I attached it to this post.
As for the full boss styles:
Derby and Bif need "Boxing" written over one of the animation groups (in the ide, it's where all the "null" spaces are). This enables their block and almost all the fighting animations. But to get the evades, you need the AI, which can be very tricky. So for Derby, he needs:
/Global/BOSS_Darby.Act/Anim/BOSS_Darby.act/Global/DarbyAI.Act/AI/AI_DARBY_2_B.act
Whereas Bif needs:
/Global/P_Bif.Act/Anim/P_Bif.act/Global/AI_BOXER.Act/AI/AI_BOXER.act
Norton needs /Global/Norton.Act/Anim/3_05_Norton.act and his boss AI.
I didn't do these mods through ide editing...it's all through lua scripting.
In case you haven't seen the video:
http://www.youtube.com/user/huaxiong90/videosSpeaking of which, I need to crank out the video of Norton's boss style already.