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Messages - Poters

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1
Modding Questions/Help / Re: IsButtonPressed on Anniversary Edition???
« on: September 28, 2021, 03:14:32 AM »
The Jump Button will be "√" that i can't jump,i don't know why
Don't worry, there's still a way to fix it...

First of all, I would like to explain what is causing this "√" bug to occur,
so because Code "for ID = 0, 15 do"
which means capture all button ids from 0 to 15 and this is one of the cause,, from 0 to 15 this means also take button id 9. and this id 9 if paired with IsButtonBeingPressed there will be bug "√", and to solve this you can use 2 ways, namely

the first you can change the code "for ID = 0, 15 do" to

Code: [Select]
for ID = 0, 6 do
and the second way just need to change the code IsButtonBeingPressed(ID, 0) to

Code: [Select]
IsButtonPressed(ID, 0)
as I said earlier if IsButtonBeingPressed is paired with id 9, 0 then there will be Bug "√"

hope you understand and please try

2
Modding Questions/Help / Re: Where is the error in these scripts!!
« on: September 02, 2021, 09:29:28 AM »
I want to make a mod, when Ped is in the car, the Player will not be able to enter the car, and if Ped is no longer in the car, we can already enter the car.

3
Modding Questions/Help / Re: Where is the error in these scripts!!
« on: September 02, 2021, 03:45:59 AM »
are you also unable to find the Solution?

4
Modding Questions/Help / Re: Where is the error in these scripts!!
« on: September 01, 2021, 11:02:20 AM »
Hii, mhdt..
I've tried this method before, but because I was still unsure so I tried to do it again, but after I tried it it was true, it still didn't work..

is there no other way to solve this?, because this is really a serious problem, I want you to try the scripts yourself, work or not. because I tried it in Bully AE game not SE

5
Modding Questions/Help / Where is the error in these scripts!!
« on: September 01, 2021, 07:17:36 AM »
hii guys, I'm making a mod where players can steal Ped's car, but here I have a problem, maybe this is a serious problem for me..

so can you see where is the error in this Script?, I am 100% sure there is nothing wrong with this Script but why is the code "if not PedIsInVehicle(NPC, VEH) then" not working?

but if I remove the word no, and it becomes "if PedIsInVehicle(NPC, VEH) then", it's safe, works fine..

can someone know where is the error in this Script?, I will be very happy if any of you can find where the error is, because I myself can't solve this mod despite using many ways.

Code: [Select]
function Car()
    while true do
        Wait(0)
        local FIND = VehicleFindInAreaXYZ(0, 0, 0, 999999)
        if type(FIND) == "table" then
            for V, VEH in ipairs(FIND) do
                if VehicleIsValid(VEH) then
                    if not VehicleIsModel(VEH, 272) and not VehicleIsModel(VEH, 273) and not VehicleIsModel(VEH, 274) and not VehicleIsModel(VEH, 275) and not VehicleIsModel(VEH, 276) and not VehicleIsModel(VEH, 277) and not VehicleIsModel(VEH, 278) and not VehicleIsModel(VEH, 279) and not VehicleIsModel(VEH, 280) and not VehicleIsModel(VEH, 281) and not VehicleIsModel(VEH, 282) and not VehicleIsModel(VEH, 283) and not VehicleIsModel(VEH, 284) and not VehicleIsModel(VEH, 289) then
                        for N, NPC in {PedFindInAreaXYZ(0, 0, 0, 999999)} do
                            if not PedIsInVehicle(NPC, VEH) then
                                VX, VY, VZ = VehicleGetPosXYZ(VEH)
                                X, Y, Z = PlayerGetPosXYZ()
                                if math.abs(VX - X) + math.abs(VY - Y) + math.abs(VZ - Z) <= 4.2 and not PlayerIsInAnyVehicle() and not PedHasWeapon(gPlayer, 437) and IsButtonBeingPressed(15,0) then
                                    repeat
                                        Wait(0)
                                        PedWarpIntoCar(gPlayer, VEH)
                                    until PedIsInVehicle(gPlayer, VEH)
                                end
                            end
                        end
                    end
                end
            end
        end
    end
end
             

6
Modding Questions/Help / Re: Please fix this Node-O-Matic mod
« on: August 29, 2021, 09:24:36 AM »
Simon, do you have Discord or something?
I want to chat with you privately

7
Modding Questions/Help / Re: Please fix this Node-O-Matic mod
« on: August 28, 2021, 11:55:43 PM »
alright I'll copy all the various Act in Act.img.
but is there no other way so that all nodes can be detected?

8
Modding Questions/Help / Re: Please fix this Node-O-Matic mod
« on: August 27, 2021, 09:44:12 PM »
Hii Simon Bestia, so recently I tried to import all Node Types into derpy's Node-O-Matic Mod that you suggested, but when I tried it, it was no different from the Node-O-Matic Mod I made, because All the Node Types are exactly the same.
and here I am trying to find nodes Entering Car and Holding Umbrella, but as a result I only found nodes like this...
for nodes entering vehicles = "/Global/Vehicles/Cars", "Act/Vehicles.act"

and for umbrella nodes = "/Global/Umbrella/Default_KEY", "Act/???"

only nodes like this I found, and these nodes are very useless because they don't work..
btw it seems i'm lacking ACT in my Node-O-Matic Mod, so some ACTs can't be detected, can you help me to fix this Node-O-Matic mod and find the required ACT!!

9
Modding Questions/Help / Please fix this Node-O-Matic mod
« on: August 25, 2021, 10:10:53 PM »
can any of you guys fix this Node-O-Matic mod?
I'm confused why so many NODEs can't be detected, even Node Player

10
Bully Modding / Re: Tutorial how to make mods on [Android]
« on: June 04, 2021, 01:07:05 AM »
Ok, lastly, all you have to do is compile this the lua file, for the compilation tutorial, you can watch the tutorial here :
https://youtu.be/Lxsw4ZhUNvg

ok that's enough tutorial this time, as usual I want to apologize if my English is bad and my tutorial is very difficult to understand, I'm really sorry.
And yeahh I hope this tutorial is useful for those of you who don't have a PC. :)

11
Bully Modding / Re: Tutorial how to make mods on [Android]
« on: June 04, 2021, 12:59:49 AM »
here you press the keyboard icon to bring up the Hp keyboard.
and type the word "cmd",
if your cellphone doesn't support the keyboard in this Exagear Windows Emulator.
you just download the Hackers' Keyboard application:
https://play.google.com/store/apps/details?id=org.pocketworkstation.pckeyboard

12
Bully Modding / Re: Tutorial how to make mods on [Android]
« on: June 04, 2021, 12:52:01 AM »
and select "run"

13
Bully Modding / Re: Tutorial how to make mods on [Android]
« on: June 04, 2021, 12:50:18 AM »
if the display has changed, here you press the "start" button in the lower left corner

14
Bully Modding / Re: Tutorial how to make mods on [Android]
« on: June 04, 2021, 12:46:24 AM »
then press the three dots icon that I marked and select "Run Explorer"

15
Bully Modding / Re: Tutorial how to make mods on [Android]
« on: June 04, 2021, 12:44:14 AM »
then press the plus icon (+) in the upper right corner

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