even know what that is. If you asked here, or on bullymods.net I would answer. The 2 forums I use. Never heard of no DRMODs.
^
not really "assed out" i am pretty sure over time when the supermod gets enough attention he will release it here.
he is just trying to advertize bullymodsDotnet to be more active.
Eh, maybe. Unless, the mod get's updated again.
I understand.
I'd join, BullyMods.Net, but personally, I wouldn't want to simply jump from Forum to Forum, to get an update of a mod. Better, yet. To even ASK someone.
I like to stick to one place.
I've just played this mod... I was disappointed :(... Menu control sucks...About music: I thought music would play like in missions (The tenementes, Busting in part 2) Not Like only gamerip songs, mod has bugs, some new function good. I hope version 3.1 would be better.
^ Thanks for the feedback fellas.I've just played this mod... I was disappointed :(... Menu control sucks...About music: I thought music would play like in missions (The tenementes, Busting in part 2) Not Like only gamerip songs, mod has bugs, some new function good. I hope version 3.1 would be better.
Sorry you don't like the menu control, I think it's pretty good but that's your opinion I guess. Yeah, I know the music needs some fixing too as it changes in a fight. I'll get on that with a 3.1 patch along with some cool other updates for it. You also say that it has bugs, please explain further so I can patch them.
^ Thanks for the feedback fellas.I know it was realy strictly but still menu control isn't comfortable. I can't fast ad HP for Jimmy, I must use x+page left. In 2.0 you should use only page left and mouse. I'm sorry if I offended you.I've just played this mod... I was disappointed :(... Menu control sucks...About music: I thought music would play like in missions (The tenementes, Busting in part 2) Not Like only gamerip songs, mod has bugs, some new function good. I hope version 3.1 would be better.
Sorry you don't like the menu control, I think it's pretty good but that's your opinion I guess. Yeah, I know the music needs some fixing too as it changes in a fight. I'll get on that with a 3.1 patch along with some cool other updates for it. You also say that it has bugs, please explain further so I can patch them.
I'm going to make an update for 3.1 soon. It will do the following:
1) Fix music selector to stay on constantly, even when in conflict.
2) Add an option to change around the controls of the mod.
3) Edit the music selector list of songs as a lot of them I think are removed + some of them are dialouge and stuff.
^ special moves are pretty tricky/time consuming to get working.
@DP: not a school project..... but it is a secret until it progresses further.
Ye, and im too lazy to learn Java to help him with it....
^ special moves are pretty tricky/time consuming to get working.
@DP: not a school project..... but it is a secret until it progresses further.
Look at his profile he making android game project
^ Very easy eh? Haha, seems like it should be but it's fairly frustrating...
^ I haven't added anything yet. Too busy with my android game (http://www.bully-board.com/index.php?topic=20555.0).ι believe you should do the super mod and then later you can continue with your android project
^ I haven't added anything yet. Too busy with my android game (http://www.bully-board.com/index.php?topic=20555.0).ι believe you should do the super mod and then later you can continue with your android project
After super mod 4.0 you will retire right?^ I haven't added anything yet. Too busy with my android game (http://www.bully-board.com/index.php?topic=20555.0).ι believe you should do the super mod and then later you can continue with your android project
sorry, the android game is too important too me. however, after the android game i (if it goes as planned) will have a new computer and that will then be easier to make tha mod then. but Super Mod 4 will probably be the last mod i make for bully.
yeah hes gonna retire :( but hes MAKING apps and other stuff awesome tho! :DAfter super mod 4.0 you will retire right?^ I haven't added anything yet. Too busy with my android game (http://www.bully-board.com/index.php?topic=20555.0).ι believe you should do the super mod and then later you can continue with your android project
sorry, the android game is too important too me. however, after the android game i (if it goes as planned) will have a new computer and that will then be easier to make tha mod then. but Super Mod 4 will probably be the last mod i make for bully.
Maybe I'll finish my time mod first... dunno though the mod is kind of hard to do. It lets you change the speed of the world. For example, you could press left and the clock would go slower, vehicles would go slower, and peds would walk slower. However, it won't effect Jimmy. Unless the player wants it to and toggles that on.that's cool but hey I know how to script mod and stuff now but I cant because one of the things I have to download wont work some reason but that would b a cool mod!
3D Open World Crime Game Check out the topic and discuss there.Oh understood he will make a crime android game which is going to grand theft auto i guess
http://www.bully-board.com/index.php?topic=20555.0 (http://www.bully-board.com/index.php?topic=20555.0)
^ I haven't added anything yet. Too busy with my android game (http://www.bully-board.com/index.php?topic=20555.0).ι believe you should do the super mod and then later you can continue with your android project
sorry, the android game is too important too me. however, after the android game i (if it goes as planned) will have a new computer and that will then be easier to make tha mod then. but Super Mod 4 will probably be the last mod i make for bully.
Why the hell did you remove the beta mission from mission selector. Makes zero zensecause maybe there was a reason for it? :o
This mod is not nice because fighting style is not full style
DaBoss is not give full fighting style........ :'(he know make full style?
(http://t0.gstatic.com/images?q=tbn:ANd9GcTkuh8VAcmauzZ62ctLT55Ietf3VIv6GSct4_SR4D7XO93N1opmfycj0zMzTA)DaBoss is not give full fighting style........ :'(he know make full style?
Who?(http://t0.gstatic.com/images?q=tbn:ANd9GcTkuh8VAcmauzZ62ctLT55Ietf3VIv6GSct4_SR4D7XO93N1opmfycj0zMzTA)DaBoss is not give full fighting style........ :'(he know make full style?
Who?
I wonder though, is there anyway to edit faction respect? I really miss students starting random fights with me...
I bought Bully in the start of December when it went on sale on steam, and I've really enjoyed it. (It's possibly my favorite Rockstar game)
And after I've nearly 100% completed this game I decided to spice things up by checking out some mods for it.
I've lurked this board these last few weeks and trying different mods, and this is by far my favorite.
I wonder though, is there anyway to edit faction respect? I really miss students starting random fights with me...
i cant switch :( to a othre feactureyou don't read in this mod control.txd file?
i cant switch :( to a othre feacture
That's right, i remember correctlyi cant switch :( to a othre feacture
refer to the controls.txt in the zip file.
these controls are for V3:Super Mod 3.0 - DaBOSS54320
LookBehind (Hold): Navigate Main Menu
Left/Right: Select
Sprint (Hold): Speed Select
Down: Confirm Selection
LookBehind + Down: Hide GUI (Re-activate by left/right)
Grapple (Near Spawned Vehicle): Enter
A lot of the functions support ped manipulation as well, lock onto a ped and use some of the functions.
(EX: Confirm the weapon selection of spudgun on Russell to give him a spudgun)
Notes:
The rat is disabled, but not removed from the list because it would throw off model numbers.
It'd make sense for the controls to be up/down instead as it scrolls, but up is zoom-in so that's the reason for that...
The music selector may look odd when selecting a track with a large name...
im working on IV right now too as fyi to everyone.
it never crashes when you enter a car... only in V1-2 it did. not 3.This is really super mod.Fix all crash
im working on IV right now too as fyi to everyone.
funfact: i re-write every single code in super mod every time i update...
Hey, how's it going so far?who?
Hey, how's it going so far?
Hopefully you be goodHey, how's it going so far?
It's going good...
Now its 22Ya just keep bumping... that basically why this topic has over 21 pages
But very hard.
^
:D
I got some motion capture stuff. i will do this mod. lol
Just found your mod for the game now... believe it or not. I'm happy to see your work and continuing work on the Super Mod but: I want to echo what a previous user had said on the previous page and that is: is it possible to integrate "hand-holding" (whatever you'd term it) into the latest Super Mod version.I know this mod is the BEST it is really cool and I was the one who requested the hand holding and that would be cool too but I agree this is the best mod
I'm well aware there are possible scripts and/or LUA edits that allow for this but it'd be cool to just choose in-game which person you could hold hands with, with the press of a button and similarly, dismiss them or get them to stop hand-holding with the same button. I don't think such a mod exists and probably because it's not a very popular request.
Anyway - I've passed on all the other mods (already-created and upcoming) and only played your mod because it's simply great and added a lot of life to the game. Easily best mod and honestly a lot of dedication for a game that didn't have a big community initially nor a big welcoming on PC.
Thanks again.
This mod bugs my sprinting. Before I installed it, I could tap the run key really fast to sprint faster. Now all it does is bug the run animation. I can still run though.
Daboss is using that so if you use another model/style he runs without fighting first.
Daboss is using that so if you use another model/style he runs without fighting first.
I just start up the game without changing or using any of the mod functions and its bugged. :unsure:
Boss. just stop. finish the v4 first. or realease beta version of it before it get killedIf he wants to take a break let him. Playing a game constantly can get really tiresome I understand how he feels.
Boss. just stop. finish the v4 first. or realease beta version of it before it get killedIf he wants to take a break let him. Playing a game constantly can get really tiresome I understand how he feels.
Use the other mod with ArcRace1.
You need the mod source codes for that.
Half of those things were repeated/are same rofl. Sure, I can tryThanks man you're a credit to this website
Boss i got problem with super mod 4 BETA 1. Why i playing too lag after 5minute in bully when i add some my tableinsert menu to your mod! 2. Why when i add some table insert to menu super mod 4 .the code my textprint too many? If you dont understand i will show you the photo. Ok only that's 2 the problem i got about i adding table insert .
Boss i got problem with super mod 4 BETA 1. Why i playing too lag after 5minute in bully when i add some my tableinsert menu to your mod! 2. Why when i add some table insert to menu super mod 4 .the code my textprint too many? If you dont understand i will show you the photo. Ok only that's 2 the problem i got about i adding table insert .
Pretty sure the problem lies within the fundamental streak of the LUA.control, IIRC. You need to check it out with a program called "seohytoobgib" on GTA Forums.
Where did you put your table.insert? One of the functions for the SuperModCustom.lua is executed repeatedly, and one is only executed once. Your table.insert needs to go in the setup function as it only is meant to be called once.
question 1: i dont exactly remember, ill have to recover the sources somehow to answer this but i think if i can remember, its table.insert(Styles,"/Global/P_Striker_B","Act/Anim/P_Striker_B","comment here") as an example for P_Striker_B. the comment is for showing glitches with the style. you can put nil there instead of a string or just "" if you have no comment.
problem 1: the super mod attempts to print text at the same time something else tries to, and they mess each other up.
problem 2: never experianced this myself
yes, you DO need the .act at the end. (just .act, not .Act i dont think)
i just forgot it in the example.
and for action nodes, i dont think those were in Super Mod 4. i forget lol i aint played in too long. was there a perform action thing?
Super Mod 4 isn't going to be anything like it's beta. It's going to be significantly changed up I beleive. I'm not 100% sure on how but it will be different, and I will probably create an application, just for the mod so that you can easily create code for the customscript.lua file.
function SETUP_Customization() -- function called once at startup
guiHideTime = 125
-- S_ means a variable used for the selectors, changing these will change what option your selectors start on
S_Main = 1 -- main menu
S_Model = 1 -- model selector
S_Style = 1 -- style selector
S_Weapon = 1 -- weapon selector
S_Vehicle = 1 -- vehicle selector
S_Weather = 1 -- weather selector
S_Season = 1 -- season selector
S_Mission = 1 -- mission selector
S_Music = 1 -- music selector
S_Area = 1 -- area selector
S_PedEdit = 100 -- ped anim speed
S_CreatePed = 2 -- ped creator
S_MinPoints = 0 -- minimum trouble points
S_MaxPoints = 300 -- maximum trouble points
S_Trouble = 0 -- trouble points
table.insert(MainMenu,{Func = "F_Node",Name = "ACTION SELECTOR"})
-- T_ means a variable used for the toggles, changing these will change what option your toggles start on
T_Time = false -- freeze time
T_Trouble = false -- disable trouble
T_Ammo = false -- infinite ammo
T_Health = false -- infinite health
T_Gravity = false -- toggle gravity
T_ModelStyleSync = true -- model and style syncronization
T_LockOnFunc = true -- functionality of using functions on peds
end
function F_Node()
Actions = {}
table.insert(Actions,{"Darby Catch throw", "act", "Darby 6 Hit"})
table.insert(Actions,{"AxeKick", "act", "AxeKick"})
end
function SETUP_Customization() -- function called once at startup
guiHideTime = 125
-- S_ means a variable used for the selectors, changing these will change what option your selectors start on
S_Main = 1 -- main menu
S_Model = 1 -- model selector
S_Style = 1 -- style selector
S_Weapon = 1 -- weapon selector
S_Vehicle = 1 -- vehicle selector
S_Weather = 1 -- weather selector
S_Season = 1 -- season selector
S_Mission = 1 -- mission selector
S_Music = 1 -- music selector
S_Area = 1 -- area selector
S_PedEdit = 100 -- ped anim speed
S_CreatePed = 2 -- ped creator
S_MinPoints = 0 -- minimum trouble points
S_MaxPoints = 300 -- maximum trouble points
S_Trouble = 0 -- trouble points
table.insert(MainMenu,{Func = "F_Node",Name = "ACTION SELECTOR"})
-- T_ means a variable used for the toggles, changing these will change what option your toggles start on
T_Time = false -- freeze time
T_Trouble = false -- disable trouble
T_Ammo = false -- infinite ammo
T_Health = false -- infinite health
T_Gravity = false -- toggle gravity
T_ModelStyleSync = true -- model and style syncronization
T_LockOnFunc = true -- functionality of using functions on peds
end
function F_Node()
Actions = {}
PedGetTargetPed = table.insert(Actions,{"Darby Catch throw", "act", "Darby 6 Hit"})
PedGetTargetPed = table.insert(Actions,{"AxeKick", "act", "AxeKick"})
end
yes, you DO need the .act at the end. (just .act, not .Act i dont think)
i just forgot it in the example.
and for action nodes, i dont think those were in Super Mod 4. i forget lol i aint played in too long. was there a perform action thing?
Super Mod 4 isn't going to be anything like it's beta. It's going to be significantly changed up I beleive. I'm not 100% sure on how but it will be different, and I will probably create an application, just for the mod so that you can easily create code for the customscript.lua file.
Thx for your information Boss :)
But It Will Be work Like this?Code: [Select]function SETUP_Customization() -- function called once at startup
guiHideTime = 125
-- S_ means a variable used for the selectors, changing these will change what option your selectors start on
S_Main = 1 -- main menu
S_Model = 1 -- model selector
S_Style = 1 -- style selector
S_Weapon = 1 -- weapon selector
S_Vehicle = 1 -- vehicle selector
S_Weather = 1 -- weather selector
S_Season = 1 -- season selector
S_Mission = 1 -- mission selector
S_Music = 1 -- music selector
S_Area = 1 -- area selector
S_PedEdit = 100 -- ped anim speed
S_CreatePed = 2 -- ped creator
S_MinPoints = 0 -- minimum trouble points
S_MaxPoints = 300 -- maximum trouble points
S_Trouble = 0 -- trouble points
table.insert(MainMenu,{Func = "F_Node",Name = "ACTION SELECTOR"})
-- T_ means a variable used for the toggles, changing these will change what option your toggles start on
T_Time = false -- freeze time
T_Trouble = false -- disable trouble
T_Ammo = false -- infinite ammo
T_Health = false -- infinite health
T_Gravity = false -- toggle gravity
T_ModelStyleSync = true -- model and style syncronization
T_LockOnFunc = true -- functionality of using functions on peds
end
function F_Node()
Actions = {}
table.insert(Actions,{"Darby Catch throw", "act", "Darby 6 Hit"})
table.insert(Actions,{"AxeKick", "act", "AxeKick"})
end
this is just example. and how to make target ped to do this action?
are it's like this?Code: [Select]function SETUP_Customization() -- function called once at startup
guiHideTime = 125
-- S_ means a variable used for the selectors, changing these will change what option your selectors start on
S_Main = 1 -- main menu
S_Model = 1 -- model selector
S_Style = 1 -- style selector
S_Weapon = 1 -- weapon selector
S_Vehicle = 1 -- vehicle selector
S_Weather = 1 -- weather selector
S_Season = 1 -- season selector
S_Mission = 1 -- mission selector
S_Music = 1 -- music selector
S_Area = 1 -- area selector
S_PedEdit = 100 -- ped anim speed
S_CreatePed = 2 -- ped creator
S_MinPoints = 0 -- minimum trouble points
S_MaxPoints = 300 -- maximum trouble points
S_Trouble = 0 -- trouble points
table.insert(MainMenu,{Func = "F_Node",Name = "ACTION SELECTOR"})
-- T_ means a variable used for the toggles, changing these will change what option your toggles start on
T_Time = false -- freeze time
T_Trouble = false -- disable trouble
T_Ammo = false -- infinite ammo
T_Health = false -- infinite health
T_Gravity = false -- toggle gravity
T_ModelStyleSync = true -- model and style syncronization
T_LockOnFunc = true -- functionality of using functions on peds
end
function F_Node()
Actions = {}
PedGetTargetPed = table.insert(Actions,{"Darby Catch throw", "act", "Darby 6 Hit"})
PedGetTargetPed = table.insert(Actions,{"AxeKick", "act", "AxeKick"})
end
so thx for you next reply dude . :)
2) Test it and you'll see yourself if it works instead of asking meThis ^
1) No, that won't work
2) Test it and you'll see yourself if it works instead of asking me
3) Just wait for Super Mod Final (that's the name im going by for the last super mod)
like add whoever you want and make a clique of your own with differently dressed people.That would require model editing and there isn't enough model clones of people to make multiple meshes with different outfits. The models in this game is one mesh unlike Gta IV where you can change clothes on a ped.
Super Mod
Version 3.0
A mod by DaBOSS54320
BullyMods (http://www.bullymods.net/wds_loginsystem/admin/uploader//index.php?cmd=view&download=29840fe5795fc96a52030499ea772c5f41) / MediaFire (https://www.mediafire.com/?9bjefe4d61hh1s4)
This mod is like an in-game trainer. It brings many options for you to use.
I wish I could, but I stupidly deleted all other versions but 3 D:oh master daboss, im really want that's mod player selector from you
I could re-make that version though if you really wanted though it is already done in Super Mod 3 but better.
I still got your old Player selector in my pc.sir mick3mouse can you give me old player selector daboos please :( im really want sir
I still got your old Player selector in my pc.sir mick3mouse can you give me old player selector daboos please :( im really want sir
Exciting announcement: I am making a new Super Mod :D
Reason being the last one kind of bombed pretty hard imo.
I won't announce any details about features for now but trust me it will be better and it will be as simple as putting in the Scripts.img, no other bullshit.
A problem I am having is deciding a name, as the previous one was called "Final" and then switched to "Mod manager" after realizing that I messed up on it. Also 4's release was kind of wacky as I only released the beta of it, and now also foolishly removed it from mediafire D: Also did the same with Super Mod 1 and 2. So 3 is the only one up... but just because it is not on mediafire doesn't mean it never existed.
If I call it 4, it'll be odd because it is not like the beta of 4.
If I call it final, it'll be odd because I already released one called Final even though it was tooken down quick.
If I call it 5, it'll be odd because it'll seem like I just skipped 4 (Which I kind of did but still)
If you have a suggestion, leave a reply.
why the characters can not speak and others and not the same as in this video Bully Scholarship Edition Player Selector Mod (http://www.youtube.com/watch?v=zC7PZvlGWLo#)
I planned on allowing Super Sprint while you have the player style. The reason I made it like that is because the sprint button attacks with the other styles so this let's you run with the other styles better.It's possible to use a unused button to sprint like the Shoot button while holding no weapons. But you should do what you feel like is right for your mod
Nice mod :)
we will enjoy like a kid with his new toy with this final mod xDAre you a new modder
Hey DaBOSS can i test this in beta :)
Awsome mod ever :DSuper mod very good
would be great if you could add a feature or something so we can bully the 'non-bullyable' characters like prefects, adults, police and the tough clan bosses like russell, derby , etc , that would be great :3
one more thing.
MAKE A FUNCTIONAL MISSION SELECTOR!!! I MADE ONE FOR V2 THAT WORKED!! BUT YOU SAID IT CRASHED THE GAME, TBUT IT REALLY WAS BECUSE IT WAS MADE BY ME, AND HAVING SOMETHING MADE BY MEE IS NOT "COOL" ENOUGH. SO YOU HAD TO REMOVE IT!!!
I STILL HAVE V2 AND THE MISSION SELECTOR WORKS FINE!!!!
Thanks :)
V2 mission selector had all the missions. For some, some, SOME reason you edit it. Why?
The v2 mission selector worked fine.
Garrys mod is not a mod, its a game, LOLZ. And those mod menu's is usally iso, and selling a iso is piracy.
Selling a Bully mod would be illlegal.
FUCKING ROLF. Garrys mod is not a mod. If it were a mod it would not be a game in the steam store.
Its technically a mod to half life 2. But Counter strike source, global offensive, is also a mod to half life 2 if you count dat.
If the fighting style has blocking (not full style because i don't need it anyway :) ) it would be cool DaBOSSOr you could try making it yourself
Yeah i can make it LOL !!! :DIf the fighting style has blocking (not full style because i don't need it anyway :) ) it would be cool DaBOSSOr you could try making it yourself
If the fighting style has blocking (not full style because i don't need it anyway :) ) it would be cool DaBOSS
If the fighting style has blocking (not full style because i don't need it anyway :) ) it would be cool DaBOSSOr you could try making it yourself
Yeah i can make it LOL !!! :DIf the fighting style has blocking (not full style because i don't need it anyway :) ) it would be cool DaBOSSOr you could try making it yourself
ok now enough talking and let daboss work in peace :3
can you stop swearing like that (my mom is watching me) :)
DaBOSS, you are so sexy and this Super Mod is like a porn magazine with you featured in it. I seriously came all over my keyboard when playing it, and it was amazing. I hope the final super mod can do the same... or better.fuck u
I half vietnamese and americancan you stop swearing like that (my mom is watching me) :)
If she's as bad as you at english, she won't be able to understand it
I half vietnamese and americancan you stop swearing like that (my mom is watching me) :)
If she's as bad as you at english, she won't be able to understand it
My dad is vietnamese and my mom is america
You dont know that Garrys mod is not a mod either.Why is called Garry's Mod, then? It's because it's a mod that was just released as a standalone game
You dont know that Garrys mod is not a mod either.
^
Lol.i got burned bcuz somone posted a gif ohh
@明日香
Garrys mod is called "Garrys mod", dosen't mean its a mod. You told me that Garrys mod was a mod just like Supermod for bully. That kinda mod. Which is not true.
Garrys mod is a mod to Half Life 2, becuse its running on the source engine. Counter strike and all other source games does that aswell.
Noone calls those games a mod, but if we go with your theory it is mods aswell.
Selling a mod like Supermod would be illegal, becuse that breaks R* rights and all that.
Dabos pleasee if you can add the bullies/preppies/nerds running attack to the player style or to the animations menu, that would be peeerfect and i won't bother you anymore :3 .. for now xD
^ More like Japanese. That's why there's a Japanese flag. roflshe said she half japanese and half chinese
Japan and chinese is the same thing.
Japan and chinese is the same thing.
Lets move on.
(me playing moderator)
Will this version allow us to experience the true glory of Halloween?
could you please fix the sprint in the mod,because i am unable to make jimmy run faster when i press rapidly altThat's to do with model switching, at the moment, I don't think there's a way it can be fixed
^ That could just be like a mod where you play as Bullies, and your faction and respect is the same as Bullies.
^ That is very true, and will be fixed in the next version of the super mod.
Awesome mod :D will this include the strafes?
controls : ??
I read but do not have the controlsAwesome mod :D will this include the strafes?
Yes, they get set whenever you choose a style, and can also be set manually. Also like the model/style sync, there is going to be a style/strafe sync that you can toggle.controls : ??
Read the ReadMe.txt... jeez.
Super Mod 3.0 - DaBOSS54320
LookBehind (Hold): Navigate Main Menu
Left/Right: Select
Sprint (Hold): Speed Select
Down: Confirm Selection
LookBehind + Down: Hide GUI (Re-activate by left/right)
Grapple (Near Spawned Vehicle): Enter
A lot of the functions support ped manipulation as well, lock onto a ped and use some of the functions.
(EX: Confirm the weapon selection of spudgun on Russell to give him a spudgun)
Notes:
The rat is disabled, but not removed from the list because it would throw off model numbers.
It'd make sense for the controls to be up/down instead as it scrolls, but up is zoom-in so that's the reason for that...
The music selector may look odd when selecting a track with a large name...
Didn't you say something about adding a 'Sanic' feature? ;)He did! .. I have been living a lie..
(http://i.ytimg.com/vi/7ihadHLpLWM/maxresdefault.jpg)
GOTTA GO FAST!!!
I'm lovin' it! Are these taken with the camera or a moveable cameraview?
no .
LOOOOOOOOOOOOOOOL
-mick
Indeed I shall!FINALLY! I hate sometimes when I am trying to so shit, and pedz spawn in my way.
Also, be able to toggle which peds spawn. For example, you could disable all authority if you wanted. Or make it so Sheldon never spawns... that lil shit. Or so faction leaders do spawn.
Another nice thing I'm adding is camera controls, which should aid in creation of bully movies/machinima.
Can you make Jimmy spawn in free roam and walk around?
I would imagine it being really funny
Is it possible to make an npc use Jimmy's fighting style?It's sorta possible. But it has to be re-made with other fighting moves.
Or well just use the actual moves, as they are nodes too...Im not sure about that. Some PLAYER actions don't work at all with the AI and vice versa.
Another request from the Swegtro.And that request right there made me want to have babies with swegatron.
How about being able to interact with student? Like, Talk, Bully, Shove, Laugh at, Demand money from, etc.
This could not only be cool for singleplayer roleplaying, but also for *erhm* us film makers out there. *erhm* :euro:
My reaction. (https://www.youtube.com/watch?v=RxkHuecEpgw)( ͡°; ͜ʖ ͡°;) <--- Waahh
Let him cancell it if he wants. As i say it's a hobby, if he dont like doing super mod than it's fine.If he wants of course but at the same time we have been waiting for this mod for a long time
I don't play bully alot anymore.rage quit
After that speedrun i did with SWEGTA, i lost like all my interst. I still like modding tho. xDI don't play bully alot anymore.rage quit
#shotsfired
"still like modding"After that speedrun i did with SWEGTA, i lost like all my interst. I still like modding tho. xDI don't play bully alot anymore.rage quit
#shotsfired
this mod is the best! :D
this mod is the best! :D
I'm too lazy to even make a mod.( ͡° ͜ʖ ͡°)
Someone slap me with an eel.
like it? i loved it!! :)this mod is the best! :D
Thanks, glad you like it.
dude don't forget that you need to put more animation like the open doors, and the derby 6 hits combo, and more :)
i know i mean put more than those 4 animation :Ddude don't forget that you need to put more animation like the open doors, and the derby 6 hits combo, and more :)
those are already in the mod...
I saw the news just now. Damn, that sucks Boss.
(http://i.imgur.com/zh3dYk6.png)
Thanks guyz. You're so understanding in my time of need...
Our relationship was actually stronger than ever... but then one day, when we sat down to watch a snuff film as we would any Tuesday, I reached for my bag of Doritos and well.... none was there. I was hungry. So I just opened wide, and ate herwhole. Now she's dead...
But please, keep this topic on Super Mod. If you want to discuss further, do it on my life thread or somewhere else.
(http://i.imgur.com/zh3dYk6.png)i will be back later :P
Gran mod, un montón de cosas para jugar! Yo sólo sentí como respuesta sólo ahora :PGreat mod,many things to play! I just felt as answer just now :P
Gran mod, un montón de cosas para jugar! Yo sólo sentí como respuesta sólo ahora :Pgoogle translate thanck !
I know this is veery old...But as long as I still use SuperMod,I'll post....
I've been using SuperMod,and I barely found any bugs,that counting the exploits...But the only one I still asking myself "Why does this even happens?"
When I play the mission "Rumble" (Johnny's fight),after I beat Vance,Peanut and Hal(Or was him Lefty?) in the alley,the game just freezes there,not like,the screen freezes...The cops are there,and Jimmy is standing there doing absolutely nothing...And I still don't understand why that happens...Anyone has any clues?
repeat
PedSetAITree(gPlayer,"/Global/PlayerAI","Act/PlayerAI.act")
PedSetInfiniteSprint(gPlayer,true)
until not Alive
I got plenty of ideas for a new one but if I do start to make a new one, I won't announce the list of features or anything like that and I probably won't even make an official announcement that I'm making it until it's almost done because from past experience.... setting release dates and promising so many things is just stress. So for now it's just maybe I'll make it, maybe I won't, and I'll try to put as much awesomeness in it as I can without any specific confirmed functions.
Well,now you said you're hearing requests *puts on glasses and starts reading a list*
-Respect changer
-Strafe selector
-More teleports
Well,I'm kinda being too demanding,just do the Mod if you feel like it man!
Hope not to hear a release date nor features list!
Good luck man!
Daboss, is there still a super mod manager? I lost that mod.
Ooh... Okay. But i just want the tutorial from super mod manager :v , there's a lot your tuorial to adding a custom tables, i can use it to your super mod 4 beta.
Don't worry about it..
But is there still a tutorial to add a custom table menu on super mod 4 beta?
daboss i h ave a issue with the mod i can't complete certain missions with it (busting in) (johnny vincent boss fight)
I don't have any code for any new version of the new super mod yet. I may make it at some point but I don't know... so for now, no. But it's not definitely 100% cancelled because I would like to make a new one.
I got plenty of ideas for a new one but if I do start to make a new one, I won't announce the list of features or anything like that and I probably won't even make an official announcement that I'm making it until it's almost done because from past experience.... setting release dates and promising so many things is just stress. So for now it's just maybe I'll make it, maybe I won't, and I'll try to put as much awesomeness in it as I can without any specific confirmed functions.
If you want to request something you want in Super Mod 5, please post it in this topic and I'd love to consider it. If you have anything you specifically liked in past super mod versions, also leave them here so I know to continue to support them as well.
Why can't I provoke peds to fight or fight each other (different groups, like Preppies and Jocks or something like that) when I spawn them with this godlike Mod?
It's a possibility. I have been working on new and much more efficient menu systems, and I've learned a lot since the last Super Mod release. I have a decent amount of new ideas to add to Super Mod 5 if I ever make it. But still, I am not going to officially announce anything until the mod is further in development.
Please, port this excellent mod on Android Version this Game, please. 🙏 This mod is so lacking in the mobile version of this wonderful game.Super Mod 3
Version 3.0
A mod by DaBOSS54320
MediaFire (https://www.mediafire.com/?9bjefe4d61hh1s4) / Video (http://youtu.be/dQK8WMu3-zI)This mod is like an in-game trainer. It brings many options for you to use.Super Mod 4 Beta
Version 4.0 Beta
A mod by DaBOSS54320
MediaFire (https://www.mediafire.com/?zfo9bigedceqrh9)This was the beta/preview for version 4 from long ago, but was abandoned. I no longer work on this version of Super Mod, and the next version of Super Mod (IF there is a next) will be Super Mod 5, and not 4, as it will not be like the beta of 4 at all and will be it's very own new thing.Super Mod 0.5, 1 & 2These versions are now unavailable for download due to me stupidly deleting them and replacing their downloads with Version 3. Though, there really isn't much reason you'd want to play them as 3 does everything they do, but better, and even more. If however you'd like to see them for historical reasons or whatever, here are the videos: V0.5 (http://youtu.be/jGH-eJTh5B0), V1 (http://youtu.be/WCOQK5XzAzs) and V2 (http://youtu.be/wHu9DLun6kc).