I'm making a mission and I want a bit in it to be like this: The player goes to the autoshop and wwhen he gets there text appears and controls are disabled. I have this but nothing seems to happen:
if PedInRectangle(Player, 120, 46, 98, 24) then
PlayerSetControl(0)
TextPrintString("Jimmy: Norton! Where's that punk Johnny!?", 4, 1)
TextPrintString("Norton: Sorry, Hopkins, Johnny couldn't make it",4.5, 1)
TextPrintString("Jimmy: Well then I guess there'll be one more grease ball hurting after this!", 5, 1)
PedSetPedToTypeAttitude(Norton, 13, 0)
PlayerSetControl(1)
TextPrintString("Beat up Norton.", 3, 1)