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Author Topic: Selector Mod  (Read 52946 times)

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Offline Altamurenza

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Selector Mod
« on: February 25, 2016, 02:13:04 AM »
SELECTOR MOD 7.0
BY ALTAMURENZA


"The original Selector Mod is back!"

Selector Mod is an in-game trainer with numerous options to choose from, there are 13 menus, 21 sub-menus, and 48.000+ selectable options in total. One of the most ambitious in-game trainer mod has ever made with 59.000 lines of script made from the scratch. Try some cool features of this mod like playing multiplayer minigame in single player, mixing up some action from NPC styles, and saving your current progress anywhere. The mod is also optimized to support long playing time, three hours of normal gameplay without a crash. It's designed for those people who seek quality, quantity, and stability as there is no meaningless feature included within the mod.

If you are looking for legacy versions, you can find them in here.


- PREVIEW -

SELECTING MENU
SPAWNING NPC
TORTURING NPC

Check out my full review of this mod without commentary


- INTEGRATED FEATURES -

SOCIAL INTERACTIONS
- You can greet & insult someone using your character voice.
- You can humiliate your enemies when their health are low.

SAVED CONFIGURATIONS
All the toggles in "SYSTEM > INTERNAL" are stored to your save data, so you don't have to worry about reloading and lost your configurations. Just make sure you use "Save Progress" feature in there ..or.. save your game in HQ to actually save it.

STYLE CUSTOMIZATIONS
- Support to bind multiple animations in one button. The bound to key animations will play randomly once you press the button.
- Support to add grapple & mount moves. These animations are marked with (F) and (M) code on their name to differentiate them from normal moves, so you can only play grapple or mount moves when you are in that condition (not in the free stance). (F) means Front Grapple / Standing Grapple and (M) means Mount Grapple.
- Support to add blocking animations. Block animations are marked with (B) code on their name, that means you can only use the animation while blocking an incoming attack.

ENGINE FIXES
- Fixed [Alt] + [Tab] crash when you are using NPC model.
- No more broken NPC models caused by clothing function bug.
- Fixed lost two ammunition when smashing stink bomb to someone.
- Fixed color inconsistency between Digital Camera & Used Camera.


- DOWNLOAD -

(see changelog below for more information)


- OPTIONAL FILE -

(it's required to search, play speech addons, etc.)

SPEECH ADDON (3GB)
(it's required to play sound files in AUDIO > PLAYLIST > - SPEECH ADDONS -)
(requirement: Derpy Script Loader 4)


- INSTALLATION -

The installation is pretty quick and simple, but unusual.. it's because the most files are loaded from the outside of Scripts.img (directory based). They are located in "../Bully - Scholarship Edition/Scripts/SelectorMod" folder. I also did not include the extracted Speech.bin because the file is kinda big (3 GB), so i made it as optional files to download if you are up to that.

1) SELECTOR MOD
- Download Selector Mod update 7.0 (or beyond)
- Extract the archive
- Open the extracted folder
- Copy everything inside of "_MOD" folder
- Paste on "../Bully - Scholarship Edition/Scripts"
- Done

NOTE:
Make sure you also moved the SelectorMod folder to your Scripts folder.
Otherwise, it won't work.


2) SPEECH ADDON
- Download the Speech Addons from link above (currently not available)
- Extract the archive
- Open the extracted folder
- Copy the "SOUND" folder
- Paste on "../Bully - Scholarship Edition/Scripts/SelectorMod/LOCAL/SOUND/"
- Done

NOTE:
You need to have Derpy Script Loader 4 installed on your PC.
Otherwise, it won't work.



- TROUBLESHOOTING -

Some users reported an error message says that the game could not read SM_INIT. There are two reasons for that, either you forgot to move the SelectorMod folder to your "../Bully - Scholarship Edition/Scripts" folder or it was a permission problem from your windows. If you sure that you installed it correctly, then follow the provided solutions one by one.

1) RUN AS ADMINISTRATOR
- Right click on Bully.exe
- Select Properties
- Move to Compatibility Tab
- Click on "change settings for all users" box
- Checklist the "run this program as administrator" box
- Click on Apply
- Close

2) SET FOLDER SECURITY TO FULLY CONTROL
- Right click on your Bully - Scholarship Edition folder
- Select Properties
- Move to Security Tab
- Click on Edit
- There are few user names in there, click on the first one and tick the fully control box.
- Do the same thing to every user names available.
- Click on Apply once you finish
- Close


- CREDITS -

This mod contributors are credited in the game as a token of appreciation, you can see it in SYSTEM > INTERNAL > - CREDITS - > SELECTOR MOD. However, the game is not suitable to describe something long enough, so i simplified it and decided to post the full description on this thread.

- Derpy54320 for many cool open source mods by her.
  some features of this mod are modified / inspired from her mods such as:
  NPC Mod 0.1 | Fly Mod | Node-o-Matic 3000 | First Person Shooter (FPS)
- SWEGTA as one of the author of First Person Shooter (FPS) mod.




INFORMATION FOR ADVANCED USER

CHANGELOG:
* 7.0.2:
   - fixed game freeze caused by there is no npc around while looking for target
   - added compatibility to derpy script loader 4
   - added auto shop and unused photography multiplayer locations
   - added 155 playable animations
   - renamed speech.bin to speech addons in audio > playlist
   - all speech addons menus will not appear until user have installed dsl, enabled system access, and installed speech addons
   - removed console commands from system > internal > accessibility
* 7.0.1:
   - named every single menu of fashion > clothing
   - added toggle arcade font in system > internal > - interface -
   - added toggle plug in feature in system > internal > - interface -
   - added save progress feature in system > internal > - save -
   - added free camera for launching projectile from object > projectiles
   - renamed game breaker to adjust value in system > internal > - save -
   - moved - import - from system > external to system > internal
* BETA 2:
   - fixed missing space between categories in storyline > cutscene
   - a little optimization in SM_GLOBAL and SM_THREAD
* BETA 1:
   - initial release

NOTE:
-  7.0.2 update is now compatible with Derpy Script Loader 4.
-  this mod is PC exclusive, there is no other alternate version.
« Last Edit: May 18, 2023, 06:13:03 AM by Altamurenza »

Offline Rambo7

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Re: Selector Mod
« Reply #1 on: February 25, 2016, 03:28:32 AM »
1 post? so that means you're a new guy here
So welcome aboard 8)

BTW, great mod, and this mod reminds me of the old supermod, but this mod has some different features and this mod table actually really neat
And what's with the alpha class, looks really creepy, it's just like Jimmy is on drugs or something
« Last Edit: February 25, 2016, 03:31:19 AM by Rambo7 »

Offline DaBOSS54320

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Re: Selector Mod
« Reply #2 on: February 25, 2016, 04:33:33 AM »
I haven't seen you around here before, guess you've been hiding in the shadows. This mod is really impressive, well done. The sound effects are a nice addition too. It's also nice how informative the menus are with the controls. However... I did notice a few areas you could improve on if you're open to a little criticism...

1. In the mission selector, I pressed left (to go to the previous option) and it crashed. I imagine because you may of forgot to check if the selection number was below 1. This also happened in the cloth selector. It's probably on a few other menus too, you should check into it.

2. You should use the string.format function in the music selector to make the volume less of a ridiculous looking number, format the number to just have 2 decimals or something like that. Also I noticed I could put the volume into the negatives which is kind of odd. It'd be cool if you made it show as a percent instead.

I have a question too... when did you start this and how long did it take you? It was surprising for me to see something like this just released out of nowhere, and I'm curious about its development.

Oh and, plan on making any other mods?

Offline Altamurenza

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Re: Selector Mod
« Reply #3 on: February 25, 2016, 04:54:53 AM »
I haven't seen you around here before, guess you've been hiding in the shadows. This mod is really impressive, well done. The sound effects are a nice addition too. It's also nice how informative the menus are with the controls. However... I did notice a few areas you could improve on if you're open to a little criticism...

1. In the mission selector, I pressed left (to go to the previous option) and it crashed. I imagine because you may of forgot to check if the selection number was below 1. This also happened in the cloth selector. It's probably on a few other menus too, you should check into it.

2. You should use the string.format function in the music selector to make the volume less of a ridiculous looking number, format the number to just have 2 decimals or something like that. Also I noticed I could put the volume into the negatives which is kind of odd. It'd be cool if you made it show as a percent instead.

I have a question too... when did you start this and how long did it take you? It was surprising for me to see something like this just released out of nowhere, and I'm curious about its development.

Oh and, plan on making any other mods?
Thanks for the critique, now i updating the download files and fixed crash in Mission Selector or Cloth Selector, uh i don't have any idea to create another mods, i'm getting bored with Bully Modding..
« Last Edit: February 25, 2016, 05:08:38 AM by Altamurenza »

Offline Altamurenza

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Re: Selector Mod
« Reply #4 on: February 25, 2016, 05:19:42 AM »
And what's with the alpha class, looks really creepy, it's just like Jimmy is on drugs or something
I thought it was deleted by R* before releasing Bully: Scholarship Edition.

Offline Bully_Lover13

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Re: Selector Mod
« Reply #5 on: February 25, 2016, 08:12:29 AM »
To be honest with you, you don't seem new.

Anyway, losing interest so quickly? That's a shame!

Offline UltimateGamer9

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Re: Selector Mod
« Reply #6 on: February 25, 2016, 11:19:00 AM »
Aww man, i'd like to try it out but i need to wait for the computer because it is making new things, it's going to build 64-bit operating system. btw a suggestion. y dont u do a video for this? it will be a great idea. whether u want to do it, up to u

Offline boyser

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Re: Selector Mod
« Reply #7 on: February 25, 2016, 02:02:21 PM »
Can you give the source for this mod and btw great mod!!

Offline Altamurenza

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Re: Selector Mod
« Reply #8 on: February 26, 2016, 01:12:35 AM »
To be honest with you, you don't seem new.
yes it's true, before i create account on Bully-Board i learn from here to edit texture, after i learned LUA i create account on B-B to find out more about the LUA script.

Offline Bully_Lover13

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Re: Selector Mod
« Reply #9 on: February 26, 2016, 11:55:45 PM »
that's a great start.

Offline bullymodder74

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Re: Selector Mod
« Reply #10 on: February 29, 2016, 11:09:42 PM »
that's a great start.


Probe this mod but not activated try the controls in the read me but did not work as active?  :confused:

Offline Altamurenza

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Re: Selector Mod
« Reply #11 on: March 01, 2016, 03:52:20 AM »
that's a great start.


Probe this mod but not activated try the controls in the read me but did not work as active?  :confused:
I've downloaded it and tried it on my computer, but there is no problem with the controls, maybe you forgot to Add ATZMain.lur, ATZStyle.lur, and ATZMenu.lur into the Scripts.img..
« Last Edit: March 02, 2016, 11:47:35 PM by Altamurenza »

Offline lumpy65

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Re: Selector Mod
« Reply #12 on: March 14, 2016, 09:19:42 AM »
game is crashed stopped working ._.

Offline GaryHarrington

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Re: Selector Mod
« Reply #13 on: March 16, 2016, 08:47:05 PM »
from indonesia huh?

Offline Altamurenza

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Re: Selector Mod
« Reply #14 on: March 17, 2016, 05:25:14 AM »