When I get some time later this week I will check into this again and see if there is another method to attempt what you are asking.
The only surefire way that I instantly know of is a direct mod of the script for blueballs itself which is in the lua scripts themselves but I do not have every single script fully decompiled yet and am still in the process of slowly rewriting the missing sections for each script that didn't get decompiled....this is very very slow work since I atm am the only one working on that and this is stretching my coding skills to their maximum since reverse engineering is somthing I have not done much of the past few years...so I am very out of practice and have to take my time on it. But I will see what I can do if anything soon as I get time.