ImportScript("\\Library\\LibTable.lua") -- imports the LibTable library
ImportScript("\\Library\\LibPed.lua") -- imports the LibPed library
local l_0_0 = false
MissionSetup = function() -- basic mission setup function which is used in almost all bully scripts
local l_1_0 = 270 -- X coords
local l_1_1 = -110 -- Y coords
local l_1_2 = 6.4000000953674 -- Z coords
PlayerSetHealth(200) -- gives the player 200 health
AreaTransitionXYZ(0, l_1_0, l_1_1, l_1_2)
PedSetTypeToTypeAttitude(4, 13, 4)
PedSetTypeToTypeAttitude(5, 13, 1)
PedSetTypeToTypeAttitude(11, 13, 1)
PedSetActionTree(gPlayer, "Global/G_Melee_A", "Act/Anim/G_Melee_A.act")
end
MissionCleanup = function()
end -- end statement
main = function() -- Main mission function
repeat
Wait(0)
until l_0_0 ~= false
Wait(3000)
MissionSucceed()
end