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Messages - Hopking

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46
LUA Scripting Help / Re: Knowing which animation group to load?
« on: June 29, 2013, 06:38:48 AM »
Thank you very much, I will give this a try ^^

47
LUA Scripting Help / Knowing which animation group to load?
« on: June 29, 2013, 05:53:06 AM »
I noticed that when trying to load animations such as fighting styles through LUA, Jimmy will become T-pose until the pedestrian associated with that animation loads the animation themselves.

I know how that works, but what I'm clueless about is knowing which animationgroup to load for which animation. For example, I want to load /Global/2_01/Anim/EdnaShrug, however LoadAnimationGroup(2_01) doesn't work. How can I find the name of the group assoicated with this animation?

48
Mod Releases Archive / Re: Fighting Style Hybrid LUA
« on: June 27, 2013, 02:00:55 PM »
It's updated - The fighting styles you suggested are in here! (I do not know the crazy style)

49
Mod Releases Archive / Re: Fighting Style Hybrid LUA
« on: June 27, 2013, 11:45:16 AM »
Thanks  a lot. Will add these to the script.

50
Mod Releases Archive / Re: Fighting Style Hybrid LUA
« on: June 27, 2013, 11:26:50 AM »
sorry, i'm a bit lost. i need the fighting style in this format
"/Global/G_Striker_A" + "Act/Anim/G_Striker_A.act"

51
Mod Releases Archive / Re: Fighting Style Hyrbid LUA
« on: June 27, 2013, 03:09:29 AM »
I can’t really think what styles im missing here that aren't boss styles.

52
Mod Releases Archive / Re: Fighting Style Hyrbid LUA
« on: June 26, 2013, 05:54:05 AM »
I'll be adding those (and deleting the teacher ones which don't have an attack).

I'm also wondering if you can change your clique through LUA too, so you'll be able to do the grapples.

53
Mod Releases Archive / Re: Fighting Style Hyrbid LUA
« on: June 25, 2013, 11:44:20 PM »
Hey i can fix the T-Pose of Jimmy.

Is really simple i send you the code via PM if you want. :)

Just send me a PM. :D

I think I've found all of this out, In the old version i didnt do the animation preloading, but now I've done so!

54
Mod Releases Archive / Re: *RELEASE* Bully Music Changer LUA
« on: June 25, 2013, 03:04:21 PM »
That would be a great help.
At the moment, I've simply locked it with SoundPlayInteractiveStreamLocked() so when a character attacls Jimmy the music won't change. I tried SoundSetHighIntensityStream() but this does not do what I was hoping for it to.  (Perhaps I'm using it incorrectly.)

55
Mod Releases Archive / *RELEASE* Bully Music Changer LUA
« on: June 25, 2013, 07:37:59 AM »
Attention: This mod is now merged with the Hybrid LUA. It features a menu and can do a few other functions -- www.bully-board.com/index.php?topic=18782.0
However, strictly for the music selector purpose it doesn't possess any more power than this addon.


*RELEASE* Bully Music Changer LUA

Hi. I've made yet another LUA script. This one will cycle through every song in the game using the arrow keys!

Controls:
LEFT and RIGHT arrow to navigate through the song list
DOWN arrow to set the current song as the new walking theme.

Bully Mod: Music Selector 1.0

Download: http://puu.sh/3o9oC.lur (In this version, being attacked keeps the same song playing. I want it to be a different song that the user chooses instead!
http://puu.sh/3nTUu.lur (In this version, being attacked interrupts the music.)

56
Mod Releases Archive / Re: Simple Fighting Style Cycler
« on: June 24, 2013, 10:54:47 AM »
So people can learn from it and perhaps make their own variants using the base of this code... I don't plan to update it perpetually, only for as long as it achieves it purpose sufficiently (and as it updates, the source will too.)

57
Mod Releases Archive / Re: Simple Fighting Style Cycler
« on: June 24, 2013, 10:31:45 AM »
Yes, I plan to add more features.

58
LUA Scripting Help / PedSetActionNode Looping
« on: June 24, 2013, 07:43:03 AM »
The question is, is it possible? I understand It would be possible using timer.Create in LUA but this would be greatly inefficient. Any other ways of doing so?

Also... I have an action where the pedestrian will smoke on a wall. However it does not function properly. The character will simply lean on the wall, play a few parts of the entering animation before discarding it.

    PedSetActionNode(gPlayer, anim1[navig2], anim2[navig2]);


Nevermind.

59
Mod Releases Archive / LUA Multi-Mod 3 - Remake
« on: June 23, 2013, 09:32:42 PM »
Bully Multi-Mod 3

I am in the process of completely re-writing the Multi-Mod. It now works in Free Roam mode (STimeCycle.lur)

Not all features at usable in this very early version:

Download:

Multi-Mod 3 Beta FREE-ROAM
https://dl.dropboxusercontent.com/u/147912713/Bully_Mods/Multi-Mod%203/rev2/STimeCycle.lur

OLD ALPHA: https://dl.dropboxusercontent.com/u/147912713/Bully_Mods/Multi-Mod%203/STimeCycle.lur


Multi-Mod 2 Old
https://dl.dropboxusercontent.com/u/232303700/Bully_Mods/Multi-Mod%202/ArcRace1.lur

Features:
Fighting Styles
Special Attacks
Animations
Weather
Time
Model Selector (Disabled because Crash)
Seasons
Items
Level Select
Vehicles
Pedestrian Spawning (Infinite Bodyguards!)
Teleportation (Some of the teleporters are fail)
Faction Changing

Controls:
X - Change Main Menu Option (FightStyles/SpecialAttacks/Animations...etc)
LeftArrow + RightArrow - Select Options (For example, Animation1, Animation2, Animation 3)
UpArrow - Alternative Options (When selected item, there may be alternate actoins)
DownArrow - Perform Action (RECOMMENDED: Rebind to F)
C - Cycle Fighting Style (You can now store up to 6 fighting styles at once)


More documentation and elaboration on this thread to be written soon.

Last Update: *2013/11/05*

60
Bully 1 Discussion / Re: Bullworth Academy remade in Source
« on: January 17, 2013, 02:04:48 AM »
A couple more screenshots are available...

http://puu.sh/1OMGw - Jimmy's room (Not worked on too much)
http://puu.sh/1OMGE - Lighting demo, lights are togglable, as in the boys dorm.
http://puu.sh/1OMHg - Girls dorm with lights on... very unfinished.
http://puu.sh/1OMHr - Front of girls dorm.
http://puu.sh/1OMHR - Side of the school, very unfinished, near bullies hangout.
http://puu.sh/1OMIe - Front of the school
http://puu.sh/1OMII - Same but closer up, with more exposure

-----

I am not really sure how far can this go, but I am trying to make it a big project, I am a only person working on it right now, I don't really know how I would make game mode, all I knew are how to make these map.

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