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ImportScript("\\Library\\LibTable.lua") -- imports the LibTable library ImportScript("\\Library\\LibPed.lua") -- imports the LibPed librarylocal l_0_0 = false MissionSetup = function() -- basic mission setup function which is used in almost all bully scripts local l_1_0 = 270 -- X coords local l_1_1 = -110 -- Y coords local l_1_2 = 6.4000000953674 -- Z coords PlayerSetHealth(200) -- gives the player 200 health AreaTransitionXYZ(0, l_1_0, l_1_1, l_1_2) bif = PedCreateXYZ(33, l_1_0 +1, l_1_1 +1, l_1_2 +1) derby = PedCreateXYZ(37, l_1_0 +2, l_1_1 +2, l_1_2 +2) PedSetActionTree(bif, "/Global/P_Bif","Act/Anim/P_Bif.act") PedSetActionTree(derby, "/Global/BOSS_Darby","Act/Anim/BOSS_Darby.act") PedSetAITree(derby, "/Global/DarbyAI","Act/AI/AI_DARBY_2_B.act") PedSetHealth(derby, 800) PedSetHealth(bif, 800) PedRecruitAlly(gPlayer, derby) PedRecruitAlly(derby, bif) end MissionCleanup = function() end -- end statement main = function() -- Main mission function LoadAllAnim() repeat Wait(0) until not Alive Wait(3000) MissionSucceed() endfunction LoadAllAnim() LoadAnimationGroup("1_02BYourSchool") LoadAnimationGroup("1_02_MeetWithGary") LoadAnimationGroup("1_03The Setup") LoadAnimationGroup("1_04TheSlingshot") LoadAnimationGroup("1_06ALittleHelp") LoadAnimationGroup("1_07_SaveBucky") LoadAnimationGroup("1_07_Sk8Board") LoadAnimationGroup("1_08ThatBitch") LoadAnimationGroup("1_08_MandPuke") LoadAnimationGroup("1_09_Candidate") LoadAnimationGroup("1_10Betrayal") LoadAnimationGroup("1_11B_HeBigPrank") LoadAnimationGroup("1_G1_TheDiary") LoadAnimationGroup("1_S01HatVsGall") LoadAnimationGroup("2_01LastMinuteShop") LoadAnimationGroup("2_02ComicKlepto") LoadAnimationGroup("2_05TadsHouse") LoadAnimationGroup("2_06MovieTickets") LoadAnimationGroup("2_07BeachRumble") LoadAnimationGroup("2_08WeedKiller") LoadAnimationGroup("2_4RichAreaRace") LoadAnimationGroup("2_G2CarnivalDate") LoadAnimationGroup("2_G2_GiftExchange") LoadAnimationGroup("2_R03PaperRoute") LoadAnimationGroup("2_S02CharSheets") LoadAnimationGroup("2_S04CharSheets") LoadAnimationGroup("2_S05_CooksCrush") LoadAnimationGroup("2_S06PantyRaid") LoadAnimationGroup("3_01JealousJohnny") LoadAnimationGroup("3_04WrongPtTown") LoadAnimationGroup("3_05TheTenements") LoadAnimationGroup("3_BFightJohnnyV") LoadAnimationGroup("3_G3") LoadAnimationGroup("3_R05ChemicalDeliv") LoadAnimationGroup("3_R08RaceLeague") LoadAnimationGroup("3_S03CheatinTime") LoadAnimationGroup("4_01Paparazzi") LoadAnimationGroup("4_04_FunhouseFun") LoadAnimationGroup("4_06BigGame") LoadAnimationGroup("4_B2_JockBossBattle") LoadAnimationGroup("5_01Grp") LoadAnimationGroup("5_01Rats") LoadAnimationGroup("5_02PrVandalized") LoadAnimationGroup("5_05Zoe") LoadAnimationGroup("5_09MakingAMark") LoadAnimationGroup("6B_PARA") LoadAnimationGroup("AGymLght") LoadAnimationGroup("Ambient") LoadAnimationGroup("Ambient2") LoadAnimationGroup("Ambient3") LoadAnimationGroup("ANIBBALL") LoadAnimationGroup("AniBroom") LoadAnimationGroup("AniDice") LoadAnimationGroup("AniFooty") LoadAnimationGroup("AniGlobe") LoadAnimationGroup("AnimSave") LoadAnimationGroup("AniPillo") LoadAnimationGroup("ARC3D") LoadAnimationGroup("Area_Asylum") LoadAnimationGroup("Area_Funhouse") LoadAnimationGroup("Area_GirlsDorm") LoadAnimationGroup("Area_Infirmary") LoadAnimationGroup("Area_School") LoadAnimationGroup("Area_Tenements") LoadAnimationGroup("Armor") LoadAnimationGroup("AsyBars") LoadAnimationGroup("AsyDoorB") LoadAnimationGroup("AsyDoors") LoadAnimationGroup("AsyGate") LoadAnimationGroup("AsyLever") LoadAnimationGroup("AsySwtch") LoadAnimationGroup("AtcPlank") LoadAnimationGroup("Authority") LoadAnimationGroup("BANANA") LoadAnimationGroup("barelLad") LoadAnimationGroup("BarrGate") LoadAnimationGroup("BATON") LoadAnimationGroup("BBALL_21") LoadAnimationGroup("bbgun") LoadAnimationGroup("BCatcher") LoadAnimationGroup("BdrDoorL") LoadAnimationGroup("BeardLady") LoadAnimationGroup("Bike") LoadAnimationGroup("BikeGar") LoadAnimationGroup("BoldRoll") LoadAnimationGroup("BoltCutt") LoadAnimationGroup("Boxing") LoadAnimationGroup("BoxRopes") LoadAnimationGroup("BRDoor") LoadAnimationGroup("BrkSwtch") LoadAnimationGroup("BROCKETL") LoadAnimationGroup("BRSwitch") LoadAnimationGroup("BusDoors") LoadAnimationGroup("Butcher") LoadAnimationGroup("BXPBag") LoadAnimationGroup("B_Striker") LoadAnimationGroup("CarnCurt") LoadAnimationGroup("CARNI01") LoadAnimationGroup("carnies") LoadAnimationGroup("Car_Ham") LoadAnimationGroup("Cavalier") LoadAnimationGroup("Cheer_Cool1") LoadAnimationGroup("Cheer_Cool2") LoadAnimationGroup("Cheer_Cool3") LoadAnimationGroup("Cheer_Gen1") LoadAnimationGroup("Cheer_Gen2") LoadAnimationGroup("Cheer_Gen3") LoadAnimationGroup("Cheer_Girl1") LoadAnimationGroup("Cheer_Girl2") LoadAnimationGroup("Cheer_Girl3") LoadAnimationGroup("Cheer_Girl4") LoadAnimationGroup("Cheer_Nerd1") LoadAnimationGroup("Cheer_Nerd2") LoadAnimationGroup("Cheer_Nerd3") LoadAnimationGroup("Cheer_Posh1") LoadAnimationGroup("Cheer_Posh2") LoadAnimationGroup("Cheer_Posh3") LoadAnimationGroup("Chem_Set") LoadAnimationGroup("ChLead_Idle") LoadAnimationGroup("CLadderA") LoadAnimationGroup("CnGate") LoadAnimationGroup("Coaster") LoadAnimationGroup("COPBIKE") LoadAnimationGroup("Cop_Frisk") LoadAnimationGroup("CV_Female") LoadAnimationGroup("CV_Male") LoadAnimationGroup("C_Wrestling") LoadAnimationGroup("DartBrd") LoadAnimationGroup("DartCab") LoadAnimationGroup("DodgeBall") LoadAnimationGroup("DodgeBall2") LoadAnimationGroup("DoorStr1") LoadAnimationGroup("DO_Edgar") LoadAnimationGroup("DO_Grap") LoadAnimationGroup("DO_StrikeCombo") LoadAnimationGroup("DO_Striker") LoadAnimationGroup("DRBrace") LoadAnimationGroup("Drumming") LoadAnimationGroup("DuffBag") LoadAnimationGroup("DunkBttn") LoadAnimationGroup("DunkSeat") LoadAnimationGroup("Earnest") LoadAnimationGroup("EnglishClass") LoadAnimationGroup("ErrandCrab") LoadAnimationGroup("Errand_BUS") LoadAnimationGroup("Errand_IND") LoadAnimationGroup("Errand_RIC") LoadAnimationGroup("Errand_SCH") LoadAnimationGroup("ESCDoorL") LoadAnimationGroup("ESCDoorR") LoadAnimationGroup("ExtWind") LoadAnimationGroup("FDoor") LoadAnimationGroup("FDoorB") LoadAnimationGroup("FDoorC") LoadAnimationGroup("Ferris") LoadAnimationGroup("FGhost") LoadAnimationGroup("FGoblin") LoadAnimationGroup("FlagA") LoadAnimationGroup("FLbBook") LoadAnimationGroup("FlbLader") LoadAnimationGroup("FLbPaint") LoadAnimationGroup("FLbTable") LoadAnimationGroup("FMCntrl") LoadAnimationGroup("FMDoor") LoadAnimationGroup("FMTrapDr") LoadAnimationGroup("FMTrapSw") LoadAnimationGroup("FortTell") LoadAnimationGroup("funCart") LoadAnimationGroup("funCurtn") LoadAnimationGroup("funMiner") LoadAnimationGroup("funRocks") LoadAnimationGroup("FunTeeth") LoadAnimationGroup("FXTestG") LoadAnimationGroup("F_Adult") LoadAnimationGroup("F_BULLY") LoadAnimationGroup("F_Crazy") LoadAnimationGroup("F_Douts") LoadAnimationGroup("F_Girls") LoadAnimationGroup("F_Greas") LoadAnimationGroup("F_Jocks") LoadAnimationGroup("F_Nerds") LoadAnimationGroup("F_OldPeds") LoadAnimationGroup("F_Pref") LoadAnimationGroup("F_Preps") LoadAnimationGroup("GarbCanA") LoadAnimationGroup("GatCool") LoadAnimationGroup("GEN_SOCIAL") LoadAnimationGroup("Gfight") LoadAnimationGroup("GhostDrs") LoadAnimationGroup("Gift") LoadAnimationGroup("Go_Cart") LoadAnimationGroup("Grap") LoadAnimationGroup("GymHoop") LoadAnimationGroup("GymWLad") LoadAnimationGroup("G_Grappler") LoadAnimationGroup("G_Johnny") LoadAnimationGroup("G_Striker") LoadAnimationGroup("Halloween") LoadAnimationGroup("HallWind") LoadAnimationGroup("Hang_Jock") LoadAnimationGroup("Hang_Moshing") LoadAnimationGroup("Hang_Talking") LoadAnimationGroup("Hang_Workout") LoadAnimationGroup("Hobos") LoadAnimationGroup("Hobo_Cheer") LoadAnimationGroup("HSdinger") LoadAnimationGroup("HUMIL_4-10_B") LoadAnimationGroup("HUMIL_4-10_C") LoadAnimationGroup("HUMIL_5-8F_A") LoadAnimationGroup("HUMIL_5-8F_B") LoadAnimationGroup("HUMIL_5-8V4-10") LoadAnimationGroup("HUMIL_5-8V6-1") LoadAnimationGroup("HUMIL_5-8VPLY") LoadAnimationGroup("HUMIL_5-8_A") LoadAnimationGroup("HUMIL_5-8_B") LoadAnimationGroup("HUMIL_5-8_C") LoadAnimationGroup("HUMIL_6-1V4-10") LoadAnimationGroup("HUMIL_6-1V6-1") LoadAnimationGroup("HUMIL_6-1VPLY") LoadAnimationGroup("HUMIL_6-1_A") LoadAnimationGroup("HUMIL_6-1_B") LoadAnimationGroup("HUMIL_6-1_C") LoadAnimationGroup("HUMIL_6-5V4-10") LoadAnimationGroup("HUMIL_6-5V6-1") LoadAnimationGroup("HUMIL_6-5VPLY") LoadAnimationGroup("HUMIL_6-5_A") LoadAnimationGroup("HUMIL_6-5_B") LoadAnimationGroup("HUMIL_6-5_C") LoadAnimationGroup("IDLE_AUTH_A") LoadAnimationGroup("IDLE_AUTH_B") LoadAnimationGroup("IDLE_AUTH_C") LoadAnimationGroup("IDLE_AUTH_D") LoadAnimationGroup("IDLE_BULLY_A") LoadAnimationGroup("IDLE_BULLY_B") LoadAnimationGroup("IDLE_BULLY_C") LoadAnimationGroup("IDLE_BULLY_D") LoadAnimationGroup("IDLE_CIVF_A") LoadAnimationGroup("IDLE_CIVF_B") LoadAnimationGroup("IDLE_CIVF_C") LoadAnimationGroup("IDLE_CIVM_A") LoadAnimationGroup("IDLE_CIVM_B") LoadAnimationGroup("IDLE_CIVM_C") LoadAnimationGroup("IDLE_DOUT_A") LoadAnimationGroup("IDLE_DOUT_B") LoadAnimationGroup("IDLE_DOUT_C") LoadAnimationGroup("IDLE_DOUT_D") LoadAnimationGroup("IDLE_FATG_A") LoadAnimationGroup("IDLE_FATG_B") LoadAnimationGroup("IDLE_FATG_C") LoadAnimationGroup("IDLE_FAT_A") LoadAnimationGroup("IDLE_FAT_B") LoadAnimationGroup("IDLE_FAT_C") LoadAnimationGroup("IDLE_GREAS_A") LoadAnimationGroup("IDLE_GREAS_B") LoadAnimationGroup("IDLE_GREAS_C") LoadAnimationGroup("IDLE_GREAS_D") LoadAnimationGroup("IDLE_GSF_A") LoadAnimationGroup("IDLE_GSF_B") LoadAnimationGroup("IDLE_GSF_C") LoadAnimationGroup("IDLE_GSM_A") LoadAnimationGroup("IDLE_GSM_B") LoadAnimationGroup("IDLE_GSM_C") LoadAnimationGroup("IDLE_JOCK_A") LoadAnimationGroup("IDLE_JOCK_B") LoadAnimationGroup("IDLE_JOCK_C") LoadAnimationGroup("IDLE_JOCK_D") LoadAnimationGroup("IDLE_NERD_A") LoadAnimationGroup("IDLE_NERD_B") LoadAnimationGroup("IDLE_NERD_C") LoadAnimationGroup("IDLE_NERD_D") LoadAnimationGroup("IDLE_NGIRL") LoadAnimationGroup("IDLE_PREP_A") LoadAnimationGroup("IDLE_PREP_B") LoadAnimationGroup("IDLE_PREP_C") LoadAnimationGroup("IDLE_PREP_D") LoadAnimationGroup("IDLE_SEXY_A") LoadAnimationGroup("IDLE_SEXY_B") LoadAnimationGroup("IDLE_SEXY_C") LoadAnimationGroup("INDgateC") LoadAnimationGroup("JPhoto") LoadAnimationGroup("JunkCarA") LoadAnimationGroup("JV_Asylum") LoadAnimationGroup("J_Damon") LoadAnimationGroup("J_Grappler") LoadAnimationGroup("J_Melee") LoadAnimationGroup("J_Ranged") LoadAnimationGroup("J_Striker") LoadAnimationGroup("KISS1") LoadAnimationGroup("KISS2") LoadAnimationGroup("KISS3") LoadAnimationGroup("KISS4") LoadAnimationGroup("KissAdult") LoadAnimationGroup("KISSB") LoadAnimationGroup("KISSF") LoadAnimationGroup("LckrGymA") LoadAnimationGroup("LE_Officer") LoadAnimationGroup("LE_Orderly") LoadAnimationGroup("Mermaid") LoadAnimationGroup("MG_Craps") LoadAnimationGroup("MINIBIKE") LoadAnimationGroup("MINICHEM") LoadAnimationGroup("MINIDARTS") LoadAnimationGroup("MINIDunk") LoadAnimationGroup("MINIGraf") LoadAnimationGroup("MINIHACKY") LoadAnimationGroup("MINI_Arm") LoadAnimationGroup("MINI_BallToss") LoadAnimationGroup("MINI_Lock") LoadAnimationGroup("MINI_React") LoadAnimationGroup("Miracle") LoadAnimationGroup("MOWER") LoadAnimationGroup("MPostA") LoadAnimationGroup("N2B Dishonerable") LoadAnimationGroup("Nemesis") LoadAnimationGroup("nerdBar1") LoadAnimationGroup("NIS_0_00A") LoadAnimationGroup("NIS_1_02") LoadAnimationGroup("NIS_1_02B") LoadAnimationGroup("NIS_1_03") LoadAnimationGroup("NIS_1_04") LoadAnimationGroup("NIS_1_05") LoadAnimationGroup("NIS_1_07") LoadAnimationGroup("NIS_1_08_1") LoadAnimationGroup("NIS_1_09") LoadAnimationGroup("NIS_1_11") LoadAnimationGroup("NIS_2_01") LoadAnimationGroup("NIS_2_03") LoadAnimationGroup("NIS_2_04") LoadAnimationGroup("NIS_2_06_1") LoadAnimationGroup("NIS_2_B") LoadAnimationGroup("NIS_2_S04") LoadAnimationGroup("NIS_3_01") LoadAnimationGroup("NIS_3_02") LoadAnimationGroup("NIS_3_04") LoadAnimationGroup("NIS_3_05") LoadAnimationGroup("NIS_3_06") LoadAnimationGroup("NIS_3_08") LoadAnimationGroup("NIS_3_11") LoadAnimationGroup("NIS_3_B") LoadAnimationGroup("NIS_3_G3") LoadAnimationGroup("NIS_3_R09_D") LoadAnimationGroup("NIS_3_R09_G") LoadAnimationGroup("NIS_3_R09_J") LoadAnimationGroup("NIS_3_R09_N") LoadAnimationGroup("NIS_3_R09_P") LoadAnimationGroup("NIS_3_S03") LoadAnimationGroup("NIS_3_S03_B") LoadAnimationGroup("NIS_3_S11") LoadAnimationGroup("NIS_4_01") LoadAnimationGroup("NIS_4_05") LoadAnimationGroup("NIS_4_06") LoadAnimationGroup("NIS_4_B2") LoadAnimationGroup("NIS_5_01") LoadAnimationGroup("NIS_5_02") LoadAnimationGroup("NIS_5_03") LoadAnimationGroup("NIS_5_04") LoadAnimationGroup("NIS_5_05") LoadAnimationGroup("NIS_5_07") LoadAnimationGroup("NIS_5_G5") LoadAnimationGroup("NIS_6_02") LoadAnimationGroup("NIS_6_03") LoadAnimationGroup("NLock01A") LoadAnimationGroup("NPC_Adult") LoadAnimationGroup("NPC_AggroTaunt") LoadAnimationGroup("NPC_Chat_1") LoadAnimationGroup("NPC_Chat_2") LoadAnimationGroup("NPC_Chat_F") LoadAnimationGroup("NPC_Cheering") LoadAnimationGroup("NPC_Love") LoadAnimationGroup("NPC_Mascot") LoadAnimationGroup("NPC_NeedsResolving") LoadAnimationGroup("NPC_Principal") LoadAnimationGroup("NPC_Shopping") LoadAnimationGroup("NPC_Spectator") LoadAnimationGroup("N_Ranged") LoadAnimationGroup("N_Striker") LoadAnimationGroup("N_Striker_A") LoadAnimationGroup("N_Striker_B") LoadAnimationGroup("ObsDoor") LoadAnimationGroup("OBSMotor") LoadAnimationGroup("ObsPtf_1") LoadAnimationGroup("ObsPtf_2") LoadAnimationGroup("Pageant") LoadAnimationGroup("PedCoaster") LoadAnimationGroup("Player_Tired") LoadAnimationGroup("Player_VTired") LoadAnimationGroup("POI_Booktease") LoadAnimationGroup("POI_Cafeteria") LoadAnimationGroup("POI_ChLead") LoadAnimationGroup("POI_Gen") LoadAnimationGroup("POI_Smoking") LoadAnimationGroup("POI_Telloff") LoadAnimationGroup("POI_WarmHands") LoadAnimationGroup("POI_Worker") LoadAnimationGroup("PortaPoo") LoadAnimationGroup("PrepDoor") LoadAnimationGroup("PunchBag") LoadAnimationGroup("pxHoop") LoadAnimationGroup("pxLad10M") LoadAnimationGroup("Px_Arcade") LoadAnimationGroup("Px_Bed") LoadAnimationGroup("Px_Fountain") LoadAnimationGroup("Px_Garb") LoadAnimationGroup("Px_Gen") LoadAnimationGroup("Px_Ladr") LoadAnimationGroup("Px_Rail") LoadAnimationGroup("Px_RedButton") LoadAnimationGroup("Px_Sink") LoadAnimationGroup("Px_Tlet") LoadAnimationGroup("Px_Tree") LoadAnimationGroup("P_Grappler") LoadAnimationGroup("P_Striker") LoadAnimationGroup("QPed") LoadAnimationGroup("RAT_PED") LoadAnimationGroup("Reeper") LoadAnimationGroup("RMailbox") LoadAnimationGroup("Russell") LoadAnimationGroup("Russell_PBomb") LoadAnimationGroup("Santa_Lap") LoadAnimationGroup("SAUTH_A") LoadAnimationGroup("SAUTH_F") LoadAnimationGroup("SAUTH_U") LoadAnimationGroup("SAUTH_X") LoadAnimationGroup("SBarels1") LoadAnimationGroup("SBULL_A") LoadAnimationGroup("SBULL_F") LoadAnimationGroup("SBULL_S") LoadAnimationGroup("SBULL_U") LoadAnimationGroup("SBULL_X") LoadAnimationGroup("Scaffold") LoadAnimationGroup("SCbanpil") LoadAnimationGroup("SCBell") LoadAnimationGroup("SCDoor") LoadAnimationGroup("ScGate") LoadAnimationGroup("SCgrdoor") LoadAnimationGroup("scObsDr") LoadAnimationGroup("ScoolBus") LoadAnimationGroup("SCOOTER") LoadAnimationGroup("SecDoorL") LoadAnimationGroup("SecDoorR") LoadAnimationGroup("Sedan") LoadAnimationGroup("SFAT_A") LoadAnimationGroup("SFAT_F") LoadAnimationGroup("SFAT_I") LoadAnimationGroup("SFAT_S") LoadAnimationGroup("SGEN_A") LoadAnimationGroup("SGEN_F") LoadAnimationGroup("SGEN_I") LoadAnimationGroup("SGEN_S") LoadAnimationGroup("SGIRLS") LoadAnimationGroup("SGIRL_A") LoadAnimationGroup("SGIRL_D") LoadAnimationGroup("SGIRL_F") LoadAnimationGroup("SGIRL_S") LoadAnimationGroup("SGTargB") LoadAnimationGroup("ShopBike") LoadAnimationGroup("SHUMIL_01") LoadAnimationGroup("SHWR") LoadAnimationGroup("SIAMESE") LoadAnimationGroup("Siamese2") LoadAnimationGroup("Sitting_Boys") LoadAnimationGroup("SK8Board") LoadAnimationGroup("Skateboard") LoadAnimationGroup("SkeltonMan") LoadAnimationGroup("Slingsh") LoadAnimationGroup("SNERD_A") LoadAnimationGroup("SNERD_F") LoadAnimationGroup("SNERD_I") LoadAnimationGroup("SNERD_S") LoadAnimationGroup("SNGIRLS") LoadAnimationGroup("SNGIRL_D") LoadAnimationGroup("SNGIRL_F") LoadAnimationGroup("SnowBlob") LoadAnimationGroup("SnowMND") LoadAnimationGroup("SnowWall") LoadAnimationGroup("SOLD_A") LoadAnimationGroup("SOLD_F") LoadAnimationGroup("SOLD_I") LoadAnimationGroup("SOLD_S") LoadAnimationGroup("SPLAY_A") LoadAnimationGroup("SPLAY_B") LoadAnimationGroup("SprayCan") LoadAnimationGroup("SpudG") LoadAnimationGroup("Squid") LoadAnimationGroup("StalDoor") LoadAnimationGroup("Straf_Dout") LoadAnimationGroup("Straf_Fat") LoadAnimationGroup("Straf_Female") LoadAnimationGroup("Straf_Male") LoadAnimationGroup("Straf_Nerd") LoadAnimationGroup("Straf_Prep") LoadAnimationGroup("Straf_Savage") LoadAnimationGroup("Straf_Wrest") LoadAnimationGroup("SUV") LoadAnimationGroup("TadGates") LoadAnimationGroup("TadShud") LoadAnimationGroup("TE_Female") LoadAnimationGroup("TGKFlag") LoadAnimationGroup("ToolBox") LoadAnimationGroup("TrackSW") LoadAnimationGroup("TreeFall") LoadAnimationGroup("Truck") LoadAnimationGroup("Try_Clothes") LoadAnimationGroup("TSGate") LoadAnimationGroup("UBO") LoadAnimationGroup("Umbrella") LoadAnimationGroup("VDMilo") LoadAnimationGroup("VFlytrap") LoadAnimationGroup("V_Bike") LoadAnimationGroup("V_Bike_Races") LoadAnimationGroup("V_COPBIKE") LoadAnimationGroup("V_SCOOTER") LoadAnimationGroup("WBalloon") LoadAnimationGroup("WeaponUnlock") LoadAnimationGroup("Ween_Fem") LoadAnimationGroup("WHCrane") LoadAnimationGroup("WheelBrl") LoadAnimationGroup("WPCannon") LoadAnimationGroup("WPSheldB") LoadAnimationGroup("WPShield") LoadAnimationGroup("WPTurret") LoadAnimationGroup("W_BBall") LoadAnimationGroup("W_BBallBat") LoadAnimationGroup("W_BRocket") LoadAnimationGroup("W_Camera") LoadAnimationGroup("W_CherryBomb") LoadAnimationGroup("W_CHShield") LoadAnimationGroup("W_FlashLight") LoadAnimationGroup("W_Fountain") LoadAnimationGroup("W_Itchpowder") LoadAnimationGroup("W_JBroom") LoadAnimationGroup("W_Lid") LoadAnimationGroup("W_PooBag") LoadAnimationGroup("W_PRANK") LoadAnimationGroup("W_Slingshot") LoadAnimationGroup("W_Snowball") LoadAnimationGroup("W_snowshwl") LoadAnimationGroup("W_SprayCan") LoadAnimationGroup("W_SpudGun") LoadAnimationGroup("W_Stick") LoadAnimationGroup("W_Thrown") LoadAnimationGroup("W_wtrpipe") LoadAnimationGroup("x_cas1") LoadAnimationGroup("x_cas2") LoadAnimationGroup("x_cas3") LoadAnimationGroup("x_ccane") LoadAnimationGroup("X_Chair") LoadAnimationGroup("x_cndl") LoadAnimationGroup("x_sleigh") LoadAnimationGroup("x_tedy")end
So you want Darby in freeroam with his boss style?
here's a script setting them for bodyguards. bif doesnt evade i guess. to get them working you have to hit them both.Code: [Select]ImportScript("\\Library\\LibTable.lua") -- imports the LibTable library ImportScript("\\Library\\LibPed.lua") -- imports the LibPed librarylocal l_0_0 = false MissionSetup = function() -- basic mission setup function which is used in almost all bully scripts local l_1_0 = 270 -- X coords local l_1_1 = -110 -- Y coords local l_1_2 = 6.4000000953674 -- Z coords PlayerSetHealth(200) -- gives the player 200 health AreaTransitionXYZ(0, l_1_0, l_1_1, l_1_2) bif = PedCreateXYZ(33, l_1_0 +1, l_1_1 +1, l_1_2 +1) derby = PedCreateXYZ(37, l_1_0 +2, l_1_1 +2, l_1_2 +2) PedSetActionTree(bif, "/Global/P_Bif","Act/Anim/P_Bif.act") PedSetActionTree(derby, "/Global/BOSS_Darby","Act/Anim/BOSS_Darby.act") PedSetAITree(derby, "/Global/DarbyAI","Act/AI/AI_DARBY_2_B.act") PedSetHealth(derby, 800) PedSetHealth(bif, 800) PedRecruitAlly(gPlayer, derby) PedRecruitAlly(derby, bif) end MissionCleanup = function() end -- end statement main = function() -- Main mission function LoadAllAnim() repeat Wait(0) until not Alive Wait(3000) MissionSucceed() endfunction LoadAllAnim() LoadAnimationGroup("1_02BYourSchool") LoadAnimationGroup("1_02_MeetWithGary") LoadAnimationGroup("1_03The Setup") LoadAnimationGroup("1_04TheSlingshot") LoadAnimationGroup("1_06ALittleHelp") LoadAnimationGroup("1_07_SaveBucky") LoadAnimationGroup("1_07_Sk8Board") LoadAnimationGroup("1_08ThatBitch") LoadAnimationGroup("1_08_MandPuke") LoadAnimationGroup("1_09_Candidate") LoadAnimationGroup("1_10Betrayal") LoadAnimationGroup("1_11B_HeBigPrank") LoadAnimationGroup("1_G1_TheDiary") LoadAnimationGroup("1_S01HatVsGall") LoadAnimationGroup("2_01LastMinuteShop") LoadAnimationGroup("2_02ComicKlepto") LoadAnimationGroup("2_05TadsHouse") LoadAnimationGroup("2_06MovieTickets") LoadAnimationGroup("2_07BeachRumble") LoadAnimationGroup("2_08WeedKiller") LoadAnimationGroup("2_4RichAreaRace") LoadAnimationGroup("2_G2CarnivalDate") LoadAnimationGroup("2_G2_GiftExchange") LoadAnimationGroup("2_R03PaperRoute") LoadAnimationGroup("2_S02CharSheets") LoadAnimationGroup("2_S04CharSheets") LoadAnimationGroup("2_S05_CooksCrush") LoadAnimationGroup("2_S06PantyRaid") LoadAnimationGroup("3_01JealousJohnny") LoadAnimationGroup("3_04WrongPtTown") LoadAnimationGroup("3_05TheTenements") LoadAnimationGroup("3_BFightJohnnyV") LoadAnimationGroup("3_G3") LoadAnimationGroup("3_R05ChemicalDeliv") LoadAnimationGroup("3_R08RaceLeague") LoadAnimationGroup("3_S03CheatinTime") LoadAnimationGroup("4_01Paparazzi") LoadAnimationGroup("4_04_FunhouseFun") LoadAnimationGroup("4_06BigGame") LoadAnimationGroup("4_B2_JockBossBattle") LoadAnimationGroup("5_01Grp") LoadAnimationGroup("5_01Rats") LoadAnimationGroup("5_02PrVandalized") LoadAnimationGroup("5_05Zoe") LoadAnimationGroup("5_09MakingAMark") LoadAnimationGroup("6B_PARA") LoadAnimationGroup("AGymLght") LoadAnimationGroup("Ambient") LoadAnimationGroup("Ambient2") LoadAnimationGroup("Ambient3") LoadAnimationGroup("ANIBBALL") LoadAnimationGroup("AniBroom") LoadAnimationGroup("AniDice") LoadAnimationGroup("AniFooty") LoadAnimationGroup("AniGlobe") LoadAnimationGroup("AnimSave") LoadAnimationGroup("AniPillo") LoadAnimationGroup("ARC3D") LoadAnimationGroup("Area_Asylum") LoadAnimationGroup("Area_Funhouse") LoadAnimationGroup("Area_GirlsDorm") LoadAnimationGroup("Area_Infirmary") LoadAnimationGroup("Area_School") LoadAnimationGroup("Area_Tenements") LoadAnimationGroup("Armor") LoadAnimationGroup("AsyBars") LoadAnimationGroup("AsyDoorB") LoadAnimationGroup("AsyDoors") LoadAnimationGroup("AsyGate") LoadAnimationGroup("AsyLever") LoadAnimationGroup("AsySwtch") LoadAnimationGroup("AtcPlank") LoadAnimationGroup("Authority") LoadAnimationGroup("BANANA") LoadAnimationGroup("barelLad") LoadAnimationGroup("BarrGate") LoadAnimationGroup("BATON") LoadAnimationGroup("BBALL_21") LoadAnimationGroup("bbgun") LoadAnimationGroup("BCatcher") LoadAnimationGroup("BdrDoorL") LoadAnimationGroup("BeardLady") LoadAnimationGroup("Bike") LoadAnimationGroup("BikeGar") LoadAnimationGroup("BoldRoll") LoadAnimationGroup("BoltCutt") LoadAnimationGroup("Boxing") LoadAnimationGroup("BoxRopes") LoadAnimationGroup("BRDoor") LoadAnimationGroup("BrkSwtch") LoadAnimationGroup("BROCKETL") LoadAnimationGroup("BRSwitch") LoadAnimationGroup("BusDoors") LoadAnimationGroup("Butcher") LoadAnimationGroup("BXPBag") LoadAnimationGroup("B_Striker") LoadAnimationGroup("CarnCurt") LoadAnimationGroup("CARNI01") LoadAnimationGroup("carnies") LoadAnimationGroup("Car_Ham") LoadAnimationGroup("Cavalier") LoadAnimationGroup("Cheer_Cool1") LoadAnimationGroup("Cheer_Cool2") LoadAnimationGroup("Cheer_Cool3") LoadAnimationGroup("Cheer_Gen1") LoadAnimationGroup("Cheer_Gen2") LoadAnimationGroup("Cheer_Gen3") LoadAnimationGroup("Cheer_Girl1") LoadAnimationGroup("Cheer_Girl2") LoadAnimationGroup("Cheer_Girl3") LoadAnimationGroup("Cheer_Girl4") LoadAnimationGroup("Cheer_Nerd1") LoadAnimationGroup("Cheer_Nerd2") LoadAnimationGroup("Cheer_Nerd3") LoadAnimationGroup("Cheer_Posh1") LoadAnimationGroup("Cheer_Posh2") LoadAnimationGroup("Cheer_Posh3") LoadAnimationGroup("Chem_Set") LoadAnimationGroup("ChLead_Idle") LoadAnimationGroup("CLadderA") LoadAnimationGroup("CnGate") LoadAnimationGroup("Coaster") LoadAnimationGroup("COPBIKE") LoadAnimationGroup("Cop_Frisk") LoadAnimationGroup("CV_Female") LoadAnimationGroup("CV_Male") LoadAnimationGroup("C_Wrestling") LoadAnimationGroup("DartBrd") LoadAnimationGroup("DartCab") LoadAnimationGroup("DodgeBall") LoadAnimationGroup("DodgeBall2") LoadAnimationGroup("DoorStr1") LoadAnimationGroup("DO_Edgar") LoadAnimationGroup("DO_Grap") LoadAnimationGroup("DO_StrikeCombo") LoadAnimationGroup("DO_Striker") LoadAnimationGroup("DRBrace") LoadAnimationGroup("Drumming") LoadAnimationGroup("DuffBag") LoadAnimationGroup("DunkBttn") LoadAnimationGroup("DunkSeat") LoadAnimationGroup("Earnest") LoadAnimationGroup("EnglishClass") LoadAnimationGroup("ErrandCrab") LoadAnimationGroup("Errand_BUS") LoadAnimationGroup("Errand_IND") LoadAnimationGroup("Errand_RIC") LoadAnimationGroup("Errand_SCH") LoadAnimationGroup("ESCDoorL") LoadAnimationGroup("ESCDoorR") LoadAnimationGroup("ExtWind") LoadAnimationGroup("FDoor") LoadAnimationGroup("FDoorB") LoadAnimationGroup("FDoorC") LoadAnimationGroup("Ferris") LoadAnimationGroup("FGhost") LoadAnimationGroup("FGoblin") LoadAnimationGroup("FlagA") LoadAnimationGroup("FLbBook") LoadAnimationGroup("FlbLader") LoadAnimationGroup("FLbPaint") LoadAnimationGroup("FLbTable") LoadAnimationGroup("FMCntrl") LoadAnimationGroup("FMDoor") LoadAnimationGroup("FMTrapDr") LoadAnimationGroup("FMTrapSw") LoadAnimationGroup("FortTell") LoadAnimationGroup("funCart") LoadAnimationGroup("funCurtn") LoadAnimationGroup("funMiner") LoadAnimationGroup("funRocks") LoadAnimationGroup("FunTeeth") LoadAnimationGroup("FXTestG") LoadAnimationGroup("F_Adult") LoadAnimationGroup("F_BULLY") LoadAnimationGroup("F_Crazy") LoadAnimationGroup("F_Douts") LoadAnimationGroup("F_Girls") LoadAnimationGroup("F_Greas") LoadAnimationGroup("F_Jocks") LoadAnimationGroup("F_Nerds") LoadAnimationGroup("F_OldPeds") LoadAnimationGroup("F_Pref") LoadAnimationGroup("F_Preps") LoadAnimationGroup("GarbCanA") LoadAnimationGroup("GatCool") LoadAnimationGroup("GEN_SOCIAL") LoadAnimationGroup("Gfight") LoadAnimationGroup("GhostDrs") LoadAnimationGroup("Gift") LoadAnimationGroup("Go_Cart") LoadAnimationGroup("Grap") LoadAnimationGroup("GymHoop") LoadAnimationGroup("GymWLad") LoadAnimationGroup("G_Grappler") LoadAnimationGroup("G_Johnny") LoadAnimationGroup("G_Striker") LoadAnimationGroup("Halloween") LoadAnimationGroup("HallWind") LoadAnimationGroup("Hang_Jock") LoadAnimationGroup("Hang_Moshing") LoadAnimationGroup("Hang_Talking") LoadAnimationGroup("Hang_Workout") LoadAnimationGroup("Hobos") LoadAnimationGroup("Hobo_Cheer") LoadAnimationGroup("HSdinger") LoadAnimationGroup("HUMIL_4-10_B") LoadAnimationGroup("HUMIL_4-10_C") LoadAnimationGroup("HUMIL_5-8F_A") LoadAnimationGroup("HUMIL_5-8F_B") LoadAnimationGroup("HUMIL_5-8V4-10") LoadAnimationGroup("HUMIL_5-8V6-1") LoadAnimationGroup("HUMIL_5-8VPLY") LoadAnimationGroup("HUMIL_5-8_A") LoadAnimationGroup("HUMIL_5-8_B") LoadAnimationGroup("HUMIL_5-8_C") LoadAnimationGroup("HUMIL_6-1V4-10") LoadAnimationGroup("HUMIL_6-1V6-1") LoadAnimationGroup("HUMIL_6-1VPLY") LoadAnimationGroup("HUMIL_6-1_A") LoadAnimationGroup("HUMIL_6-1_B") LoadAnimationGroup("HUMIL_6-1_C") LoadAnimationGroup("HUMIL_6-5V4-10") LoadAnimationGroup("HUMIL_6-5V6-1") LoadAnimationGroup("HUMIL_6-5VPLY") LoadAnimationGroup("HUMIL_6-5_A") LoadAnimationGroup("HUMIL_6-5_B") LoadAnimationGroup("HUMIL_6-5_C") LoadAnimationGroup("IDLE_AUTH_A") LoadAnimationGroup("IDLE_AUTH_B") LoadAnimationGroup("IDLE_AUTH_C") LoadAnimationGroup("IDLE_AUTH_D") LoadAnimationGroup("IDLE_BULLY_A") LoadAnimationGroup("IDLE_BULLY_B") LoadAnimationGroup("IDLE_BULLY_C") LoadAnimationGroup("IDLE_BULLY_D") LoadAnimationGroup("IDLE_CIVF_A") LoadAnimationGroup("IDLE_CIVF_B") LoadAnimationGroup("IDLE_CIVF_C") LoadAnimationGroup("IDLE_CIVM_A") LoadAnimationGroup("IDLE_CIVM_B") LoadAnimationGroup("IDLE_CIVM_C") LoadAnimationGroup("IDLE_DOUT_A") LoadAnimationGroup("IDLE_DOUT_B") LoadAnimationGroup("IDLE_DOUT_C") LoadAnimationGroup("IDLE_DOUT_D") LoadAnimationGroup("IDLE_FATG_A") LoadAnimationGroup("IDLE_FATG_B") LoadAnimationGroup("IDLE_FATG_C") LoadAnimationGroup("IDLE_FAT_A") LoadAnimationGroup("IDLE_FAT_B") LoadAnimationGroup("IDLE_FAT_C") LoadAnimationGroup("IDLE_GREAS_A") LoadAnimationGroup("IDLE_GREAS_B") LoadAnimationGroup("IDLE_GREAS_C") LoadAnimationGroup("IDLE_GREAS_D") LoadAnimationGroup("IDLE_GSF_A") LoadAnimationGroup("IDLE_GSF_B") LoadAnimationGroup("IDLE_GSF_C") LoadAnimationGroup("IDLE_GSM_A") LoadAnimationGroup("IDLE_GSM_B") LoadAnimationGroup("IDLE_GSM_C") LoadAnimationGroup("IDLE_JOCK_A") LoadAnimationGroup("IDLE_JOCK_B") LoadAnimationGroup("IDLE_JOCK_C") LoadAnimationGroup("IDLE_JOCK_D") LoadAnimationGroup("IDLE_NERD_A") LoadAnimationGroup("IDLE_NERD_B") LoadAnimationGroup("IDLE_NERD_C") LoadAnimationGroup("IDLE_NERD_D") LoadAnimationGroup("IDLE_NGIRL") LoadAnimationGroup("IDLE_PREP_A") LoadAnimationGroup("IDLE_PREP_B") LoadAnimationGroup("IDLE_PREP_C") LoadAnimationGroup("IDLE_PREP_D") LoadAnimationGroup("IDLE_SEXY_A") LoadAnimationGroup("IDLE_SEXY_B") LoadAnimationGroup("IDLE_SEXY_C") LoadAnimationGroup("INDgateC") LoadAnimationGroup("JPhoto") LoadAnimationGroup("JunkCarA") LoadAnimationGroup("JV_Asylum") LoadAnimationGroup("J_Damon") LoadAnimationGroup("J_Grappler") LoadAnimationGroup("J_Melee") LoadAnimationGroup("J_Ranged") LoadAnimationGroup("J_Striker") LoadAnimationGroup("KISS1") LoadAnimationGroup("KISS2") LoadAnimationGroup("KISS3") LoadAnimationGroup("KISS4") LoadAnimationGroup("KissAdult") LoadAnimationGroup("KISSB") LoadAnimationGroup("KISSF") LoadAnimationGroup("LckrGymA") LoadAnimationGroup("LE_Officer") LoadAnimationGroup("LE_Orderly") LoadAnimationGroup("Mermaid") LoadAnimationGroup("MG_Craps") LoadAnimationGroup("MINIBIKE") LoadAnimationGroup("MINICHEM") LoadAnimationGroup("MINIDARTS") LoadAnimationGroup("MINIDunk") LoadAnimationGroup("MINIGraf") LoadAnimationGroup("MINIHACKY") LoadAnimationGroup("MINI_Arm") LoadAnimationGroup("MINI_BallToss") LoadAnimationGroup("MINI_Lock") LoadAnimationGroup("MINI_React") LoadAnimationGroup("Miracle") LoadAnimationGroup("MOWER") LoadAnimationGroup("MPostA") LoadAnimationGroup("N2B Dishonerable") LoadAnimationGroup("Nemesis") LoadAnimationGroup("nerdBar1") LoadAnimationGroup("NIS_0_00A") LoadAnimationGroup("NIS_1_02") LoadAnimationGroup("NIS_1_02B") LoadAnimationGroup("NIS_1_03") LoadAnimationGroup("NIS_1_04") LoadAnimationGroup("NIS_1_05") LoadAnimationGroup("NIS_1_07") LoadAnimationGroup("NIS_1_08_1") LoadAnimationGroup("NIS_1_09") LoadAnimationGroup("NIS_1_11") LoadAnimationGroup("NIS_2_01") LoadAnimationGroup("NIS_2_03") LoadAnimationGroup("NIS_2_04") LoadAnimationGroup("NIS_2_06_1") LoadAnimationGroup("NIS_2_B") LoadAnimationGroup("NIS_2_S04") LoadAnimationGroup("NIS_3_01") LoadAnimationGroup("NIS_3_02") LoadAnimationGroup("NIS_3_04") LoadAnimationGroup("NIS_3_05") LoadAnimationGroup("NIS_3_06") LoadAnimationGroup("NIS_3_08") LoadAnimationGroup("NIS_3_11") LoadAnimationGroup("NIS_3_B") LoadAnimationGroup("NIS_3_G3") LoadAnimationGroup("NIS_3_R09_D") LoadAnimationGroup("NIS_3_R09_G") LoadAnimationGroup("NIS_3_R09_J") LoadAnimationGroup("NIS_3_R09_N") LoadAnimationGroup("NIS_3_R09_P") LoadAnimationGroup("NIS_3_S03") LoadAnimationGroup("NIS_3_S03_B") LoadAnimationGroup("NIS_3_S11") LoadAnimationGroup("NIS_4_01") LoadAnimationGroup("NIS_4_05") LoadAnimationGroup("NIS_4_06") LoadAnimationGroup("NIS_4_B2") LoadAnimationGroup("NIS_5_01") LoadAnimationGroup("NIS_5_02") LoadAnimationGroup("NIS_5_03") LoadAnimationGroup("NIS_5_04") LoadAnimationGroup("NIS_5_05") LoadAnimationGroup("NIS_5_07") LoadAnimationGroup("NIS_5_G5") LoadAnimationGroup("NIS_6_02") LoadAnimationGroup("NIS_6_03") LoadAnimationGroup("NLock01A") LoadAnimationGroup("NPC_Adult") LoadAnimationGroup("NPC_AggroTaunt") LoadAnimationGroup("NPC_Chat_1") LoadAnimationGroup("NPC_Chat_2") LoadAnimationGroup("NPC_Chat_F") LoadAnimationGroup("NPC_Cheering") LoadAnimationGroup("NPC_Love") LoadAnimationGroup("NPC_Mascot") LoadAnimationGroup("NPC_NeedsResolving") LoadAnimationGroup("NPC_Principal") LoadAnimationGroup("NPC_Shopping") LoadAnimationGroup("NPC_Spectator") LoadAnimationGroup("N_Ranged") LoadAnimationGroup("N_Striker") LoadAnimationGroup("N_Striker_A") LoadAnimationGroup("N_Striker_B") LoadAnimationGroup("ObsDoor") LoadAnimationGroup("OBSMotor") LoadAnimationGroup("ObsPtf_1") LoadAnimationGroup("ObsPtf_2") LoadAnimationGroup("Pageant") LoadAnimationGroup("PedCoaster") LoadAnimationGroup("Player_Tired") LoadAnimationGroup("Player_VTired") LoadAnimationGroup("POI_Booktease") LoadAnimationGroup("POI_Cafeteria") LoadAnimationGroup("POI_ChLead") LoadAnimationGroup("POI_Gen") LoadAnimationGroup("POI_Smoking") LoadAnimationGroup("POI_Telloff") LoadAnimationGroup("POI_WarmHands") LoadAnimationGroup("POI_Worker") LoadAnimationGroup("PortaPoo") LoadAnimationGroup("PrepDoor") LoadAnimationGroup("PunchBag") LoadAnimationGroup("pxHoop") LoadAnimationGroup("pxLad10M") LoadAnimationGroup("Px_Arcade") LoadAnimationGroup("Px_Bed") LoadAnimationGroup("Px_Fountain") LoadAnimationGroup("Px_Garb") LoadAnimationGroup("Px_Gen") LoadAnimationGroup("Px_Ladr") LoadAnimationGroup("Px_Rail") LoadAnimationGroup("Px_RedButton") LoadAnimationGroup("Px_Sink") LoadAnimationGroup("Px_Tlet") LoadAnimationGroup("Px_Tree") LoadAnimationGroup("P_Grappler") LoadAnimationGroup("P_Striker") LoadAnimationGroup("QPed") LoadAnimationGroup("RAT_PED") LoadAnimationGroup("Reeper") LoadAnimationGroup("RMailbox") LoadAnimationGroup("Russell") LoadAnimationGroup("Russell_PBomb") LoadAnimationGroup("Santa_Lap") LoadAnimationGroup("SAUTH_A") LoadAnimationGroup("SAUTH_F") LoadAnimationGroup("SAUTH_U") LoadAnimationGroup("SAUTH_X") LoadAnimationGroup("SBarels1") LoadAnimationGroup("SBULL_A") LoadAnimationGroup("SBULL_F") LoadAnimationGroup("SBULL_S") LoadAnimationGroup("SBULL_U") LoadAnimationGroup("SBULL_X") LoadAnimationGroup("Scaffold") LoadAnimationGroup("SCbanpil") LoadAnimationGroup("SCBell") LoadAnimationGroup("SCDoor") LoadAnimationGroup("ScGate") LoadAnimationGroup("SCgrdoor") LoadAnimationGroup("scObsDr") LoadAnimationGroup("ScoolBus") LoadAnimationGroup("SCOOTER") LoadAnimationGroup("SecDoorL") LoadAnimationGroup("SecDoorR") LoadAnimationGroup("Sedan") LoadAnimationGroup("SFAT_A") LoadAnimationGroup("SFAT_F") LoadAnimationGroup("SFAT_I") LoadAnimationGroup("SFAT_S") LoadAnimationGroup("SGEN_A") LoadAnimationGroup("SGEN_F") LoadAnimationGroup("SGEN_I") LoadAnimationGroup("SGEN_S") LoadAnimationGroup("SGIRLS") LoadAnimationGroup("SGIRL_A") LoadAnimationGroup("SGIRL_D") LoadAnimationGroup("SGIRL_F") LoadAnimationGroup("SGIRL_S") LoadAnimationGroup("SGTargB") LoadAnimationGroup("ShopBike") LoadAnimationGroup("SHUMIL_01") LoadAnimationGroup("SHWR") LoadAnimationGroup("SIAMESE") LoadAnimationGroup("Siamese2") LoadAnimationGroup("Sitting_Boys") LoadAnimationGroup("SK8Board") LoadAnimationGroup("Skateboard") LoadAnimationGroup("SkeltonMan") LoadAnimationGroup("Slingsh") LoadAnimationGroup("SNERD_A") LoadAnimationGroup("SNERD_F") LoadAnimationGroup("SNERD_I") LoadAnimationGroup("SNERD_S") LoadAnimationGroup("SNGIRLS") LoadAnimationGroup("SNGIRL_D") LoadAnimationGroup("SNGIRL_F") LoadAnimationGroup("SnowBlob") LoadAnimationGroup("SnowMND") LoadAnimationGroup("SnowWall") LoadAnimationGroup("SOLD_A") LoadAnimationGroup("SOLD_F") LoadAnimationGroup("SOLD_I") LoadAnimationGroup("SOLD_S") LoadAnimationGroup("SPLAY_A") LoadAnimationGroup("SPLAY_B") LoadAnimationGroup("SprayCan") LoadAnimationGroup("SpudG") LoadAnimationGroup("Squid") LoadAnimationGroup("StalDoor") LoadAnimationGroup("Straf_Dout") LoadAnimationGroup("Straf_Fat") LoadAnimationGroup("Straf_Female") LoadAnimationGroup("Straf_Male") LoadAnimationGroup("Straf_Nerd") LoadAnimationGroup("Straf_Prep") LoadAnimationGroup("Straf_Savage") LoadAnimationGroup("Straf_Wrest") LoadAnimationGroup("SUV") LoadAnimationGroup("TadGates") LoadAnimationGroup("TadShud") LoadAnimationGroup("TE_Female") LoadAnimationGroup("TGKFlag") LoadAnimationGroup("ToolBox") LoadAnimationGroup("TrackSW") LoadAnimationGroup("TreeFall") LoadAnimationGroup("Truck") LoadAnimationGroup("Try_Clothes") LoadAnimationGroup("TSGate") LoadAnimationGroup("UBO") LoadAnimationGroup("Umbrella") LoadAnimationGroup("VDMilo") LoadAnimationGroup("VFlytrap") LoadAnimationGroup("V_Bike") LoadAnimationGroup("V_Bike_Races") LoadAnimationGroup("V_COPBIKE") LoadAnimationGroup("V_SCOOTER") LoadAnimationGroup("WBalloon") LoadAnimationGroup("WeaponUnlock") LoadAnimationGroup("Ween_Fem") LoadAnimationGroup("WHCrane") LoadAnimationGroup("WheelBrl") LoadAnimationGroup("WPCannon") LoadAnimationGroup("WPSheldB") LoadAnimationGroup("WPShield") LoadAnimationGroup("WPTurret") LoadAnimationGroup("W_BBall") LoadAnimationGroup("W_BBallBat") LoadAnimationGroup("W_BRocket") LoadAnimationGroup("W_Camera") LoadAnimationGroup("W_CherryBomb") LoadAnimationGroup("W_CHShield") LoadAnimationGroup("W_FlashLight") LoadAnimationGroup("W_Fountain") LoadAnimationGroup("W_Itchpowder") LoadAnimationGroup("W_JBroom") LoadAnimationGroup("W_Lid") LoadAnimationGroup("W_PooBag") LoadAnimationGroup("W_PRANK") LoadAnimationGroup("W_Slingshot") LoadAnimationGroup("W_Snowball") LoadAnimationGroup("W_snowshwl") LoadAnimationGroup("W_SprayCan") LoadAnimationGroup("W_SpudGun") LoadAnimationGroup("W_Stick") LoadAnimationGroup("W_Thrown") LoadAnimationGroup("W_wtrpipe") LoadAnimationGroup("x_cas1") LoadAnimationGroup("x_cas2") LoadAnimationGroup("x_cas3") LoadAnimationGroup("x_ccane") LoadAnimationGroup("X_Chair") LoadAnimationGroup("x_cndl") LoadAnimationGroup("x_sleigh") LoadAnimationGroup("x_tedy")endif you want i'll send you my ide.img with all boss styles for leaders, no prefects, no cops, teachers are students and use preps fighting style
DOlead_Russell..DOlead_Russell_W........Huge....BULLY...STAT_B_RUSSELL_A....Straf_Male..B_Striker...Russell.Russell_Pbomb...ÿÿÿÿ/Global/Russell_102.Act/Anim/Russell_102.act....
DOlead_Russell..DOlead_Russell_W........Huge....BULLY...STAT_BOSS_RUSSELL...F_JOCKS.J_Striker...RUSSELL.Russell_Pbomb......./Global/BOSS_Russell....Act/Anim/BOSS_Russell.act...
honestly i dont know much about ide modding. but you have to keep the same number of characters, you cannot change the file size.Anyway heres the codeCode: [Select]DOlead_Russell..DOlead_Russell_W........Huge....BULLY...STAT_BOSS_RUSSELL...F_JOCKS.J_Striker...RUSSELL.Russell_Pbomb......./Global/BOSS_Russell....Act/Anim/BOSS_Russell.act...i'll send you the link via message, since we cant post external links
Quote from: Gustavinzaum on October 03, 2016, 11:03:39 AMhonestly i dont know much about ide modding. but you have to keep the same number of characters, you cannot change the file size.Anyway heres the codeCode: [Select]DOlead_Russell..DOlead_Russell_W........Huge....BULLY...STAT_BOSS_RUSSELL...F_JOCKS.J_Striker...RUSSELL.Russell_Pbomb......./Global/BOSS_Russell....Act/Anim/BOSS_Russell.act...i'll send you the link via message, since we cant post external linksokay. but i want russel semi boss style for now :/
"/Global/BOSS_Darby/Defense/Evade/EvadeDuck/HeavyAttacks/EvadeDuckPunch", "act/anim/BOSS_Darby.act"
Are you trying to add those codes into ide.img?Those are nodes used in LUA modding, not ide modding. That's the reason you're experiencing crashing while loading up the game
LoadAnimationGroup ("F_Prep") LoadAnimationGroup ("P_Striker") LoadAnimationGroup ("P_Grappler")