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Messages - AWiseMelon

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1
Mod Releases / The betrayal
« on: August 19, 2018, 12:03:44 AM »
The betrayal

http://www.bully-board.com/index.php?action=downloads;sa=view;down=219

This is just a small mod I made to test out LUA and to get the hang of it. This is nothing special so don't expect something amazing and it is also very short. Big thanks to anyone who helped me on the forums with my LUA questions!
 
This uses ArcRace1

2
Modding Questions/Help Archives / Re: How to stop music playing.
« on: September 12, 2016, 04:10:40 PM »
Thanks :)

3
Modding Questions/Help Archives / How to stop music playing.
« on: September 12, 2016, 03:13:39 PM »
I am making a small mission and I'm playing a song for it, but after the mission is passed the music continues. Can someone please tell me what the LUA code is to stop all current music?

Thanks

4
Bully 1 Discussion / Re: which hairstyle do you like in bully
« on: April 10, 2016, 03:24:21 PM »
I like the "Good boy", I think that's what it's called with the darkest colour.

5
LUA Scripting Help / Re: How to use the PedShowHealthBar function
« on: April 09, 2016, 07:30:17 AM »
Does the ped have to be recruited because it didn't work for some reason.

6
LUA Scripting Help / How to use the PedShowHealthBar function
« on: April 08, 2016, 07:12:09 PM »
I know there is a PedShowHealthBar function but I don't know how to use it, I want to have it like a boss style health bar where it is at the top of the screen with the enemy's name over the top of the bar.

7
Mod Releases / Re: Jock's Betrayal. (Mission series)
« on: April 08, 2016, 06:25:39 PM »
Sounds cool, man, I always thought the Jocks were the coolest!

8
I didn't even know that was a function.

9
Nah, it doesn't work unfortunately :(

10
Can I write "gPlayer" in the () instead of co-ords?

11
Wait, is that to GET their direction or to SET it?

12
How do I use it? PedFaceXYZ(Norton,..........) then what?

13
Yeah, I used PedAttack for some other greasers earlier in the mission, but I have a problem where I have to run in front of Norton to get him to see me, therefore attack me, because he's facing the wrong direction. Is there any way I can get him to face a certain direction when I spawn him?

14
Thanks, I got it worked out, It turns out I can also use the player's ID (0) and also I tried PedAttack but when they attacked me their hits didn't connect....EVER, this was because the save game that I'm using the Greasers are at 100% relationship with me and therefore they're obviously not supposed to be attacking me without being provoked, so I had to make them hate me. If you see also where i have the three pieces of text between Norton and Jimmy, I found out you have to actually put "Wait(How long you want)" for it to work or the text will go so fast it looks like the script skipped it :( also do you know how to make a ped face a certain direction when they're spawned because Norton is facing the complete wrong direction lmao

15
I'm making a mission and I want a bit in it to be like this: The player goes to the autoshop and wwhen he gets there text appears and controls are disabled. I have this but nothing seems to happen:

if PedInRectangle(Player, 120, 46, 98, 24) then
PlayerSetControl(0)
TextPrintString("Jimmy: Norton! Where's that punk Johnny!?", 4, 1)
TextPrintString("Norton: Sorry, Hopkins, Johnny couldn't make it",4.5, 1)
TextPrintString("Jimmy: Well then I guess there'll be one more grease ball hurting after this!", 5, 1)
PedSetPedToTypeAttitude(Norton, 13, 0)
PlayerSetControl(1)
TextPrintString("Beat up Norton.", 3, 1)

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