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Messages - denizthebest

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16
Bully Modding Archives / Re: Custom Mission Scripting - The Basic's
« on: July 29, 2015, 05:45:18 AM »
İ already finished my mission just correcting few thing in it bugs and etc.but im not going to release it because im working on a better idea.

17
Bully Modding Archives / Re: Custom Mission Scripting - The Basic's
« on: July 28, 2015, 06:52:41 PM »
Ok thanks

18
Bully Modding Archives / Re: Custom Mission Scripting - The Basic's
« on: July 28, 2015, 05:45:27 PM »
Good job alpha.

Thanks finally starting to make a tutorial for scripting a mission and setting up certain things.
i have one question how do you make  camera move to certain area is it MoveCameraXYZ() ?

19
Bully Modding Archives / Re: Custom Mission Scripting - The Basic's
« on: July 28, 2015, 01:48:36 PM »
Good job alpha.

20
Script Modding / Re: LUA Nodes
« on: July 28, 2015, 01:43:44 PM »

Johnny BETA Tornado Kick: PedSetActionTree(gplayer, "/Global/G_Johnny", "Act/Anim/G_Grappler_A.act")
^^ do we need to load 2B script first to trigger this node?i'm uninstall bully ... i cant test it right now

i load 2b and sobjtest and use johnny style it automaticly does tornado kick cant controll

21
Modding Questions/Help Archives / Re: How To Use Taunt?
« on: July 28, 2015, 01:39:11 PM »

So if I change a player skin and use Taunt code that you provided earlier. whether the code will work? Is it like that?
Work's for me

22

[/quote] i do have another 1 but i am myself at house now so i can't really prove that player 2 couldn't sprint
[/quote]
look if you set PlayerAI to second player he will be able to do everything you do  :D

23
Modding Questions/Help Archives / Re: How To Use Taunt?
« on: July 28, 2015, 06:43:10 AM »
Look if you use PlayerSwapModel("GRLead_Johnny") -- changes skin after you changed skin,if you use taunt he will use taunt of johnny

and here is ped tables it have all models style act index's and more



24
i didnt ecxactly understand what you need

25
Bully Modding Archives / Re: Bully SE: Confront Edgar Custom Mission
« on: July 27, 2015, 06:40:24 AM »
İt's not impossible to get elevator to work,Dream is dead already something like that

26
Modding Questions/Help Archives / Re: How To Use Taunt?
« on: July 27, 2015, 06:37:25 AM »
Hey..! for taunt code I don't know. Solo can you gift me the list taunt code?

PLEASE?

Barca i allready said you before use frickin search bar,dont ask it from people jeez

27
Modding Section Rules / Re: Modder Languages
« on: July 26, 2015, 07:29:13 PM »
English,turkish,russian,and thinking to learn spanish

28
Modding Questions/Help Archives / Re: How To Use Taunt?
« on: July 26, 2015, 07:19:45 PM »
Does it really matter?

29
Modding Questions/Help Archives / Re: How To Use Taunt?
« on: July 26, 2015, 01:39:09 PM »
This is how my code looks like
if IsButtonPressed(6, 0) then
  SoundPlayScriptedSpeechEvent(gPlayer, "FIGHT", 0, "large")
Wait(12000)
end
  end

30
Modding Questions/Help Archives / Re: How To Use Taunt?
« on: July 26, 2015, 01:37:36 PM »
oh fuck, i forgot about the wait.
lol :)

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