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Author Topic: Teleport mod  (Read 5664 times)

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deadpoolXYZ

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Teleport mod
« on: April 17, 2013, 04:26:53 PM »
I Finally released a mod this year!  ;D

The title is self explanatory so just watch the video to know how it works.
At the moment I can only teleport to a total of 4 interiors: the autoshop, the music room, the observatory and the staff room.
When I find a way (or anyone there helps me  :P) to teleport Jimmy if you press 2 buttons at the same time, I will release it. I mean, so you can teleport to even more places.

Bully SE: Teleport Mod

EDIT: I forgot to thank Prosecute (or Steman) because I got the coords and area ID from his hidden interiors mod.  :cheernutz:
« Last Edit: April 18, 2013, 03:41:37 PM by Saikyo-Ryuu »

Offline WhenLifeGivesYouLemons

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Re: Teleport mod
« Reply #1 on: April 17, 2013, 05:19:05 PM »
cool mod man :3 but i think the only way to have more buttons bind (without messing with any of jimmys main actions) is on a second controller

Offline DarbyHarringtonMind

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Re: Teleport mod
« Reply #2 on: April 18, 2013, 12:38:11 AM »
cool man  ;D ;D ,can i have that mod ? :D :D

Offline xXxNarumi

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Re: Teleport mod
« Reply #3 on: April 18, 2013, 12:43:54 AM »
cool man  ;D ;D ,can i have that mod ? :D :D


Following rules broken
-This is not a section for requests or demands. Inappropriate posts will be deleted without warning. This means NO requests.

-You will NOT make demands from anyone for anything.

Offline MadmaN

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Re: Teleport mod
« Reply #4 on: April 18, 2013, 12:57:55 AM »
xNarumi......probably best to let the forum staff handle that since we are quite capable of enforcing the current forum rules so please don't flame others here for simply asking for a mod....even though it is not much liked....I or one of the other staff will handle that in a more polite way since all you will end up doing is just making posts that everyone else will either ignore or one of the staff might take action against you directly and I really don't want to see that happen since you are really quite a cool dude.

@DMC_21

I would appreciate it if you asked for mods in the requests section since this section is solely for the purpose of showing off mods...not for requesting them. Constantly asking for the same mod or mods also is something that really gets some of the modders here irritated since a lot of the mods that have been shown off can be created on your own if you simply read what has been posted regarding modding tutorials whether it be the older hex editing way of modding or the newer lua way of modding...and simply just experiment with things. If a modder doesn't wish to release a mod they are showing off here then it is THEIR personal decision and not something any amount of begging and pleading will change. It will only just irritate that modder to the point that they will likely leave the community since this happened with NTAuthority after people started to constantly beg him to release the infamous player model changer mod he showed in a video he put on youtube a couple years ago and due to the constant nagging from the community....he left the community for good and removed everything bully related that he had on his pc and moved on with his life....

Offline xXxNarumi

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Re: Teleport mod
« Reply #5 on: April 18, 2013, 01:05:00 AM »
I wasn't flaming lol.
Was showing that he's breaking rules.

Offline DarbyHarringtonMind

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Re: Teleport mod
« Reply #6 on: April 18, 2013, 01:31:41 AM »
I wasn't flaming lol.
Was showing that he's breaking rules.

ok i sorry ,i dont know..
can you speak polite....

Offline SWEGTA

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Re: Teleport mod
« Reply #7 on: April 18, 2013, 01:38:00 AM »
I wasn't flaming lol.
Was showing that he's breaking rules.

ok i sorry ,i dont know..
can you speak polite....

how about no!




Anyway..
Nice mod! It could use some more fixing due to that it intervenes with Jimmy's main controls.
Still I think that it has just the right amount on sauce that it needs!

Offline Evolution

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Re: Teleport mod
« Reply #8 on: April 18, 2013, 01:53:48 AM »
Nice job, there! ;D

The Mod has quite a lot of butter on the toast, which makes it that much more of a juicier mod.  :cool:

Offline xXxNarumi

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Re: Teleport mod
« Reply #9 on: April 18, 2013, 02:34:06 PM »
:DD
I wonder if we can get the FIRE WORK Store enterable.
Its still in the pedpop so its away to go inside there.

Offline WhenLifeGivesYouLemons

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Re: Teleport mod
« Reply #10 on: April 18, 2013, 03:38:39 PM »
There is a few places I would I to see restored if possible :3 like the Hardware store where you were suppose to get the Bolt Cutters at.

deadpoolXYZ

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Re: Teleport mod
« Reply #11 on: April 18, 2013, 03:40:17 PM »
Anyway..
Nice mod! It could use some more fixing due to that it intervenes with Jimmy's main controls.
Still I think that it has just the right amount on sauce that it needs!

The left and right arrow are useless because when you start a lua script you can't see the tasks.
The button to look behind is kinda useless too. One of the buttons to teleport is the crouch button so I want to look for another one.

I also tried "if IsButtonPressed(0, 0) and IsButtonPressed(1, 0) then" but that didn't work.

Offline SWEGTA

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Re: Teleport mod
« Reply #12 on: April 18, 2013, 03:43:41 PM »
Nice job, there! ;D

The Mod has quite a lot of butter on the toast, which makes it that much more of a juicier mod.  :cool:

Depends!
The toast should have plenty of butter, but we should still think about the mixing of toast and the mod.
It has to keep it crunchyness and still get a sort of juicy feel to it.

So let's have both!