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Author Topic: LUA Multi-Mod 3 - Remake  (Read 42866 times)

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Offline Hopking

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LUA Multi-Mod 3 - Remake
« on: June 23, 2013, 09:32:42 PM »
Bully Multi-Mod 3

I am in the process of completely re-writing the Multi-Mod. It now works in Free Roam mode (STimeCycle.lur)

Not all features at usable in this very early version:

Download:

Multi-Mod 3 Beta FREE-ROAM
https://dl.dropboxusercontent.com/u/147912713/Bully_Mods/Multi-Mod%203/rev2/STimeCycle.lur

OLD ALPHA: https://dl.dropboxusercontent.com/u/147912713/Bully_Mods/Multi-Mod%203/STimeCycle.lur


Multi-Mod 2 Old
https://dl.dropboxusercontent.com/u/232303700/Bully_Mods/Multi-Mod%202/ArcRace1.lur

Features:
Fighting Styles
Special Attacks
Animations
Weather
Time
Model Selector (Disabled because Crash)
Seasons
Items
Level Select
Vehicles
Pedestrian Spawning (Infinite Bodyguards!)
Teleportation (Some of the teleporters are fail)
Faction Changing

Controls:
X - Change Main Menu Option (FightStyles/SpecialAttacks/Animations...etc)
LeftArrow + RightArrow - Select Options (For example, Animation1, Animation2, Animation 3)
UpArrow - Alternative Options (When selected item, there may be alternate actoins)
DownArrow - Perform Action (RECOMMENDED: Rebind to F)
C - Cycle Fighting Style (You can now store up to 6 fighting styles at once)


More documentation and elaboration on this thread to be written soon.

Last Update: *2013/11/05*
« Last Edit: November 07, 2013, 12:34:09 AM by Hopking »

Offline WhenLifeGivesYouLemons

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Re: Simple Fighting Style Cycler
« Reply #1 on: June 23, 2013, 10:46:39 PM »
Nice dude :] good to see you back modding  8)

Offline Black Norton

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Re: Simple Fighting Style Cycler
« Reply #2 on: June 23, 2013, 10:49:13 PM »
Nice mod Man  :cc_detective:

Offline c00ld0c26

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Re: Simple Fighting Style Cycler
« Reply #3 on: June 24, 2013, 09:58:40 AM »
Awesome mod, I am pretty sure Rise was working on something similler.
P.S are you gonna countinue working on this?
« Last Edit: June 24, 2013, 10:03:23 AM by c00ld0c26 »

Offline Hopking

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Re: Simple Fighting Style Cycler
« Reply #4 on: June 24, 2013, 10:31:45 AM »
Yes, I plan to add more features.

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Re: Simple Fighting Style Cycler
« Reply #5 on: June 24, 2013, 10:33:10 AM »
Then why did u give the source code? O.O

Offline Hopking

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Re: Simple Fighting Style Cycler
« Reply #6 on: June 24, 2013, 10:54:47 AM »
So people can learn from it and perhaps make their own variants using the base of this code... I don't plan to update it perpetually, only for as long as it achieves it purpose sufficiently (and as it updates, the source will too.)

Offline afischer16

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Re: Fighting Style Hyrbid LUA
« Reply #7 on: June 25, 2013, 07:08:17 PM »
Does the mod work for you guys it does not work for me but good mod though :)

Offline Walter20210

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Re: Fighting Style Hyrbid LUA
« Reply #8 on: June 25, 2013, 07:14:17 PM »
Hey i can fix the T-Pose of Jimmy.

Is really simple i send you the code via PM if you want. :)

Just send me a PM. :D

Offline afischer16

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Re: Fighting Style Hyrbid LUA
« Reply #9 on: June 25, 2013, 08:15:12 PM »
Awesome mod! Good Work Hopking!

Offline Hopking

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Re: Fighting Style Hyrbid LUA
« Reply #10 on: June 25, 2013, 11:44:20 PM »
Hey i can fix the T-Pose of Jimmy.

Is really simple i send you the code via PM if you want. :)

Just send me a PM. :D

I think I've found all of this out, In the old version i didnt do the animation preloading, but now I've done so!

Offline SWEGTA

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Re: Fighting Style Hyrbid LUA
« Reply #11 on: June 26, 2013, 04:52:35 AM »
Did you include Crazy_Basic?
Also the dog one is funny as hell.

Offline Hopking

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Re: Fighting Style Hyrbid LUA
« Reply #12 on: June 26, 2013, 05:54:05 AM »
I'll be adding those (and deleting the teacher ones which don't have an attack).

I'm also wondering if you can change your clique through LUA too, so you'll be able to do the grapples.

Offline Walter20210

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Re: Fighting Style Hyrbid LUA
« Reply #13 on: June 26, 2013, 01:09:20 PM »
PedSetFaction(gPlayer, factionid)
but is buggy :/

Offline MadmaN

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Re: Fighting Style Hyrbid LUA
« Reply #14 on: June 26, 2013, 09:50:47 PM »
There is a bit more work to do before changing factions can be less buggy since there is some other code that I suspect might be the cause of some bugs....one of which is when you change faction via lua....you can no longer pick anything up or open doors....even if you change back.....tho that will either sometimes work or sometimes won't.

As to the fighting style selector Rise is working on....aye he and I are both teamed up on that and it is being done with VERY different code and will not be a standalone mod..at least not at first....the first release of it will be with the player selector final since it will be the second feature of that mod to give people a little more diversity in playing as other characters but changing their styles whenever they want too.

The T-Pose bug is simple. To fix that you simply have to load the corrosponding animation in lua for that style or else it just won't work unless you happen across the character that uses it in freeroam.

However...there is a upper limit on how many animations you can pre-load before you start having script crashes either randomly or when the script ends and its kinda problematic at best....but still doable.