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function LoadFightingAnims() LoadAnimationGroup("Authority") LoadAnimationGroup("Boxing") LoadAnimationGroup("B_Striker") LoadAnimationGroup("CV_Female") LoadAnimationGroup("CV_Male") LoadAnimationGroup("DO_Edgar") LoadAnimationGroup("DO_Grap") LoadAnimationGroup("DO_StrikeCombo") LoadAnimationGroup("DO_Striker") LoadAnimationGroup("F_Adult") LoadAnimationGroup("F_BULLY") LoadAnimationGroup("F_Crazy") LoadAnimationGroup("F_Douts") LoadAnimationGroup("F_Girls") LoadAnimationGroup("F_Greas") LoadAnimationGroup("F_Jocks") LoadAnimationGroup("F_Nerds") LoadAnimationGroup("F_OldPeds") LoadAnimationGroup("F_Pref") LoadAnimationGroup("F_Preps") LoadAnimationGroup("G_Grappler") LoadAnimationGroup("G_Johnny") LoadAnimationGroup("G_Striker") LoadAnimationGroup("Grap") LoadAnimationGroup("J_Damon") LoadAnimationGroup("J_Grappler") LoadAnimationGroup("J_Melee") LoadAnimationGroup("J_Ranged") LoadAnimationGroup("J_Striker") LoadAnimationGroup("LE_Orderly") LoadAnimationGroup("Nemesis") LoadAnimationGroup("N_Ranged") LoadAnimationGroup("N_Striker") LoadAnimationGroup("N_Striker_A") LoadAnimationGroup("N_Striker_B") LoadAnimationGroup("P_Grappler") LoadAnimationGroup("P_Striker") LoadAnimationGroup("PunchBag") LoadAnimationGroup("Qped") LoadAnimationGroup("Rat_Ped") LoadAnimationGroup("Russell") LoadAnimationGroup("Russell_Pbomb") LoadAnimationGroup("Straf_Dout") LoadAnimationGroup("Straf_Fat") LoadAnimationGroup("Straf_Female") LoadAnimationGroup("Straf_Male") LoadAnimationGroup("Straf_Nerd") LoadAnimationGroup("Straf_Prep") LoadAnimationGroup("Straf_Savage") LoadAnimationGroup("Straf_Wrest") LoadAnimationGroup("TE_Female")end
Just add this to a clean area in your script:Code: [Select]function LoadFightingAnims() LoadAnimationGroup("Authority") LoadAnimationGroup("Boxing") LoadAnimationGroup("B_Striker") LoadAnimationGroup("CV_Female") LoadAnimationGroup("CV_Male") LoadAnimationGroup("DO_Edgar") LoadAnimationGroup("DO_Grap") LoadAnimationGroup("DO_StrikeCombo") LoadAnimationGroup("DO_Striker") LoadAnimationGroup("F_Adult") LoadAnimationGroup("F_BULLY") LoadAnimationGroup("F_Crazy") LoadAnimationGroup("F_Douts") LoadAnimationGroup("F_Girls") LoadAnimationGroup("F_Greas") LoadAnimationGroup("F_Jocks") LoadAnimationGroup("F_Nerds") LoadAnimationGroup("F_OldPeds") LoadAnimationGroup("F_Pref") LoadAnimationGroup("F_Preps") LoadAnimationGroup("G_Grappler") LoadAnimationGroup("G_Johnny") LoadAnimationGroup("G_Striker") LoadAnimationGroup("Grap") LoadAnimationGroup("J_Damon") LoadAnimationGroup("J_Grappler") LoadAnimationGroup("J_Melee") LoadAnimationGroup("J_Ranged") LoadAnimationGroup("J_Striker") LoadAnimationGroup("LE_Orderly") LoadAnimationGroup("Nemesis") LoadAnimationGroup("N_Ranged") LoadAnimationGroup("N_Striker") LoadAnimationGroup("N_Striker_A") LoadAnimationGroup("N_Striker_B") LoadAnimationGroup("P_Grappler") LoadAnimationGroup("P_Striker") LoadAnimationGroup("PunchBag") LoadAnimationGroup("Qped") LoadAnimationGroup("Rat_Ped") LoadAnimationGroup("Russell") LoadAnimationGroup("Russell_Pbomb") LoadAnimationGroup("Straf_Dout") LoadAnimationGroup("Straf_Fat") LoadAnimationGroup("Straf_Female") LoadAnimationGroup("Straf_Male") LoadAnimationGroup("Straf_Nerd") LoadAnimationGroup("Straf_Prep") LoadAnimationGroup("Straf_Savage") LoadAnimationGroup("Straf_Wrest") LoadAnimationGroup("TE_Female")endThis is a prefab DaBOSS had, and shared with the board. I don't use this one tho. I just use the one that loads all 550.
Masterreys100, if the player (or whatever ped you use the node on) doesn't do anything, then that means the node was not valid. If he does a T post, that means it didn't load.
Quote from: DaBOSS54320 on November 23, 2014, 11:10:56 AMMasterreys100, if the player (or whatever ped you use the node on) doesn't do anything, then that means the node was not valid. If he does a T post, that means it didn't load.I've already told him, the node was fake