Bully-Board

The Grounds Of Bullworth => Hints, Tips and Cheats => Topic started by: SWEGTA on September 16, 2012, 08:18:29 AM

Title: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: SWEGTA on September 16, 2012, 08:18:29 AM
BULLY - Asylum Patients SOUNDFILES (http://www.youtube.com/watch?v=8tUTBExPhA4&feature=youtu.be#ws)
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: BullyFanMember on September 16, 2012, 10:29:31 AM
There's Female Asylum Patients? :confused:Man I Want The Beta Version So Bad  :biggrin:
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: SWEGTA on September 16, 2012, 10:58:56 AM
There's Female Asylum Patients? :confused:Man I Want The Beta Version So Bad  :biggrin:


Apparantly yes.
And according to game files, there was supposed to be a pizza parlor, sawmill, forest and a truck driving around picking up garbage in the morning.
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: Scum on September 16, 2012, 11:25:39 AM
Nice find, SWEGTA! There seemed to be allot of patients in the beta.

And what you said about the Sawmill, truck and forest makes me want the Bully Beta more than Bully 2.

Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: SWEGTA on September 16, 2012, 11:36:33 AM
Nice find, SWEGTA! There seemed to be allot of patients in the beta.

And what you said about the Sawmill, truck and forest makes me want the Bully Beta more than Bully 2.


Yeah, but every BETA version of a game would make you want to play it.
Dead Rising BETA for example.
It looked pretty cool and more difficult since the player would die way easier.
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: deadpoolXYZ on September 16, 2012, 12:31:02 PM
Nice find, SWEGTA! There seemed to be allot of patients in the beta.

And what you said about the Sawmill, truck and forest makes me want the Bully Beta more than Bully 2.

Some of the workers around blue skies talk about a ghost in the sawmill.
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: Binky on September 16, 2012, 01:52:35 PM
Idk if it's just me but all of these I heard very very very faintly in the background, including the PA's. I heard the female one for the first time in the asylum at night x.x
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: Red Blaster on September 16, 2012, 06:17:53 PM
There's Female Asylum Patients? :confused:Man I Want The Beta Version So Bad  :biggrin:


Apparantly yes.
And according to game files, there was supposed to be a pizza parlor, sawmill, forest and a truck driving around picking up garbage in the morning.

The forest already exists. But how do you figure that there's supposed to be a truck driving around picking up garbage in the morning?
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: SWEGTA on September 17, 2012, 01:10:34 AM
A file called garbagepickup.
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: Red Blaster on September 17, 2012, 03:20:27 AM
If it's okay...can you upload all the ambient tracks and music somewhere?

Because if I had to guess, garbagepickup was used instead for the parked "Yankee" in the freight yard of Blue Skies.
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: Le Ghost on September 17, 2012, 05:13:32 AM
Thank you SWEGTA, these are very nice.   :biggrin:
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: SWEGTA on September 17, 2012, 11:57:31 AM
If it's okay...can you upload all the ambient tracks and music somewhere?

Because if I had to guess, garbagepickup was used instead for the parked "Yankee" in the freight yard of Blue Skies.


You mean like every single sound in one big .rar file?
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: Red Blaster on September 17, 2012, 01:08:59 PM
Yep, all music tracks in one .rar file, and all ambient tracks in another .rar file.
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: SWEGTA on September 17, 2012, 01:34:02 PM
Sure why not.
However the file size may the large (MAYBE).
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: Red Blaster on September 17, 2012, 01:59:08 PM
That's alright.
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: Johnny on September 18, 2012, 05:44:04 PM
Couldn't listen to the whole thing, it started to freak me out  :(
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: BloodChuckZ on September 18, 2012, 05:53:02 PM
These are Great.  Never heard them on my PS2 version.
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: Walter20210 on September 19, 2012, 11:32:09 AM
Weird :D
Bully beta = Epic game lol
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: SWEGTA on September 19, 2012, 03:07:26 PM
"NO DON'T TAKE AWAY MY BLUE GOOSE!!! HE'S MY ONLY FRIEEEEEND!!!"
- I couldn't agree more.
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: Al Arlington on September 19, 2012, 05:59:52 PM
The beta sounded better than GTA SA.
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: SWEGTA on September 20, 2012, 01:03:39 PM
Yeah I would love to check out what R* removed..
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: Binky on September 20, 2012, 02:59:01 PM
I would almost appreciate a beta bully instead of Bully 2. Sigh Y I NO HAVE SKILLS?!?! If I could do funky shit I would
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: SWEGTA on September 20, 2012, 03:06:35 PM
Yeah I hope that R* doesn't make Bully 2 SO DAMN SLOW LIKE GTA IV WAS!!!!
God damn.. It took forever to turn around and run.
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: Scum on September 21, 2012, 05:23:15 AM
But it was very realistic! :D

But I found it a bit funny that Jimmy could damn sprint in one place, spinning like a tornado.
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: SWEGTA on September 21, 2012, 08:41:33 AM
Video games aren't about realism or graphics.
They're about entertaining the player in unlimited and amazing ways.
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: c00ld0c26 on November 29, 2012, 02:36:07 PM
HOLY FUCK?! This is so fucking wierd
anyway I was looking around pics of bully beta and I found Russel he looks like a giant Nerd cartoon character.... I prefer the normal bully Russel.
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: xXxNarumi on November 29, 2012, 04:00:03 PM
1.Most likely the female are from the one from free roam.
2.Most likely the females probably wasn't modeled in the BETA but just had voices to be ready.
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: c00ld0c26 on November 30, 2012, 06:03:42 AM
There's Female Asylum Patients? :confused:Man I Want The Beta Version So Bad  :biggrin:


Apparantly yes.
And according to game files, there was supposed to be a pizza parlor, sawmill, forest and a truck driving around picking up garbage in the morning.


Hey I think I found something in the bully filles that is releated to the garbage truck. This is taken from the mission : 3_B.lur (Fighting Johnny Vincent) I marked them in red :


€    €€      ח                       F_PedIsDead    F_MissionPass    DistanceBetweenPeds2D    gPlayer 33@   PedIsInVehicle    PedIsInAnyVehicle    PedSetActionNode C   /Global/Vehicles/Bikes/ExecuteNodes/Attacks/LeadPipe/SwingLeftExec    Act/Vehicles.act    Wait   HCD   /Global/Vehicles/Bikes/ExecuteNodes/Attacks/LeadPipe/SwingRightExec  €;E   PedStop    PedClearObjectives    PedEnterVehicle        collectgarbage

Since the other lines say its Johnny maybe Johnny was suppouse to pick up garbage cans and while riding and hit you with it or something? IDK I am trying to figure what the hell is written here. I cant wait for mad to finish rewriting the scripts I wanna try to do stuff on my own for once (I backed up all my bully filles just in case)
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: Red Blaster on November 30, 2012, 01:43:02 PM
^ Nope. I've covered this in another thread, but anyways:

1. PedEnterVehicle is just a command for an AI to enter a designated vehicle.

2. collectgarbage is a lua command for managing memory. Simple as that. There was no garbage truck in the game that collects garbage.

3. The sawmill and forest are still in the game. The pizza parlour was replaced with a police station in New Coventry.
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: c00ld0c26 on November 30, 2012, 02:18:12 PM
If the sawmill and the forest are still in the game then where the fuck are they at? I WANT TO EXPLORE!
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: Red Blaster on November 30, 2012, 02:33:17 PM
The forest is the same as the woods...the undeveloped areas in Bullworth. The sawmill, I'm not 100% sure where it is, but I recall hearing the ambience in the game...it's just some building in Blue Skies. You can't enter it.
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: Walter20210 on November 30, 2012, 04:03:47 PM
Bully SE beta mith
SLENDER
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: GaryHarrington on November 26, 2013, 07:00:46 PM
why that was removed?
Title: Re: Happy Volts Asylum Removed Patients SOUNDFILES
Post by: KING DP on December 05, 2013, 10:27:46 AM
There's Female Asylum Patients? :confused:Man I Want The Beta Version So Bad  :biggrin:


Apparantly yes.
And according to game files, there was supposed to be a pizza parlor, sawmill, forest and a truck driving around picking up garbage in the morning.
cool why the never created those things