Like I said before it isn't the point of the modding community dying it is just that no one wants to go on NotePad++ and make up a mod. Yes to us it may seem pretty easy to write down one or two codes. Could you imagine learning lua for the first time and looking at this
MissionSetup = function()
AreaTransitionXYZ(0,270,-110,6)
F_SetupWeapons()
end
function MissionCleanup()
end
function F_SetupWeapons()
table.insert(weapons,{name = "Apple",model = 310})
table.insert(weapons,{name = "Banana",model = 358})
table.insert(weapons,{name = "Baseball",model = 302})
table.insert(weapons,{name = "Basket Ball",model = 381})
table.insert(weapons,{name = "Bat",model = 300})
table.insert(weapons,{name = "Big Firework",model = 397})
table.insert(weapons,{name = "Books 1",model = 405})
table.insert(weapons,{name = "Books 2",model = 413})
I wouldn't be able to even grasp what in the world any of this meant it would make me quit the same day. It is making everything look usable and step by step that allows others to stay. I started modding not to long ago but I started with Lua first then looked at how to mod the ide.img it didn't take me that long to change a style or stats because it just seemed less stressful then making a whole script because everything is written. We could try to implement a pre made lua script with settings and all made just allowing them to change some settings and characters where they spawn and all. I would abandon modding if I saw this
PedCreateXYZ(Edgar, 727.1403, 567.7603, 654.7078)
It gets people nervous and afraid to ask for help when they see something like this but if it is already put down and made they will just ask what to fix? Then sooner or later they will be able to create their own mods and have an easier setup and oneness with lua modding just my suggestion and opinion. I think it would work and bring tons of modders in.