News: Welcome back to Bullworth! If you haven't already, you will need to reset your password..


Show Posts

* Messages | Topics | Attachments

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - embas10

Pages: 1 [2] 3 4 ... 11
16
Modding Questions/Help Archives / Re: offense action node problem?
« on: August 14, 2015, 06:57:24 PM »
I don't know how you can do the part where you only want it to work in front of an enemy.

I 'am using code playerAI repeatly, like your super mod 4 beta, that can make all offense action node work. But sometimes not wrok properly.

how do you know which ped to check the heading of?

I dont know what are you talking about.
Anyway thanks man.

17
Modding Questions/Help Archives / offense action node problem?
« on: August 14, 2015, 08:20:04 AM »
Hey everyone, can i ask something about attacking/offense action node.
Is there have a solution about we can't use offense action node while we lock on enemy beside and behind him.
And we only can using offense action node in front of enemy or while we not lock on enemy.
Not all offense action node i mean, so is there have a way to solve this problem?
Thanks to people who want helping me.

18
Mod Releases / Re: Official Super Mod Topic
« on: May 29, 2015, 09:39:58 PM »
Thanks DaBoss, i will ask you on message.

19
Mod Releases / Re: Official Super Mod Topic
« on: May 28, 2015, 08:45:21 PM »
Don't worry about it..
But is there still a tutorial to add a custom table menu on super mod 4 beta?

20
Mod Releases / Re: Official Super Mod Topic
« on: May 28, 2015, 07:30:14 AM »
Ooh... Okay. But i just want the tutorial from super mod manager :v , there's a lot your tuorial to adding a custom tables, i can use it to your super mod 4 beta.

21
Mod Releases / Re: Official Super Mod Topic
« on: May 27, 2015, 06:02:25 AM »
Daboss, is there still a super mod manager? I lost that mod.

22
Modding Questions/Help Archives / Re: Help me with this script
« on: May 24, 2015, 10:28:32 AM »
Only the main function on your lua file?
Of course it's only loadscreen appears.
You should do it's like this.
Code: [Select]

MissionSetup = function() -- basic mission setup function which is used in almost all bully scripts
  local l_1_0 = 270 -- X coords
  local l_1_1 = -110 -- Y coords
  local l_1_2 = 6.4000000953674 -- Z coords
 
  AreaTransitionXYZ(0, l_1_0, l_1_1, l_1_2)
 
end
 
MissionCleanup = function()
end

main = function()
  SecondPlayer = PedCreateXYZ(37,270,-110,7)
  ThirdPlayer = PedCreateXYZ(23,270,-105,7)
 
  PedSetActionTree(SecondPlayer,"/Global/P_Striker_A","Act/P_Striker_A.Act")
  PedSetActionTree(ThirdPlayer,"/Global/G_Striker_A","Act/G_Striker_A.Act")

  PedSetAITree(SecondPlayer,"/Global/PlayerAI","Act/PlayerAI.act") 
  PedSetAITree(ThirdPlayer,"/Global/PlayerAI","Act/PlayerAI.act")

  PedSetControllerID(SecondPlayer,1)
  PedSetControllerID(ThirdPlayer,2)
 
  repeat
    Wait(0)
  until not Alive
end



23
Modding Questions/Help Archives / Re: how to doing strafe??
« on: May 06, 2015, 10:45:21 PM »
Do you mean how everyone can use the fighting styles strafes rather than the cheering/spectating fight strafes?

No i mean, how to make jimmy or gPlayer can do other fighting style strafe,like
P_striker_a,g_striker_a, and etc.

24
Modding Questions/Help Archives / Re: how to doing strafe??
« on: May 05, 2015, 09:44:03 PM »
I had search everythig about strafe around here,but nothing i found how to do it.
Yeah i want to change a strafe.

25
Modding Questions/Help Archives / how to doing strafe??
« on: May 05, 2015, 07:04:07 AM »
Many one can do this thing after i back to BB, is there a tutorial to do this thing?

26
Hi everyone, i need a solution's about this suck error at start,:
1. i playing bully (succes play)
2. i exit and edit bully trigger file
3. at i start bully, then it's say Error "Failed to load shader library!" second "bully has failed to intialize, please make sure the minimum requirements are met by the system"
4. i give the back up trigger to my bully file.
5.i start bully, and still gain a same problem like step 3.
so i need some solution here now, i want to back to modding bully se again.

27
Mod Showroom / Re: Grappler reversal for Jimmy
« on: August 30, 2014, 12:20:34 AM »
Lol! awesome dude. i wonder how to do that?? i tried to find that node. but not find anything !! are use it on lua?or, Ide?or, Pedstat?

28
Mod Showroom Archives / Re: Johnny Boss Style Again
« on: August 23, 2014, 02:23:32 AM »
Lols :v i throught that left axe kick! it's roundhouse kick! sorry for wrong section! cause i don't now before :)

29
Mod Showroom Archives / Re: Johnny Boss Style Again
« on: August 22, 2014, 10:23:54 AM »
good job man! i still proud with you.  :)
but still missing here:
- johnny charged pundh
- johnny axe kick ( not G_Melee_A kick)
- johnny left stomach kick ( not G_Melee_A kick)
- johnny 3 strikes hit combo
try that 4 code man! i now you can do it! :)
I still support you :D

G_Melee_A Has a axekick? But the Left Kick is the same thing in both G_Melee and G_Johnny


Yes! G_Melee_A has axe kick! but weak , cause it's left kick! i will show the video to you.!  :)

30
Mod Showroom Archives / Re: Johnny Boss Style Again
« on: August 20, 2014, 05:22:45 AM »
good job man! i still proud with you.  :)
but still missing here:
- johnny charged pundh
- johnny axe kick ( not G_Melee_A kick)
- johnny left stomach kick ( not G_Melee_A kick)
- johnny 3 strikes hit combo
try that 4 code man! i now you can do it! :)
I still support you :D

Pages: 1 [2] 3 4 ... 11