Bully-Board

Bully Modding Section => Bully Modding => TUTORIALS => Topic started by: Vanja on March 27, 2011, 07:15:22 AM

Title: [PC][Tutorial]Import own model in game
Post by: Vanja on March 27, 2011, 07:15:22 AM
Hello i am Vanja from Croatia
------------------------------------------------
You will need next tools:
Blender,IMGtool
------------------------------------------------
1.Download and install blender-http://www.blender.org/download/get-blender/ (http://www.blender.org/download/get-blender/)
2.When you install blender than go to http://sourceforge.net/projects/niftools/files/blender_nif_scripts/ (http://sourceforge.net/projects/niftools/files/blender_nif_scripts/) , select your version of blender and download, when download complete than extract it in your blender scripts folder [C:\Program Files\Blender Foundation\Blender\scripts]
3.Open blender and go to file/import and select Netlmmerse/Gamebryo. (nif) and open some model from bully game, you can edit model or make your own model
4.When you're done than go to file tab in blender and go to export tab and click Netlmmerse/Gamebryo. (nif)
than save it as name.nif example: PFH2_Edward.nif
5.Open imgtool and locate your bully stream folder and select World.img
6.Press F2 and type PFH2_Edward.nif
7.Press Control+R(CTRL+R) and find your model PFH2_Edward.nif
8.On IMGtool press Commands tab and press  Rebuild Archive
9. Wait 5-10 minutes and you are done!
run your game and you will see your model as Edward
Title: Re: [PC][Tutorial]Import own model in game
Post by: Mercury on March 27, 2011, 07:17:23 AM
Thanks, man ! You're such a cool guy ! I can present you Carlos, he's very interested in modding as well.
Title: Re: [PC][Tutorial]Import own model in game
Post by: Vanja on March 27, 2011, 07:20:14 AM
No problem :)
i like to modding and helping :)
Title: Re: [PC][Tutorial]Import own model in game
Post by: ilikecake on May 03, 2011, 12:54:45 AM
What import/export settings do you use?
I've got some experience with blender and nifskope thanks to fallout 3, but whenever I try to bring an edited model into the game, it crashes after loading up.
Title: Re: [PC][Tutorial]Import own model in game
Post by: Carlosvc92 on May 23, 2011, 11:32:43 AM
Could this method be used to make the paintball gun appear in game without it crashing?

Title: Re: [PC][Tutorial]Import own model in game
Post by: Carlosvc92 on August 17, 2011, 12:24:40 PM
(http://www.brickshelf.com/gallery/carlos/carlos/Hola/sid_the_punk.bmp)

Could somebody make this model from Sid, the beta character in Bully's early stages?
Title: Re: [PC][Tutorial]Import own model in game
Post by: BullySEMyths on August 26, 2011, 02:37:56 PM
Is there any way to fix the bug when interacting with other students? Ex. when you kiss a girl, the character's legs get stuck underground. It's so crappy...
Title: Re: [PC][Tutorial]Import own model in game
Post by: Carlosvc92 on August 27, 2011, 02:51:03 PM
Is there any way to fix the bug when interacting with other students? Ex. when you kiss a girl, the character's legs get stuck underground. It's so crappy...

I've noticed all those bugs, but sadly I don't think there's any way to fix them for now.
Title: Re: [PC][Tutorial]Import own model in game
Post by: Red Blaster on August 27, 2011, 08:46:41 PM
Is there any way to fix the bug when interacting with other students? Ex. when you kiss a girl, the character's legs get stuck underground. It's so crappy...

I think the problem is they're programmed to be at a specific height when kissing...so this would require some real  modding skills, and not just simple alterations in the files.
Title: Re: [PC][Tutorial]Import own model in game
Post by: Bully1337 on September 08, 2011, 04:49:45 PM
I did this but I have no gamebryo or nif import
Title: Re: [PC][Tutorial]Import own model in game
Post by: SyedJengsebong on December 05, 2011, 08:14:58 AM
Can you(vanja) make video or screenshot tutorial?
Title: Re: [PC][Tutorial]Import own model in game
Post by: NTW64 on January 13, 2012, 05:14:12 PM
Can anyone make sid, I like him  :)
Oh and on-topic, Awesome tutorial  :laugh:
Title: Re: [PC][Tutorial]Import own model in game
Post by: Carlosvc92 on January 17, 2012, 02:32:37 AM
Hey, I've tried but when it's already installed, I can't import nif and nft files.
Title: Re: [PC][Tutorial]Import own model in game
Post by: Somco01 on February 27, 2012, 12:53:57 PM
I've been wanting to add my own characters in Bully for a while. Hopefully, my dream will come true if i get good at this. :)  :happy:
Title: Re: [PC][Tutorial]Import own model in game
Post by: MadmaN on February 27, 2012, 02:10:55 PM
I've been wanting to add my own characters in Bully for a while. Hopefully, my dream will come true if i get good at this. :) :happy:

You will with some practice. Just don't try to rush through somthing and just take your time with it. If you have any questions regarding this aspect of bully, I can try to help you out.
Title: Re: [PC][Tutorial]Import own model in game
Post by: Al Arlington on February 27, 2012, 04:49:08 PM
Interesting.
Could rigging Niko Bellic be possible?
Replace him with Juri cos the voice actor also voiced Niko. XD
Title: Re: [PC][Tutorial]Import own model in game
Post by: MadmaN on February 27, 2012, 07:20:56 PM
You could try. I don't see why that wouldn't work.

If you have done rigging before then it is basicly the same for bully too. Only thing different is the model file format and a few steps may be a little different...but more or less its the same procedure all around.
Title: Re: [PC][Tutorial]Import own model in game
Post by: Somco01 on February 27, 2012, 07:22:52 PM
I don't know how to make or edit 3D models or something. And i'm not good with Blender or any other 3D making programs. Wish someone could teach me.
Title: Re: [PC][Tutorial]Import own model in game
Post by: -мα∂нαттяιยขк- on February 27, 2012, 10:35:55 PM
i dont have any experience either but ive recently started trying to learn. there are plenty of tutorials online, and plenty of people willing to help u if u are having trouble. What im saying is dont  give up.
Title: Re: [PC][Tutorial]Import own model in game
Post by: Al Arlington on February 28, 2012, 04:09:00 PM
You could try. I don't see why that wouldn't work.

If you have done rigging before then it is basicly the same for bully too. Only thing different is the model file format and a few steps may be a little different...but more or less its the same procedure all around.
I'd see it as a reverse process for GTA rigging.
I don't know about the textures though.
Title: Re: [PC][Tutorial]Import own model in game
Post by: Carlosvc92 on April 19, 2012, 09:19:00 PM
I want to remodel one of my retextured characters, so he can have an Afro!! That would be cool and he would be different from any model in World.img, hellz yea!!
Title: Re: [PC][Tutorial]Import own model in game
Post by: MadmaN on April 19, 2012, 09:27:17 PM
I want to remodel one of my retextured characters, so he can have an Afro!! That would be cool and he would be different from any model in World.img, hellz yea!!

There are several ways that this could be done. Personally the easiest way I can think of would be to see if there are any models in gta san andreas for example like the model of cj that has the afro and basicly export that model to 3ds max and modify that, then export the model from bully you want to modify and get that into 3ds max too. and basicly add the part of the afro itself to the bully model and redo the texture from scratch. Then save it in the proper .nif format and put it in bully. You have to make sure the model retains any rigging it had since adding a afro to a character's head would be pretty easy to do if you have done any 3d modelling before.
Title: Re: [PC][Tutorial]Import own model in game
Post by: Carlosvc92 on April 19, 2012, 09:34:20 PM
Thanks, I've always struggled with rigging and remodelling, at least in Blender, how much is 3DS MAX?
Title: Re: [PC][Tutorial]Import own model in game
Post by: MadmaN on April 19, 2012, 10:15:22 PM
$3,495 and a bit over $1,000 to upgrade to a newer version from older.

I have my copies due to being a longtime beta tester for autodesk and the fact that I have literally a lifetime license for any version of it. Same with most other types of software that I have.

I may be able to get you your own free license if you want and give you some tutorials for using 3ds max since it is really one of the best 3d apps out there....even if a bit overpriced.
Title: Re: [PC][Tutorial]Import own model in game
Post by: Al Arlington on April 29, 2012, 07:37:06 PM
Thanks, I've always struggled with rigging and remodelling, at least in Blender, how much is 3DS MAX?
Fuck knows, I got mine free from ThePirateBay, lmao.
If you sign up as a student you get it free and legally though.

If anyone wants a GTA model, just ask me and I'll (try) to provide.
Imagine, CJ VS Niko VS Tommy VS Algernon and Algernon wins....  XD
Title: Re: [PC][Tutorial]Import own model in game
Post by: ahtam on January 23, 2013, 05:55:08 AM
Can you make a video tutorial for the stupid, how to change the standard model and add it to the game?
Title: Re: [PC][Tutorial]Import own model in game
Post by: NTW64 on March 28, 2013, 11:41:07 PM
I got a question - Would Milkshape work on doing this? Blender.org won't work for me.
Title: Re: [PC][Tutorial]Import own model in game
Post by: MadmaN on March 29, 2013, 04:06:09 PM
MilkShape would work but you would have a lot more work invested in converting the resulting model back and forth between the proper formats......and milkshape is more of a sculpting 3d app vs a 3d modeling app like 3ds max or maya.

I would suggest to not discuss any torrent sites here since that is basicly like admitting to stealing and it can possibly have embarrasing or dire consequences later on if someone from the anti-piracy organizations finds a way to harass you due to admitting downloading something from one of those sites.

I personally have nothing against piracy since some companies deserve it for the very out of reach prices they put on quality software.....but I also try to avoid talking about that subject in a public forum due to the potential for problems later on down the road.

I can get free licenses (legit) to some people if they are needed bad enough and if the person proves to be willing to learn the program and not just simply get free expensive software just because they can. I have a lifetime license to a lot of software that is out there along with multiple extra unused ones that I recieved due to my many many years of beta testing for quite a lot of companies.

That being said....

3ds max and maya are the two top end 3d modeling apps out there (two most expensive too) with c4d and others being under them to some degree and in the end it really is just a matter of preference rather then a matter of what is the single best app for that.

There are quite a few people that prefer other apps to 3ds max.....and they can do just as good with those apps as with 3ds max.....so its just a personal choice there.  8)

I myself prefer 3ds max since I have used it for a very long time and am well versed in how to use it....not a expert by any means since I am still learning everyday on new techniques to use with it.....and always experimenting with various rendering engines as well.....which pixar renderman and lux render are the two best rendering engines I have used......the renderman rendering engine I use tho is a custom version built solely for my use......while lux render is totally free and does a good job...providing you have a very powerful pc since renders with lux will take quite a long time to complete.....even tho none of the rendering engines I mentioned matter when it comes to doing models for bully....but figured I would just throw that out there just the same  8)
Title: Re: [PC][Tutorial]Import own model in game
Post by: frogz2007 on May 26, 2013, 01:43:08 AM
Somebody should make a custom police car and turn it into a bluesmobile since it has the BDR-129 plate and then turn the cops into the blues brothers  :cool: I would die peacefully  :innocent:
Title: Re: [PC][Tutorial]Import own model in game
Post by: Rambo7 on July 14, 2013, 11:11:40 PM
Is this vanja guy still exist ??
Title: Re: [PC][Tutorial]Import own model in game
Post by: Red Blaster on August 02, 2013, 11:07:17 AM
Nope, long gone.
Title: Re: [PC][Tutorial]Import own model in game
Post by: Marvin on January 15, 2022, 12:07:57 PM
Hello i am Vanja from Croatia
------------------------------------------------
You will need next tools:
Blender,IMGtool
------------------------------------------------
1.Download and install blender-http://www.blender.org/download/get-blender/ (http://www.blender.org/download/get-blender/)
2.When you install blender than go to http://sourceforge.net/projects/niftools/files/blender_nif_scripts/ (http://sourceforge.net/projects/niftools/files/blender_nif_scripts/) , select your version of blender and download, when download complete than extract it in your blender scripts folder [C:\Program Files\Blender Foundation\Blender\scripts]
3.Open blender and go to file/import and select Netlmmerse/Gamebryo. (nif) and open some model from bully game, you can edit model or make your own model
4.When you're done than go to file tab in blender and go to export tab and click Netlmmerse/Gamebryo. (nif)
than save it as name.nif example: PFH2_Edward.nif
5.Open imgtool and locate your bully stream folder and select World.img
6.Press F2 and type PFH2_Edward.nif
7.Press Control+R(CTRL+R) and find your model PFH2_Edward.nif
8.On IMGtool press Commands tab and press  Rebuild Archive
9. Wait 5-10 minutes and you are done!
run your game and you will see your model as Edward

could you help me how to import the bully map in blender to edit?