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Author Topic: Happy Volts Asylum Removed Patients SOUNDFILES  (Read 17173 times)

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Offline Johnny

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Re: Happy Volts Asylum Removed Patients SOUNDFILES
« Reply #15 on: September 18, 2012, 05:44:04 PM »
Couldn't listen to the whole thing, it started to freak me out  :(

Offline BloodChuckZ

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Re: Happy Volts Asylum Removed Patients SOUNDFILES
« Reply #16 on: September 18, 2012, 05:53:02 PM »
These are Great.  Never heard them on my PS2 version.

Offline Walter20210

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Re: Happy Volts Asylum Removed Patients SOUNDFILES
« Reply #17 on: September 19, 2012, 11:32:09 AM »
Weird :D
Bully beta = Epic game lol

Offline SWEGTA

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Re: Happy Volts Asylum Removed Patients SOUNDFILES
« Reply #18 on: September 19, 2012, 03:07:26 PM »
"NO DON'T TAKE AWAY MY BLUE GOOSE!!! HE'S MY ONLY FRIEEEEEND!!!"
- I couldn't agree more.

Offline Al Arlington

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Re: Happy Volts Asylum Removed Patients SOUNDFILES
« Reply #19 on: September 19, 2012, 05:59:52 PM »
The beta sounded better than GTA SA.

Offline SWEGTA

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Re: Happy Volts Asylum Removed Patients SOUNDFILES
« Reply #20 on: September 20, 2012, 01:03:39 PM »
Yeah I would love to check out what R* removed..

Offline Binky

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Re: Happy Volts Asylum Removed Patients SOUNDFILES
« Reply #21 on: September 20, 2012, 02:59:01 PM »
I would almost appreciate a beta bully instead of Bully 2. Sigh Y I NO HAVE SKILLS?!?! If I could do funky shit I would

Offline SWEGTA

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Re: Happy Volts Asylum Removed Patients SOUNDFILES
« Reply #22 on: September 20, 2012, 03:06:35 PM »
Yeah I hope that R* doesn't make Bully 2 SO DAMN SLOW LIKE GTA IV WAS!!!!
God damn.. It took forever to turn around and run.

Offline Scum

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Re: Happy Volts Asylum Removed Patients SOUNDFILES
« Reply #23 on: September 21, 2012, 05:23:15 AM »
But it was very realistic! :D

But I found it a bit funny that Jimmy could damn sprint in one place, spinning like a tornado.

Offline SWEGTA

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Re: Happy Volts Asylum Removed Patients SOUNDFILES
« Reply #24 on: September 21, 2012, 08:41:33 AM »
Video games aren't about realism or graphics.
They're about entertaining the player in unlimited and amazing ways.

Offline c00ld0c26

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Re: Happy Volts Asylum Removed Patients SOUNDFILES
« Reply #25 on: November 29, 2012, 02:36:07 PM »
HOLY FUCK?! This is so fucking wierd
anyway I was looking around pics of bully beta and I found Russel he looks like a giant Nerd cartoon character.... I prefer the normal bully Russel.

Offline xXxNarumi

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Re: Happy Volts Asylum Removed Patients SOUNDFILES
« Reply #26 on: November 29, 2012, 04:00:03 PM »
1.Most likely the female are from the one from free roam.
2.Most likely the females probably wasn't modeled in the BETA but just had voices to be ready.

Offline c00ld0c26

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Re: Happy Volts Asylum Removed Patients SOUNDFILES
« Reply #27 on: November 30, 2012, 06:03:42 AM »
There's Female Asylum Patients? :confused:Man I Want The Beta Version So Bad  :biggrin:


Apparantly yes.
And according to game files, there was supposed to be a pizza parlor, sawmill, forest and a truck driving around picking up garbage in the morning.


Hey I think I found something in the bully filles that is releated to the garbage truck. This is taken from the mission : 3_B.lur (Fighting Johnny Vincent) I marked them in red :


€    €€      ח                       F_PedIsDead    F_MissionPass    DistanceBetweenPeds2D    gPlayer 33@   PedIsInVehicle    PedIsInAnyVehicle    PedSetActionNode C   /Global/Vehicles/Bikes/ExecuteNodes/Attacks/LeadPipe/SwingLeftExec    Act/Vehicles.act    Wait   HCD   /Global/Vehicles/Bikes/ExecuteNodes/Attacks/LeadPipe/SwingRightExec  €;E   PedStop    PedClearObjectives    PedEnterVehicle        collectgarbage

Since the other lines say its Johnny maybe Johnny was suppouse to pick up garbage cans and while riding and hit you with it or something? IDK I am trying to figure what the hell is written here. I cant wait for mad to finish rewriting the scripts I wanna try to do stuff on my own for once (I backed up all my bully filles just in case)

Offline Red Blaster

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Re: Happy Volts Asylum Removed Patients SOUNDFILES
« Reply #28 on: November 30, 2012, 01:43:02 PM »
^ Nope. I've covered this in another thread, but anyways:

1. PedEnterVehicle is just a command for an AI to enter a designated vehicle.

2. collectgarbage is a lua command for managing memory. Simple as that. There was no garbage truck in the game that collects garbage.

3. The sawmill and forest are still in the game. The pizza parlour was replaced with a police station in New Coventry.

Offline c00ld0c26

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Re: Happy Volts Asylum Removed Patients SOUNDFILES
« Reply #29 on: November 30, 2012, 02:18:12 PM »
If the sawmill and the forest are still in the game then where the fuck are they at? I WANT TO EXPLORE!