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Author Topic: Player Selector Mod (demo)  (Read 132563 times)

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Offline MadmaN

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Re: Player Selector Mod (demo)
« Reply #15 on: June 05, 2013, 05:52:57 PM »
so far so good actually...but still a lot of work left to do on that.

and you are welcome.  8)

Offline afischer16

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Re: Player Selector Mod (demo)
« Reply #16 on: June 05, 2013, 07:58:04 PM »
awesome mod good work!! ;D

Offline juggalo66692

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Re: Player Selector Mod (demo)
« Reply #17 on: June 06, 2013, 02:48:56 AM »
hell yeah nice job Rise and Mad

Offline Kyegor

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Re: Player Selector Mod (demo)
« Reply #18 on: June 06, 2013, 05:09:52 AM »
I throwed Files to:C/Program Files/Rockstar Games/Bully Scholarship Edition/Objects But This Mod not work? I using PC Controls I need use Xbox360 Gamepad Controls?
« Last Edit: June 06, 2013, 05:17:01 AM by Kyegor »

Offline Red Blaster

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Re: Player Selector Mod (demo)
« Reply #19 on: June 06, 2013, 05:54:14 AM »
^ No, you put it under Bully Scholarship Edition/Scripts, NOT Objects.

And you can use either keyboard or X360 controller.

Offline Kyegor

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Re: Player Selector Mod (demo)
« Reply #20 on: June 06, 2013, 06:01:22 AM »
Very Thanks.

Offline Mick3Mouse

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Re: Player Selector Mod (demo)
« Reply #21 on: June 06, 2013, 07:04:06 AM »
SO FRICKIN AWSOME!!!!!   good mod!   :)

Offline 1stGarySmithFan

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Re: Player Selector Mod (demo)
« Reply #22 on: June 06, 2013, 09:57:30 AM »
That's a really cool one, but Machinima doesn't work with it.

Offline Phap

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Re: Player Selector Mod (demo)
« Reply #23 on: June 06, 2013, 11:39:14 AM »
Yes it does, just open script.img, delete ArcRace1.lur, then add the Machinima's ArcRace1.lur, rebuild archive, then use the arcade machine in the boy's dorm.

Offline 1stGarySmithFan

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Re: Player Selector Mod (demo)
« Reply #24 on: June 06, 2013, 01:33:42 PM »
^Man. I know how Machinima works. But it doesn't work with player selector.

Offline MadmaN

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Re: Player Selector Mod (demo)
« Reply #25 on: June 06, 2013, 04:39:37 PM »
it could be because of the way the player selector demo is coded.

Might be some minor glitches....since keep in mind that this is a demo and not a full final release since Rise and I are working to iron out as many bugs as we can. Might take a while before we get a final out.

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Re: Player Selector Mod (demo)
« Reply #26 on: June 06, 2013, 04:42:28 PM »
^Man. I know how Machinima works. But it doesn't work with player selector.

I think that's because there is already a script running in the game. It's like if you try to use the arcade machine while you are on a mision.


Offline afischer16

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Re: Player Selector Mod (demo)
« Reply #27 on: June 06, 2013, 05:06:46 PM »
The two moders of this mod if its ok if i ask a one question
1.Do you two know when the finals of this mod is going to come out

Offline Mick3Mouse

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Re: Player Selector Mod (demo)
« Reply #28 on: June 06, 2013, 05:07:51 PM »
How did you make so you dont need run arcade machine?    :)

Offline c00ld0c26

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Re: Player Selector Mod (demo)
« Reply #29 on: June 07, 2013, 01:55:51 AM »
Mick3mouse.

Madman and Rise propably edited the file that controlls what lua scripts will start working in the start of the game. I dont remember its name.