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Author Topic: Bif BOSS Style  (Read 8580 times)

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Offline Black Norton

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Bif BOSS Style
« on: November 12, 2013, 05:04:42 AM »
How to assign Bif With his BOSS Style in ide.img??

Offline GaryHarrington

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Re: Bif BOSS Style
« Reply #1 on: November 12, 2013, 07:27:22 AM »
You can't use LUA?

Offline Black Norton

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Re: Bif BOSS Style
« Reply #2 on: November 12, 2013, 08:33:17 AM »
Of Course i can
but i want the fighting style is assign in a mission. . .
i use LUA if i want to play in free mission  :wacko:

Offline GaryHarrington

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Re: Bif BOSS Style
« Reply #3 on: November 12, 2013, 08:53:59 PM »
So why you ask it via ide.img?

Offline Black Norton

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Re: Bif BOSS Style
« Reply #4 on: November 12, 2013, 11:00:20 PM »
i dont like use LUA. . .  :hmm:

Offline GaryHarrington

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Re: Bif BOSS Style
« Reply #5 on: November 13, 2013, 05:02:29 AM »

Offline Black Norton

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Re: Bif BOSS Style
« Reply #6 on: November 13, 2013, 05:20:40 AM »
because LUA isn't like ide
i only use ide if i want to change fighting style. . .
and i only use LUA if i test the fighting style,interior,Fight,and Play With Bodyguard  :sleep:

deadpoolXYZ

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Re: Bif BOSS Style
« Reply #7 on: November 13, 2013, 04:09:54 PM »
Bif can't fight properly using his boss fighting style without his boss AI. Adding his AI in ide is a real pain in the @ss since it takes a lot of tries. I was able to add every boss AI to each boss in the ide without crash but I uninstalled my game temporarily.

Offline GaryHarrington

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Re: Bif BOSS Style
« Reply #8 on: November 13, 2013, 07:38:57 PM »
Bif can't fight properly using his boss fighting style without his boss AI. Adding his AI in ide is a real pain in the @ss since it takes a lot of tries. I was able to add every boss AI to each boss in the ide without crash but I uninstalled my game temporarily.

Boss AI what did you mean?

Offline Black Norton

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Re: Bif BOSS Style
« Reply #9 on: November 14, 2013, 04:54:58 AM »
Bif can't fight properly using his boss fighting style without his boss AI. Adding his AI in ide is a real pain in the @ss since it takes a lot of tries. I was able to add every boss AI to each boss in the ide without crash but I uninstalled my game temporarily.

Boss AI what did you mean?
To Make a ped have full fighting style like darby if add his AI,he will have an evade and uppercut punch. . .

@Deadpool : you can't make them again??  :o

deadpoolXYZ

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Re: Bif BOSS Style
« Reply #10 on: November 14, 2013, 05:49:11 PM »
Bif can't fight properly using his boss fighting style without his boss AI. Adding his AI in ide is a real pain in the @ss since it takes a lot of tries. I was able to add every boss AI to each boss in the ide without crash but I uninstalled my game temporarily.

Boss AI what did you mean?

The most common AIs in the game are AI (used by peds) and PlayerAI (used by the player). There are boss AIs that are only used by bosses in their boss missions and not in freeroam.
This AI allows them to use the missing moves in their fighting styles, for example Russell counter attack, Darby evades, Gary grapples, the Mascot ability to run and taunt and Edgar ability to pick up leadpipes. The bad thing about boss AIs is that when peds use them they can't interact with the player nor the peds unless they are fighting.

@Deadpool : you can't make them again??  :o

I can if I get ide and script files. The bad thing is that I have no way to test it.

Offline GaryHarrington

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Re: Bif BOSS Style
« Reply #11 on: November 14, 2013, 07:38:02 PM »
the mascot ability to run and taunt?

Offline Walter20210

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Re: Bif BOSS Style
« Reply #12 on: November 14, 2013, 09:54:33 PM »
Yeah, Like in is Boss fight.

Offline Black Norton

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Re: Bif BOSS Style
« Reply #13 on: November 15, 2013, 06:53:23 AM »
I can if I get ide and script files. The bad thing is that I have no way to test it..

So yo can make it for me??or you can teach me if you want. . . .
i'm really tired to crash it....

Offline luizd90

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Re: Bif BOSS Style
« Reply #14 on: November 15, 2013, 08:19:26 AM »
http://www.mediafire.com/download/mcp457tzi2sn27f/BifBOSSide.img.rar
for ide
the link has pictures and the code
mini fight BOSS for lua
Code: [Select]
ImportScript("\\Library\\LibTable.lua") -- imports the LibTable library
ImportScript("\\Library\\LibPed.lua") -- imports the LibPed library
local l_0_0 = false
 
MissionSetup = function() -- basic mission setup function which is used in almost all bully scripts
  local l_1_0 = 270 -- X coords
  local l_1_1 = -110 -- Y coords
  local l_1_2 = 6.4000000953674 -- Z coords
 
  PlayerSetHealth(200) -- gives the player 200 health
  AreaTransitionXYZ(0, l_1_0, l_1_1, l_1_2)
  l_0_3 = PedCreateXYZ (133, l_1_0 + 1,l_1_1 + 1,l_1_2 + 1) -- Bif BOSS
  PedSetActionTree (l_0_3, "/Global/P_Bif", "Act/Anim/P_Bif.act") -- Bif BOSS
  PedSetAITree (l_0_3, "/Global/AI_BOXER","Act/AI/AI_BOXER.act") -- Bif BOSS
  LoadAnimationGroup("P_Bif")
  LoadAnimationGroup("Boxing")
  LoadAnimationGroup("Boxing_util")
  PedShowHealthBar(l_0_3, true, "N_Bif", true)
  SoundPlayStream("MS_BoxingBossFight.rsm", 0.69999998807907)
  PedAttackPlayer(l_0_3)
  PedSetTypeToTypeAttitude(5, 13, 2)
end
 
 F_MissionSetup = function()
  PlayerSetControl(1)
  CameraFollowPed(gPlayer)
  ClockSet(11, 45)
  ClockSetTickRate(0.0060000000521541)
  LaunchScript("SObjTest.lua")

end
 
MissionCleanup = function()
end -- end statement
 
main = function() -- Main mission function
  repeat
    Wait(0)
  until l_0_0 ~= false
  Wait(3000)
  MissionSucceed()
end

hope this helps
I use google translator if talk nonsense please understand
« Last Edit: November 15, 2013, 05:10:53 PM by luizd90 »