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1
Suggestions & Feedback / Re: All Quiet On The B-B Front
« Last post by Razc01na on June 28, 2022, 07:04:32 PM »
Here I am




Now what?
3
Suggestions & Feedback / Re: All Quiet On The B-B Front
« Last post by Hayley on June 26, 2022, 08:59:49 AM »
Dave come back D:
Everyone come back D:
D:
4
Bully 1 Discussion / Re: Imitate Johnny Beta move
« Last post by Ming on June 20, 2022, 11:14:17 PM »
You should stretch before doing these moves 😂😂😂
5
Mod Showroom / Re: Hot Coffee ☕
« Last post by King Cobra on June 18, 2022, 02:27:28 AM »
I seem a few months late to this but want to leave a note. The hot coffee files were originally in the PS2 and Xbox releases of GTA: SA, locked away. Rockstar didn't intend for these files to be found, but of course with modding, they were. All copies were pulled from store shelves to be remade.

  • Rockstar and Take2 faced a lawsuit from an 85 year old woman claiming deception, false advertising and fraud.
  • Hilary Clinton and other political figures came out about it just to win some brownie points.
  • This mod actually resulted in the federal government making new legislation for ESRB.

Once everyone saw the chance, they all hopped on the train to trash a game and make it sound worse than cancer. As if they were part of the MLG crowd and knew what they were talking about. You can say it's Rockstar's fault for making the files in the first place, but this is a HUGE part in why Take2 has such a bad taste for modding. Be careful about making this kind of mod.
6
Script Modding / Re: DaBOSS's LUA Reference
« Last post by mhdt on June 11, 2022, 05:15:45 PM »
Only AE:
PlayerInBoxingRing(true) enable boxing minigame hud,false is disabled
7
Requests / Glasses mod
« Last post by Johncho on June 09, 2022, 09:05:58 PM »
I would like Earnest's and Melvin glasses replacing the school wristbands, so they can be used with hair. I managed to replace them, but the glasses always stays in Jimmy's feet. Earnest's glasses are called NERDGLASSES and Melvin's are MELVINEG. Both Nfts, Nifs and related files are in world.img.
8
Bully Modding / J_Melee,Crazy_Basic and J_Mascot 0 damage fix
« Last post by mhdt on June 02, 2022, 11:41:49 PM »
Code: [Select]
local isHitedPed = {}
main = function()
while not SystemIsReady() or AreaIsLoading() do
Wait(0)
end
while true do
for i,ped in {PedFindInAreaXYZ(0, 0, 0, 99999)} do
if (HitIsPlaying(ped,"/Global/J_Mascot/Offense/Medium/Strikes/LightAttacks/WindMill_R/WindMill_L") or HitIsPlaying(ped,"/Global/Crazy_Basic/Offense/Short/Short/Strikes/LightAttacks/WindMill_R/WindMill_L")) and PedGetNodeTime(ped) >= 0.12 and not PedMePlaying(PedGetWhoHitMeLast(ped)"SwingPunch_R",true)and not PedIsBlocking(ped)and not PedIsPlaying(ped,"/Global/HitTree/Standing/Melee/Generic/Left/HEADHOOK",true)then
PedApplyDamage(ped,15 * PedGetDamageGivenMultiplier(ped, 2))
isHitedPed[ped] = true
end
if HitIsPlaying(ped,"/Global/J_Melee_A/Offense/Medium/Strikes/HeavyAttacks/HeavyRight") and not PedIsBlocking(ped)and not PedIsPlaying(ped,"/Global/HitTree/Standing/Melee/Generic/Straight/HEAVYSTRAIGHT2",true)then
PedApplyDamage(ped,30 * PedGetDamageGivenMultiplier(ped, 2))
isHitedPed[ped] = true
end
end
for ped,v in pairs(isHitedPed)do
if (PedGetNodeTime(PedGetWhoHitMeLast(ped)) <= 0.1 and not PedIsPlaying(PedGetWhoHitMeLast(ped),"/Global/J_Melee_A/Offense/Medium/Strikes/HeavyAttacks/HeavyRight/HeavyRight_LAND",true)) or not PedIsValid(PedGetWhoHitMeLast(ped)) or PedGetHealth(ped) <= 0 then
isHitedPed[ped] = nil
end
end
Wait(0)
end
end
function PedIsBlocking(ped)
if not PedMePlaying(ped,"Block",true)or not PedMePlaying(ped,"0_BLOCK_0",true)then
return false
end
return true
end
function HitIsPlaying(ped,node)
return PedGetHealth(ped) > 0 and PedIsHit(ped,2,200) and PedIsValid(PedGetWhoHitMeLast(ped)) and PedIsPlaying(PedGetWhoHitMeLast(ped),node,true) and not PedMePlaying(ped,"Cars",true)and isHitedPed[ped] == nil
end
9
Mod Releases / Chaos Wand
« Last post by Altamurenza on May 31, 2022, 06:20:04 AM »
CHAOS WAND 2.0
BY: ALTAMURENZA


"The original Chaos Wand is back!"

Chaos Wand is a mod where you can conquer Bullworth with only one weapon. The wand has two elemental spells to cast, namely Fire Storm and Lightning Storm. The magical effects will also increase by completing more chapter in the game that makes this weapon to be more dangerous over the time. The second version of this mod is about fixing the weirdness & overpowered wand in the previous version.


- DOWNLOAD -

(For Scholarship Edition & Anniversary Edition)

Click here for version 1.0.


- INSTALLATION -

The manual installation require IMG Tool 2.0, make sure you grab one from some GTA modding sites out there or playstore if you're running on Android device. Other tools such as IMG Factory and G-IMG are not officially supported, but probably work as well.

MANUAL
   1) PC
      - Open "../Bully - Scholarship Edition/Scripts/Scripts.img" via IMGTool 2.0
      - Edit > Find > Type Garages.lur > Enter > Delete
      - Commands > Add > Find this mod Garages.lur > Open
      - Commands > Rebuild Archive
      - Exit
   2) ANDROID
      - Make sure you have GTA IMG Tool installed on your phone
      - Open GTA IMG Tool
      - Tap on open img and go to "../Android/data/com.rockstargames.bully/files/BullyOrig/Scripts"
      - Tap on Scripts.img and select
      - Tap on three white dots on your top right of your screen
      - Choose "Add File(s) with replace"
      - Go back by tapping on "../" to where you extract the mod
      - Select this mod Garages.lur
      - Tap again on the three white dots
      - Choose rebuild
      - Exit app

SCRIPTS.IMG (PACKED)
   1) PC
      - Copy Scripts.img and Scripts.dir from this mod
      - Paste it into "../Bully - Scholarship Edition/Scripts/" folder and replace everything
      - Done!
   2) ANDROID
      - Copy Scripts.img and Scripts.dir from this mod
      - Paste it into "../Android/data/com.rockstargames.bully/files/BullyOrig/Scripts/" folder and select replace if you asked
      - Done!


- CLOSING STATEMENT -

Thank you for downloading this mod, I hope you enjoy it.
Support me by not reuploading or redistributing this mod to somewhere else.



CHANGELOG


VERSION 2.0:
- Switched from STimeCycle.lur to Garages.lur script replacement.
- Adjusted magical effect improvements to be more optimal:
   - Chapter 1   :
      - Range         : Reduced from 5 to 3 meters.
      - Speed         : 1x (still).
      - Delay         : Reduced from 100/sec to 0/sec.
      - Effect Timer (Min)   : Reduced from 1 sec to 0.5 sec.
      - Effect Timer (Max)   : Reduced from 3 secs to 1 sec.
   - Chapter 2   :
      - Range         : Reduced from 8 to 6 meters.
      - Speed         : 1x (still).
      - Delay         : 0/sec (still).
      - Effect Timer (Min)   : Reduced from 2 secs to 1 sec.
      - Effect Timer (Max)   : Reduced from 4 secs to 2 secs.
   - Chapter 3   :
      - Range         : Reduced from 12 to 9 meters.
      - Speed         : Reduced from 2x to 1x.
      - Delay         : 0/sec (still).
      - Effect Timer (Min)   : Reduced from 3 secs to 1 sec.
      - Effect Timer (Max)   : Reduced from 5 secs to 3 secs.
   - Chapter 4   :
      - Range         : Reduced from 15 to 12 meters.
      - Speed         : Reduced from 3x to 1x.
      - Delay         : 0/sec (still).
      - Effect Timer (Min)   : Reduced from 4 secs to 2 secs.
      - Effect Timer (Max)   : Reduced from 6 secs to 4 secs.
   - Chapter 5   :
      - Range         : Reduced from 20 to 15 meters.
      - Speed         : Reduced from 4x to 1x.
      - Delay         : 0/sec (still).
      - Effect Timer (Min)   : Reduced from 5 secs to 2 secs.
      - Effect Timer (Max)   : Reduced from 7 secs to 5 secs.
   - Chapter 6   :
      - Range         : Reduced from 30 to 15 meters.
      - Speed         : Reduced from 5x to 2x.
      - Delay         : 0/sec (still).
      - Effect Timer (Min)   : Reduced from 5 secs to 4 secs.
      - Effect Timer (Max)   : Reduced from 9 secs to 6 secs.
- Adjusted spell cast mechanism:
   - Cast spell no longer be able to hit other people behind the first target. (NERF)
   - Cast spell no longer be able to hit a person in car and the spell will be neutralized if you do so. (NERF)
   - Cast spell can hit a person which have been affected by the spell before. (BUFF)
- Fixed effect glitches to a bike rider.
- Added rear hit reaction for the Fire Storm projectile.

VERSION 1.0:
- Initial release.


10
Modding Questions/Help / Chainsaw Sound
« Last post by Ming on May 20, 2022, 02:59:33 AM »
SoundPlayAmbience("add.sound.here",volume)
Does anyone know of anything that sounds like a chainsaw?
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