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Author Topic: Official Super Mod Topic  (Read 437919 times)

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Offline KING DP

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Re: Super Mod - V2.1
« Reply #150 on: November 10, 2013, 12:55:08 AM »
or jump button that button is already useless

Offline GaryHarrington

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Re: Super Mod - V2.1
« Reply #151 on: November 10, 2013, 01:54:07 AM »
or jump button that button is already useless

-_- that's already used for harras button..

Offline Никита666

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Re: Super Mod - V2.1
« Reply #152 on: November 10, 2013, 11:32:38 AM »
You can add it to the Super Mod:
-change of weather
-Halloween
Music-selector
- Boss styles Johnny, Derby, Ted, Ernest, Edgar, Russell and Gary Russell
-Additional Attack (combo) in a player such as selector grabs, techniques, and protection from impact (block).
-And maybe you remember the last mission game where all the people ran and fought with each other (revolt) Can it be done?
-And, I hope you do))) And Super mod great!
« Last Edit: November 10, 2013, 11:40:25 AM by Никита666 »

Offline DaBOSS54320

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Re: Super Mod - V2.1
« Reply #153 on: November 10, 2013, 12:15:58 PM »
You can add it to the Super Mod:
1) change of weather
2) Halloween
3) Music-selector
4)  Boss styles Johnny, Derby, Ted, Ernest, Edgar, Russell and Gary Russell
5) Additional Attack (combo) in a player such as selector grabs, techniques, and protection from impact (block).
6) And maybe you remember the last mission game where all the people ran and fought with each other (revolt) Can it be done?
-And, I hope you do))) And Super mod great!

Thanks for the ideas, I'll reply to them all. (I changed the quote to be numbered so I can reply easier)

1) Should be easy, will do.
2) I tried... didn't work, but I'll try again.
3) Easy, but may be time consuming. Will do it anyway :D
4) Action nodes aren't really my thing. I may try to but it's doubtful.
5) Sounds fun, but same reasoning about action nodes why I can't do this.
6) Already done, check the mission selector.

Offline Никита666

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Re: Super Mod - V2.1
« Reply #154 on: November 10, 2013, 12:32:25 PM »
That would be very cool!

Offline GaryHarrington

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Re: Super Mod - V2.1
« Reply #155 on: November 10, 2013, 07:07:46 PM »
You can add it to the Super Mod:
1) change of weather
2) Halloween
3) Music-selector
4)  Boss styles Johnny, Derby, Ted, Ernest, Edgar, Russell and Gary Russell
5) Additional Attack (combo) in a player such as selector grabs, techniques, and protection from impact (block).
6) And maybe you remember the last mission game where all the people ran and fought with each other (revolt) Can it be done?
-And, I hope you do))) And Super mod great!

Thanks for the ideas, I'll reply to them all. (I changed the quote to be numbered so I can reply easier)

1) Should be easy, will do.
2) I tried... didn't work, but I'll try again.
3) Easy, but may be time consuming. Will do it anyway :D
4) Action nodes aren't really my thing. I may try to but it's doubtful.
5) Sounds fun, but same reasoning about action nodes why I can't do this.
6) Already done, check the mission selector.

how about teleport mod?

Offline DaBOSS54320

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Re: Super Mod - V2.1
« Reply #156 on: November 10, 2013, 07:14:25 PM »
You can add it to the Super Mod:
1) change of weather
2) Halloween
3) Music-selector
4)  Boss styles Johnny, Derby, Ted, Ernest, Edgar, Russell and Gary Russell
5) Additional Attack (combo) in a player such as selector grabs, techniques, and protection from impact (block).
6) And maybe you remember the last mission game where all the people ran and fought with each other (revolt) Can it be done?
-And, I hope you do))) And Super mod great!

Thanks for the ideas, I'll reply to them all. (I changed the quote to be numbered so I can reply easier)

1) Should be easy, will do.
2) I tried... didn't work, but I'll try again.
3) Easy, but may be time consuming. Will do it anyway :D
4) Action nodes aren't really my thing. I may try to but it's doubtful.
5) Sounds fun, but same reasoning about action nodes why I can't do this.
6) Already done, check the mission selector.

how about teleport mod?

Already done in 2.2
2.2 is done but I didn't update this topic yet. Go to forum.bullymods.net if you want more frequent updates.

Offline afischer16

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Re: Super Mod - V2.1
« Reply #157 on: November 10, 2013, 09:07:33 PM »
DaBOSS54320 can you make the super mod have full fighting style's/grab's.

Offline DaBOSS54320

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Re: Super Mod - V2.1
« Reply #158 on: November 10, 2013, 09:47:54 PM »
lol thats hard. im trying tho

Offline KING DP

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Re: Super Mod - V2.1
« Reply #159 on: November 11, 2013, 03:47:48 AM »
when you r going to update this?

Offline veysel134

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Re: Super Mod - V2.1
« Reply #160 on: November 11, 2013, 05:07:29 AM »
Daboss
You can give me this mod link in mediafire or anybody can give me for mediafire?
My internet has problem can't enter bullymod.net site
Sorry guys my english is bad

Offline Никита666

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Re: Super Mod - V2.1
« Reply #161 on: November 11, 2013, 05:20:39 AM »
Are you from Russia?

Offline KING DP

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Re: Super Mod - V2.1
« Reply #162 on: November 11, 2013, 10:13:14 AM »
C'mon update this i forgot password and name of account in that site

Offline Suspect3dBully

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Re: Super Mod - V2.1
« Reply #163 on: November 14, 2013, 05:00:17 PM »
I can't create an account for the BullyMods website.

Offline Mick3Mouse

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Re: Super Mod - V2.1
« Reply #164 on: November 15, 2013, 03:19:44 AM »
The mod crashes when you enter a car.