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Author Topic: Hair pull  (Read 786 times)

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Offline Ming

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Hair pull
« on: October 12, 2021, 06:30:44 AM »
Code: [Select]
repeat
        PedSetGrappleTarget(gPlayer, PedGetTargetPed(gPlayer))
        PedSetAITree(gPlayer, "/Global/DarbyAI", "Act/AI_DARBY_2_B.act")
        ExecuteActionNode(gPlayer, "/Global/Actions/Grapples/Front/Grapples/GrappleMoves/GirlFight/GirlFight_START", "GS_Female_A.act")
        PedSetAITree(gPlayer, "/Global/PlayerAI", "Act/PlayerAI.act")
        Wait(0)
      until PedIsPlaying(gPlayer, "/Global/Actions/Grapples/Front/Grapples/GrappleMoves/GirlFight/GirlFight_START", true)
Can someone help ?

Offline Ming

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Re: Hair pull
« Reply #1 on: October 12, 2021, 07:48:16 AM »
It is done :D