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Author Topic: Official Super Mod Topic  (Read 437791 times)

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Offline embas10

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Re: Official Super Mod Topic
« Reply #630 on: May 27, 2015, 06:02:25 AM »
Daboss, is there still a super mod manager? I lost that mod.

Offline DaBOSS54320

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Re: Official Super Mod Topic
« Reply #631 on: May 27, 2015, 09:46:23 AM »
Daboss, is there still a super mod manager? I lost that mod.

That's not a thing anymore. However Super Mod 4 offers functionality similar to it that allowed you to add your own code. All super mod manager really did was do the menu work for you but you still had to make the functions yourself. I thought it would be a good idea but it didn't really work out so... yeah.

Offline johnny1248

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Re: Official Super Mod Topic
« Reply #632 on: May 28, 2015, 06:31:20 AM »
 Here's what i would also like to see in the new super mod
- Animation Selector (insult,harass,laugh,trip someone etc etc)
- Be able to interact with people and speak while playing as a different ped
- Be able to replay non story missions (Mailbox armageddon,The Cheating,Galloway vs Hattrick) and Challenges (Dropout Challenge,Prep Challenge)

Offline embas10

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Re: Official Super Mod Topic
« Reply #633 on: May 28, 2015, 07:30:14 AM »
Ooh... Okay. But i just want the tutorial from super mod manager :v , there's a lot your tuorial to adding a custom tables, i can use it to your super mod 4 beta.

Offline DaBOSS54320

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Re: Official Super Mod Topic
« Reply #634 on: May 28, 2015, 06:09:37 PM »
Ooh... Okay. But i just want the tutorial from super mod manager :v , there's a lot your tuorial to adding a custom tables, i can use it to your super mod 4 beta.

I don't have it anymore anyways, sorry.

Offline embas10

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Re: Official Super Mod Topic
« Reply #635 on: May 28, 2015, 08:45:21 PM »
Don't worry about it..
But is there still a tutorial to add a custom table menu on super mod 4 beta?
« Last Edit: May 28, 2015, 08:49:21 PM by embas10 »

Offline DaBOSS54320

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Re: Official Super Mod Topic
« Reply #636 on: May 29, 2015, 03:00:17 PM »
Don't worry about it..
But is there still a tutorial to add a custom table menu on super mod 4 beta?

I can help you if you have any questions in specific.

Offline embas10

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Re: Official Super Mod Topic
« Reply #637 on: May 29, 2015, 09:39:58 PM »
Thanks DaBoss, i will ask you on message.

Offline F3ARTHEL33T

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Re: Official Super Mod Topic
« Reply #638 on: July 08, 2015, 12:20:11 PM »
daboss i have a issue with the mod i can't complete certain missions with it (busting in) (johnny vincent boss fight)
« Last Edit: July 09, 2015, 06:03:05 AM by F3ARTHEL33T »

Offline DaBOSS54320

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Re: Official Super Mod Topic
« Reply #639 on: July 08, 2015, 03:06:08 PM »
daboss i h ave a issue with the mod i can't complete certain missions with it (busting in) (johnny vincent boss fight)

This mod isn't incredibly stable when playing missions, sorry.

Offline ahmad_nofal

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Re: Official Super Mod Topic
« Reply #640 on: July 08, 2015, 05:14:33 PM »
daboss if you want make the supermod new version you have to make more animations and a free cam mode, and if you can 'if' you can add object spawner like road lights, roadblocks and more

Offline denizthebest

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Re: Official Super Mod Topic
« Reply #641 on: July 09, 2015, 07:45:45 PM »
Are you working on Super mod 4

Offline DahCobra33

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Re: Official Super Mod Topic
« Reply #642 on: July 09, 2015, 08:03:02 PM »
I don't have any code for any new version of the new super mod yet. I may make it at some point but I don't know... so for now, no. But it's not definitely 100% cancelled because I would like to make a new one.

I got plenty of ideas for a new one but if I do start to make a new one, I won't announce the list of features or anything like that and I probably won't even make an official announcement that I'm making it until it's almost done because from past experience.... setting release dates and promising so many things is just stress. So for now it's just maybe I'll make it, maybe I won't, and I'll try to put as much awesomeness in it as I can without any specific confirmed functions.

If you want to request something you want in Super Mod 5, please post it in this topic and I'd love to consider it. If you have anything you specifically liked in past super mod versions, also leave them here so I know to continue to support them as well.

That's what he said some time ago...
So please,don't ask him if he will,because,as he says,putting a release date or promising something that he doesen't even knows if he's gonna make it...Is at one point,stressing,and on another point,it'd be dissapointing the people...It's like saying "I know I told you I was gonna do this,but I better not do it,sorry".

He may have changed his mind after like...3 months...But that's not the case until he says he'll do it or not.

Offline IgorBorges

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Re: Official Super Mod Topic
« Reply #643 on: May 18, 2016, 11:09:34 AM »
Why can't I provoke peds to fight or fight each other (different groups, like Preppies and Jocks or something like that) when I spawn them with this godlike Mod?

Offline DaBOSS54320

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Re: Official Super Mod Topic
« Reply #644 on: May 18, 2016, 08:30:30 PM »
Why can't I provoke peds to fight or fight each other (different groups, like Preppies and Jocks or something like that) when I spawn them with this godlike Mod?

Because they're not made ambient when I spawn them.

In Super Mod 5 (if there is one), I'll be sure to add more options for doing shit with the peds.