News: Welcome back to Bullworth! If you haven't already, you will need to reset your password..


Author Topic: Please fix this Node-O-Matic mod  (Read 2172 times)

0 Members and 2 Guests are viewing this topic.

Offline Poters

  • Jr. Member
  • **
  • Posts: 32
  • Gender: Male
    • View Profile
Please fix this Node-O-Matic mod
« on: August 25, 2021, 10:10:53 PM »
can any of you guys fix this Node-O-Matic mod?
I'm confused why so many NODEs can't be detected, even Node Player
« Last Edit: August 27, 2021, 09:47:06 PM by Poters »

Offline SimonBestia

  • Full Member
  • ***
  • Posts: 294
  • Gender: Male
  • Bully-Board's Best Weeb
    • View Profile
    • Youtube Channel
Re: Please fix this Node-O-Matic mod
« Reply #1 on: August 26, 2021, 04:29:40 AM »
Why not import your nodes to Derpy54320's old Node Finder?
Her simple script works wonders. It won't print the acts, but most of the time (there are some rare exceptions), it's the first word in a node.

Offline Poters

  • Jr. Member
  • **
  • Posts: 32
  • Gender: Male
    • View Profile
Re: Please fix this Node-O-Matic mod
« Reply #2 on: August 27, 2021, 09:44:12 PM »
Hii Simon Bestia, so recently I tried to import all Node Types into derpy's Node-O-Matic Mod that you suggested, but when I tried it, it was no different from the Node-O-Matic Mod I made, because All the Node Types are exactly the same.
and here I am trying to find nodes Entering Car and Holding Umbrella, but as a result I only found nodes like this...
for nodes entering vehicles = "/Global/Vehicles/Cars", "Act/Vehicles.act"

and for umbrella nodes = "/Global/Umbrella/Default_KEY", "Act/???"

only nodes like this I found, and these nodes are very useless because they don't work..
btw it seems i'm lacking ACT in my Node-O-Matic Mod, so some ACTs can't be detected, can you help me to fix this Node-O-Matic mod and find the required ACT!!

Offline SimonBestia

  • Full Member
  • ***
  • Posts: 294
  • Gender: Male
  • Bully-Board's Best Weeb
    • View Profile
    • Youtube Channel
Re: Please fix this Node-O-Matic mod
« Reply #3 on: August 28, 2021, 03:18:54 AM »
I can only assume you're just lacking the words used by the nodes when entering vehicles.

The problem with nodes related to Jimmy is they all display that Default_KEY node. There doesn't seem to be a way to go around this.

Yeah, you're lacking several act names. Just open Act.img and copy the names of all the .cat files. Just replace .cat with .act.

Offline Poters

  • Jr. Member
  • **
  • Posts: 32
  • Gender: Male
    • View Profile
Re: Please fix this Node-O-Matic mod
« Reply #4 on: August 28, 2021, 11:55:43 PM »
alright I'll copy all the various Act in Act.img.
but is there no other way so that all nodes can be detected?

Offline Poters

  • Jr. Member
  • **
  • Posts: 32
  • Gender: Male
    • View Profile
Re: Please fix this Node-O-Matic mod
« Reply #5 on: August 29, 2021, 09:24:36 AM »
Simon, do you have Discord or something?
I want to chat with you privately

Offline SimonBestia

  • Full Member
  • ***
  • Posts: 294
  • Gender: Male
  • Bully-Board's Best Weeb
    • View Profile
    • Youtube Channel
Re: Please fix this Node-O-Matic mod
« Reply #6 on: August 29, 2021, 12:39:35 PM »
but is there no other way so that all nodes can be detected?

As far as I know, no.

Simon, do you have Discord or something?
I want to chat with you privately

If it's related to this, there's no point in going to Discord.
People will be able to check out stuff here on a public forum.
Bully Modding is already so secretive and I don't like that.