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Author Topic: LUA Multi-Mod 3 - Remake  (Read 46895 times)

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Offline Walter20210

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Re: LUA Multi-Mod 1
« Reply #30 on: June 29, 2013, 06:22:01 PM »
By "GiveItemToPlayer"

What you mean?

Weapons? Props? Or what?

Offline Hopking

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Re: LUA Multi-Mod 1
« Reply #31 on: June 30, 2013, 03:17:27 AM »
Thanks for the support! and
GiveItemToPlayer i'm not absolutely certain on, I have no clue what the arguments are but I presume it gives the player a pickup such as a weapon. (a bat, for example) but i have no had it work correctly

Offline davis42

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Re: LUA Multi-Mod 1
« Reply #32 on: July 16, 2013, 04:37:25 AM »
Ah, hello guys. It's not working for me though i replaced it with current arcrace file. Do i have to put the source code in the scripts file. What am i missing? please tell me.

Offline Hopking

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Re: LUA Multi-Mod 1
« Reply #33 on: July 16, 2013, 08:01:50 AM »
No, not the source code - put the 'Download Link' file in Scripts.img

After you've done so, you're going to have to 'Play' the arcade game in the boys dorm, which'll run the script.

Offline davis42

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Re: LUA Multi-Mod 1
« Reply #34 on: July 16, 2013, 10:34:03 AM »
I don't know how to put file directly. I pasted everything in script and still don't understand what's wrong.

Offline davis42

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Re: LUA Multi-Mod 1
« Reply #35 on: July 25, 2013, 04:34:18 PM »
I'm really sorry to bother you Hopking. It worked with img tool. You are the modding god.

Offline c00ld0c26

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Re: LUA Multi-Mod 1
« Reply #36 on: July 25, 2013, 04:54:30 PM »
I'm really sorry to bother you Hopking. It worked with img tool. You are the modding god.

That would be me.
I mean MadmaN :P

Offline davis42

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Re: LUA Multi-Mod 1
« Reply #37 on: July 26, 2013, 03:02:23 AM »
Clock and boxing player style is stuck? Idk but at late night, boys dorm rest logo is not appearing.
« Last Edit: July 26, 2013, 03:05:13 AM by davis42 »

Offline davis42

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Re: LUA Multi-Mod 1
« Reply #38 on: July 26, 2013, 03:16:23 AM »
@c00ld0c26 : Yeah, my mistake. Of course, you are teh god of modding.

Offline Evolution

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Re: LUA Multi-Mod 1
« Reply #39 on: July 26, 2013, 03:25:57 AM »
No, I'm the god of modding! >:(

Offline Red Blaster

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Re: LUA Multi-Mod 1
« Reply #40 on: July 26, 2013, 05:12:51 AM »
@c00ld0c26 : Yeah, my mistake. Of course, you are teh god of modding.

If this puts things into perspective, with the exception of Rise to Honor, most modders learned their lua scripting from MadmaN and myself. The rest learned from Rise. :P

Offline c00ld0c26

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Re: LUA Multi-Mod 1
« Reply #41 on: July 26, 2013, 05:56:07 AM »
MadmaN, Rise and Red are on the top of the modding community, lets just agree on that, along with SWEGTA coming right after them.
But me?
I am the GOD of modding!
So yeah :P

Offline Hopking

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Re: LUA Multi-Mod 1
« Reply #42 on: July 26, 2013, 06:10:53 PM »
Clock and boxing player style is stuck? Idk but at late night, boys dorm rest logo is not appearing.

I froze the clock so the player would not pass out (therefore unloading the script). I'm going to fix the boxing style, and even remake the entire mod in time. It's so unoptimal at the moment.

Offline davis42

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Re: LUA Multi-Mod 1
« Reply #43 on: July 27, 2013, 04:21:57 AM »
Yeah, i just thought that clock would help in completing classes and other things like timed errands. The other day i fought a boss fight. When the loading screen appeared, the time you proceed to the next chapter the game was stuck at the loading screen. I just wish that jimmy's fully functioning boxing style would be great, a guy said that the the block is more effective and you can even evade and counterattack just like in ring.

Offline Hopking

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Re: LUA Multi-Mod 1
« Reply #44 on: July 27, 2013, 10:07:13 AM »
I'm in the process of remaking it right now. I'm making it so you can cycle through up to 4 fighting styles by pressing C, as well as making the code more clean and more intuitive. Fixing the Jimmy boxing style (it worked in the beginning but I messed it up inadvertently)