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Messages - DrNefarious97

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1
Requests / Re: Attacking on Sight
« on: April 18, 2021, 12:41:36 PM »
If you're asking for a mod to have every faction hate Jimmy, it is possible.
Just set every faction's respect towards Jimmy to 0.
Code: [Select]
SetFactionRespect(FactionID, RespectAmount)
You can't use multiple mods at once unless you make a script of your own, so you'll have to learn some Lua.

Would that involve changing lines of code in the Attitude.dat file? If so, is there a program that you would recommend using to open .dat files? And lastly, would changing the code affect all save games?

Thanks for this and other responses to my threads btw.

2
Requests / Attacking on Sight
« on: April 17, 2021, 06:57:47 PM »
In use of Altamurenza's Selectpr mod, I can have it so that members of all factions either taunt or shove the player due to the respect percentage being at zero - but seldom am I assailed by NPCs doing running attacks against me unprovoked. Of course without mods, Damon ''I'mma bust yo gut up and watch you bleed'' (muh fugga) is an exception to that when near the gymnasium, or the Greasers in New Coventry when you organically have 0% respect from them, but all factions don't hate the player simultaneously but at different stages.

I suppose that the phrasing of my question would be: is it possible that vendetta fight music could be initiated by NPCs of any one of the factions at any one time? Because of course, other than after the mission ''Making a Mark'', there's never a time in which faction respect percentages are universally low enough to where everyone attacks the player on sight.

And in case you mention it, I am aware of the chaos mod that causes the whole school to brawl, but they only fight amongst themselves. 

3
Requests / Re: Beta Jimmy face
« on: April 10, 2021, 11:27:47 AM »
Replacing Jimmy's face texture with an earlier counterpart would require you to do it for every single hat and haircut in the game.
I don't think anyone would go through that trouble.

I still have an old edit of Jimmy's default buzz cut replaced with his earliest texture. I made this for someone who asked in a comment under a video of mine.
https://www.mediafire.com/file/xlszkwg4mnq4yn1/Beta_Jimmy_face.rar/file

You clearly didn't trawl the internet enough if you couldn't find this. HA!

Also, Bullymods.net's database was moved to https://www.bullymodding.xyz by amzy.
If anyone made something like this, it should be there.

Lol, trawling the internet amounts to the first page of results on Google...  :laugh: Thank you for the links, You're very helpful, thank you.

4
Requests / Beta Jimmy face
« on: April 10, 2021, 09:18:01 AM »
I've seen many modders using the beta face model Jimmy but none have provided download links to it in their videos as they were promoting other mods in the process. My guess is that it was publicly available when bullymods.net was online and just hasn't been uploaded elsewhere as I cannot find a link to it despite trawling the internet for it. If anyone could provide a download link for it I would greatly appreciate it. Thank you.

 

5
You mentioned how you don't want certain peds' earlier appearance.
Just... don't install those. You'll have to add everything yourself manually, so it's up to you.

Unless the mod comes as some sort of installer or something, in that case you don't have any control.

I understand what you mean - opening world.img on the base game with IMGtool allows people to replace individual files, but I don't know what an equivalent to that would be for the mod's files. I could open Trigger.img and Ide.img from the mod but I don't think that they house texture files. I'm I using the wrong tool and do I need to look for different files?

6
I downloaded a Bully beta mod in two separate parts from moddb and wondered if I could selectively incorporate some aspects of the beta version while disregarding the rest or if I had to download it wholesale. For instance, I prefer the Preps' Aquaberry vest in the final game to the plain one of the beta and would like to retain it as well as preferring some of the models of the final game also.

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