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Author Topic: Player Selector Mod (demo)  (Read 116434 times)

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Offline MadmaN

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Re: Player Selector Mod (demo)
« Reply #45 on: June 11, 2013, 10:46:55 PM »
  are there any sections that i can learn lua?

First download the magazine I created in this topic - - -> http://www.bully-board.com/index.php?topic=17593.0


Read it through and go to the scripting section of this forum to see some sources I have posted.....

You also need to download the lua compiler which I uploaded in the downloads section and make sure to install the vcc runtimes with the installer I provided with the compiler archive itself.....and then start experimenting.

Just make sure to confine your questions to the proper areas of the forum so people can be on hand to help you....don't hijack other topics asking for help since that takes attention away from the topic's original subject.  8)

Offline MadmaN

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Re: Player Selector Mod (demo)
« Reply #46 on: June 12, 2013, 11:33:16 PM »
I do but I never really mod fighting styles that way.

I just mix them via lua which is far easier.....Rise To Honor and I will at some point in the near future release a howto on how to modify fighting styles this way....but for now it is not quite ready for us to show the community just yet.

Offline bulleth

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Re: Player Selector Mod (demo)
« Reply #47 on: June 17, 2013, 05:10:43 PM »
Great mod, though noticed the in-game clock doesn't seem to work when I have these files installed. Not sure why that is.

Offline MadmaN

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Re: Player Selector Mod (demo)
« Reply #48 on: June 17, 2013, 05:58:19 PM »
That is because the clock is disabled on the hud with the demo.  8)

The final should have the clock fully working with the hud....though to have a simple work around....go into the school which should give you the clock and then exit and it should stay. It is a bug with how the clock and hud work and I never got around to fully enabling everything as soon as the script is executed.

Offline bulleth

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Re: Player Selector Mod (demo)
« Reply #49 on: June 19, 2013, 11:09:47 PM »
Well I don't have a problem seeing the clock, it just stays stuck at 830AM so I can't go to classes or progress with missions that are supposed to take place later in the day.

Offline Mick3Mouse

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Re: Player Selector Mod (demo)
« Reply #50 on: June 20, 2013, 05:13:39 AM »
in sneak peak 2??   how did you insult Hal?

Offline kissmejohnjohn

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Re: Player Selector Mod (demo)
« Reply #51 on: June 22, 2013, 09:54:33 PM »
Well I don't have a problem seeing the clock, it just stays stuck at 830AM so I can't go to classes or progress with missions that are supposed to take place later in the day.

Well, for me I've already beaten the game. And attended and finished all my classes. So, I actually, don't mind the clock getting stuck. It just means I don't have to go to bed and I can still roam around freely without having to worry about curfew. :jajaja:

Offline Craig Tucker

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Re: Player Selector Mod (demo)
« Reply #52 on: June 24, 2013, 01:37:27 PM »
 cool mod but when I click ALT and TAB it has stopped working with the mod on O0  :eek: ??? ::) ;D :euro:

Offline Red Blaster

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Re: Player Selector Mod (demo)
« Reply #53 on: June 24, 2013, 01:38:03 PM »
Yeah, it's a bug.

Offline Craig Tucker

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Re: Player Selector Mod (demo)
« Reply #54 on: July 03, 2013, 11:57:13 AM »
I throwed Files to:C/Program Files/Rockstar Games/Bully Scholarship Edition/Objects But This Mod not work? I using PC Controls I need use Xbox360 Gamepad Controls?
Your a noob now objects scripts folder the it is not a ide mod  :mad:

Offline WhenLifeGivesYouLemons

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Re: Player Selector Mod (demo)
« Reply #55 on: July 03, 2013, 12:02:32 PM »
I throwed Files to:C/Program Files/Rockstar Games/Bully Scholarship Edition/Objects But This Mod not work? I using PC Controls I need use Xbox360 Gamepad Controls?
Your a noob now objects scripts folder the it is not a ide mod  :mad:
And you are suppose to be a pro? Object script folder? what do you mean? they are two different folders.  :jajaja:

Offline Evolution

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Re: Player Selector Mod (demo)
« Reply #56 on: July 03, 2013, 12:03:52 PM »
@TedThomson, you should calm the fuck down man. Everybody makes mistakes.

Offline Red Blaster

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Re: Player Selector Mod (demo)
« Reply #57 on: July 03, 2013, 12:16:05 PM »
I throwed Files to:C/Program Files/Rockstar Games/Bully Scholarship Edition/Objects But This Mod not work? I using PC Controls I need use Xbox360 Gamepad Controls?
Your a noob now objects scripts folder the it is not a ide mod  :mad:

It's bad enough that you showed a bad attitude and insulted him. That would've gotten you a warning. But you call him that even AFTER I already RESOLVED it?

You can take a couple of days off the board to relax.
« Last Edit: July 03, 2013, 12:19:35 PM by Red Blaster »

Offline Kyegor

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Re: Player Selector Mod (demo)
« Reply #58 on: July 04, 2013, 08:56:15 AM »
A Question,In The Full Version We Can Use Character's Special Powers? Sample:Juri's Special R Key Wrestling Powers.

Offline Red Blaster

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Re: Player Selector Mod (demo)
« Reply #59 on: July 04, 2013, 10:02:38 AM »
Yeah.