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Author Topic: How To Use Taunt?  (Read 7208 times)

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Offline AlphaTech

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Re: How To Use Taunt?
« Reply #15 on: July 27, 2015, 01:19:32 AM »
SoundDisableSpeech_ActionTree disables all speech within the game. Can be useful for making ped's SDFU when your're trying to get your ped to talk LOL and not ramble ambiet crap.

Offline denizthebest

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Re: How To Use Taunt?
« Reply #16 on: July 27, 2015, 06:37:25 AM »
Hey..! for taunt code I don't know. Solo can you gift me the list taunt code?

PLEASE?

Barca i allready said you before use frickin search bar,dont ask it from people jeez

Offline Shrimp

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Re: How To Use Taunt?
« Reply #17 on: July 27, 2015, 09:22:50 AM »
Hey..! for taunt code I don't know. Solo can you gift me the list taunt code?

PLEASE?

We just gave you examples and how to use them.

Offline barca769

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Re: How To Use Taunt?
« Reply #18 on: July 28, 2015, 02:48:21 AM »
Okay do not assume
Which was that serious . So do you mean that word in quotation ( " FIGHT " and " Taunt " ) that's where I put the code? ( Code Taunt )
I'm sorry xD

Don't angry xD
And also I improve my shortcomings as far as possible , next time for sure I do not trouble you anymore
« Last Edit: July 28, 2015, 02:56:42 AM by barca769 »

Offline denizthebest

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Re: How To Use Taunt?
« Reply #19 on: July 28, 2015, 06:43:10 AM »
Look if you use PlayerSwapModel("GRLead_Johnny") -- changes skin after you changed skin,if you use taunt he will use taunt of johnny

and here is ped tables it have all models style act index's and more



Offline barca769

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Re: How To Use Taunt?
« Reply #20 on: July 28, 2015, 09:34:09 AM »

So if I change a player skin and use Taunt code that you provided earlier. whether the code will work? Is it like that?

Offline denizthebest

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Re: How To Use Taunt?
« Reply #21 on: July 28, 2015, 01:39:11 PM »

So if I change a player skin and use Taunt code that you provided earlier. whether the code will work? Is it like that?
Work's for me

Offline Shrimp

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Re: How To Use Taunt?
« Reply #22 on: July 28, 2015, 05:47:21 PM »
Okay do not assume
Which was that serious . So do you mean that word in quotation ( " FIGHT " and " Taunt " ) that's where I put the code? ( Code Taunt )
I'm sorry xD

Don't angry xD
And also I improve my shortcomings as far as possible , next time for sure I do not trouble you anymore

I see. SoundPlayScriptedSpeechEvent(gPlayer, "TAUNT", 0, "large") You replace the TAUNT.

Offline barca769

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Re: How To Use Taunt?
« Reply #23 on: July 29, 2015, 11:52:27 AM »

So if I change a player skin and use Taunt code that you provided earlier. whether the code will work? Is it like that?
Work's for me
okay I will try this.. but later. thanks

Offline barca769

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Re: How To Use Taunt?
« Reply #24 on: July 29, 2015, 11:54:18 AM »
Okay do not assume
Which was that serious . So do you mean that word in quotation ( " FIGHT " and " Taunt " ) that's where I put the code? ( Code Taunt )
I'm sorry xD

Don't angry xD
And also I improve my shortcomings as far as possible , next time for sure I do not trouble you anymore

I see. SoundPlayScriptedSpeechEvent(gPlayer, "TAUNT", 0, "large") You replace the TAUNT.
replace Taunt? Understood!

Offline AlphaTech

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Re: How To Use Taunt?
« Reply #25 on: July 29, 2015, 12:26:29 PM »
Don't forget to use SoundDisableSpeech_ActionTree it disables speech for all ped's including the ones you spawn.

Offline Masterreys100

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Re: How To Use Taunt?
« Reply #26 on: August 08, 2015, 06:00:25 AM »
If you are using it for Jimmy put "PLAYER_TAUNT" "TAUNT" is only used for other peds.

Offline barca769

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Re: How To Use Taunt?
« Reply #27 on: August 10, 2015, 03:25:40 AM »
Thanks All. I've finished for Taunt Mod