For the bosses I got an idea , tell me if you like it Swegta.
4 boss kinds :
(1) Sprinters - They spawn quite rarely and you cant avoid them , you must fight them , they have 2x more health the normal zombies and they run fast and they never run out of breath.
(2) Tankers - They spawn really really rarely. Tankers have 5x more health then normal zombies. They are slower then normal zombies and they have a lot of damage (1/4 of your hp bar in 1 hit)
(3) Infecting Zombie - Now this zombie basicly every succsessfull hit he gets on the player a 5 minutes of slow health draining and blury vision (like when you get caught by asylum guards) the player will have. They have normal zombie health , they are a bit faster then Jimmy walking normally and every hp that you lose by their draining they will regain. They have 3x more health then a normal zombie.
(4) Super Zombie (If u make a storyline) - The Super Zombie is the most ultimate Zombie ever. He only spawns in the final storyline mission , he is a little faster then normal zombies , he takes down 1/4 of your hp bar and can turn survivors into zombies (if that will be possible). If there are no survivors around then he will spawn zombies but he has like a 15 seconds recharge before he can spawn another zombie. He has 1200 health (less or more if you want) and he also regenerates health.
I hope you guys will like the ideas or atlist inspired you guys. I really think that bosses will really improve this mod.