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Topics - AlphaTech

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46
Bully Modding Archives / Bully SE : Zombie Mod
« on: November 01, 2014, 12:03:40 AM »
Well I am creating a zombie mod for bully which will convert the timecycle.lur into a running mod. The story is that a virus spread through bullworth by mushrooms which had gone bad but we all know Edna "Their are no fuzzy eaters at bullworth it'll last a month!". When the kid got the virus he was then sent to the nurses office. The virus wasn't like any other he showed signs of dementia and signs of aggressiveness. They put him in a stray jacket and called the asylum but little did they know the virus spreads quickly and makes their normal behavior disappear. He broke out of the asylum and started infecting other people through breathing and other contact. Many people in the city started to contract the virus and this created a domino affect which it caused aggressiveness and lack for appetite.

Instead of your everyday horror movie zombies these zombies are and aren't the living dead the virus destroys the host brain and takes control of the body which it causes many changes and symptoms. Stage one is the beginning virus which causes aggressiveness and lack for appetite. Stage two is the second stage of the virus which causes changes in appearance, basically makes them faster and much more adapt to hearing. Stage three is loosing all human interference which causes them to stalk their pray they look and watch for a person to appear and attack. Stage four is even deeper into the virus which is called Walkers they walk alone and when startled they will attack in packs and their vision is much better. Stage five is what is called the second in command when they completely loose themselves to the virus they control consumption and what the packs do on a daily basis they attack alone. Stage six is the pack leader which leads all they are usually alone and sit on top buildings or top floors they are afraid of being to close to the ground.

The survivors usually walk around in groups of four, the player, weapon specialist #1,#2 and the healer/weapon specialist. The Player usually is the leader of the group and tells them where to go and who to attack. I will introduce how I utilized working with some functions allowing me to create a warriors type of feel. I can make the ped follow me then attack or not attack using a button. More will be shown soon and the progress also, feel free to give a helping hand if wanted to. The mod is pretty big and might take a bit of team work to complete all members associated with the mod will get full credit and beta testing. Message me if your interested in helping.

Characters :

Player - Survivor leader
Weapon Specialist #1 - Uses rocket launchers or Spudguns, Super spudguns
Weapon Specialist #2 - Uses Firecrackers, Stinkbombs, etc
Healer/Weapon Specialist - Heals team members including themselves and uses both types of weapons.


Zombies :

Stage #1 - Regular Zombie - 100% Health, Crazies Style, Non scripted - Attack Type : Packs
Stage #2 - Stronger Zombie -300% Health, Crazies Style, Non Scripted - Attack Type : Groups of 6
Stage #3 - Stalker - 500% Health, Mixed/Crazies Style, Scripted Spawn - Attack Type : Groups of 4
Stage #4 - Walker - 800% Health, Mixed/Crazies Style, Scripted Spawn - Attack Type : Groups of 2
Stage #5 - Second In Command - 1000% Health, Mixed/Crazies Style, Scripted Spawn - Attack Type : 2 Walkers Assisting
Stage #6 - Pack Leader - 3000% Health, Mixed/Crazies Style, Scripted Spawn - Attack Type : Alone

Objectives :

The objectives of the missions is to find safe zones and people then bring them together and find a cure for the virus.
When you find more people they will be unlocked to walk around anytime but if they are attacked or die they won't spawn anymore.

Safezones :

Safezones are zones where the virus didn't spread, if you start as bullies your safe zone is the bullies turf. If you start as greasers blue balls, if you start as preppies the safe zone will be the beach club house. If you start as jocks your safezone will be the jocks club house if you start as nerds then dragon wings. If you start as dropouts your safe zone will be the dropouts hideout. The cliques are divided so you only start as a group of three.

Unlocks :

In the beginning of the game depending on where you start everything is locked and blocked off their will be transformers around to let anyone in or out so you cant just walk out freely. When you unlock certain places the white area on the map will disappear and other places will be unlocked. Your objective is to find everyone and to find all of the safezones plus the cure for the virus.

More will be added soon.

47
Modding Questions/Help Archives / Bully SE : Zombie Mod
« on: October 31, 2014, 02:16:07 PM »
Okay I already know that SWEGTA was working on this mod but he inspired me to create my own mod.

48
Mod Showroom Archives / Bully SE Mods : Ped Climb Test
« on: May 28, 2014, 03:19:48 PM »
www.youtube.com/watch?v=eaj510_6nUI
This is a mod which allows peds to climb ladders. It is actually pretty neat I will add more ladder climbs to the mod and a bunch more different types of fights.

49
Bully 1 Discussion / Bully : Character Backgrounds
« on: May 07, 2014, 01:43:11 PM »
Well this is my topic on backgrounds on characters. I will update the topic with pic's and vids's later :).

So my first background is brother and sister Wade and Christy Martin.
Many say it is just speculation but this might be true. Rockstar wants us to guess but
I think I am one hundred percent accurate. Wade and Christy share distinct hair and facial
features also the same father, Mr.Martin. In the past he more than likely suffered bad divorces
Between Wade and Christy's mom. The reason for the same hair color is because of their father's gene's.
They probably don't know their sis and Bro or just game error. Wade probably grew up in New Coventry.
He probably dealt with a lot of fighting and bullying this explains his anger and frustration.
He probably suffered problems because of his father's divorce. Christy is just like Wade in some aspects
she is very angry and high tempered. She probably was molested as a child this probably explains her mood and thoughts of suicide. Christy's behavior probably developed from this also. Well this is all for now enjoy and more to come. Reath requested I do this after a talk on xfire. Please share your thoughts and I am notsaying this is true just my opinion.


50
Mod Showroom Archives / Bully SE : Darby Mini Boss Fight Beta
« on: April 30, 2014, 10:28:38 PM »
This is a Mini Boss Fight with Darby Harrington. It mimic's the boss fight in a way which it spawns two preppies and have them fight for a period of time until the next two preppies spawn. It is a little glitchy so it won't have a release very soon.

Bully SE : Darby Mini Boss Fight Beta

51
Mod Showroom / Bully SE : Pete's Missing Mission
« on: April 26, 2014, 11:21:59 AM »
This is a mod I created that is a whole new mission. It features mini boss fights and a real actual boss fight. This is a mission I have created where you have to rescue Pete from the bullies in the Tenements. The story - Davis is looking for a way to gain power in bullworth and does so by going against Jimmy and kidnapping Pete. You have to rescue Pete and defeat the bullies. There are a couple mini boss fights and a main boss fight with Davis. You have to slowly walk on the blips in order for them to work. Move slow on the blips not to fast.

Bully SE : Pete's Missing Mission Beta

52
Modding Questions/Help Archives / Lua Script
« on: April 15, 2014, 10:27:52 PM »
How do I make the if PedInRectangle code happen more than once not repeating but say
Code: [Select]
if PedInRectangle then
PedSetInfiniteSprint
if PedInRectangle then
PedCreateXYZ

The code repeats itself but the lua script never lets me use me functions more than once with this code it is always one instance.

53
Bully Modding Archives / Messages Regarding my Boss Mod
« on: March 03, 2014, 09:18:05 PM »
Okay I got two new messages from xHater and it states xHater : Hi im new at bully modding.I downloaded ur boss style selector,did all like u said in the read me data.But how i can use their boss styles?i dont understand that.I can teleport myself only to all places.Not more?could u help me,btw sry for my bad english -_- im from germany.xD
ty

and from GaryHarrington : Hey your bosses mod just to show a boss fight?and we cannot do their bosses style?also i don't understand with your help... you don't give the STimeCycle ... it still sucks man ..

I seriously didn't want to reveal the private messages or anything but I don't know anything about some stupid boss style selector or whatever. I guess these members don't understand that this is a mod that spawns many differen't boss fights instead of using their styles which I really don't care about. This is really disrespectful to me not xHater but GaryHarrington stating that this mod sucks and that I didn't give a STimeCycle which is in the files. If this needs to be put in a differen't section then please do so but hopefully I don't get messages like this again.

54
Mod Releases Archive / All Scripted Boss Style Mod
« on: February 27, 2014, 08:25:21 PM »
All Scripted Boss Style Mod

http://www.bully-board.com/index.php?action=downloads;sa=view;down=167

This mod has all scripted boss styles featured in it.

55
Mod Releases Archive / Bully Boss Mod
« on: February 26, 2014, 12:45:30 AM »
Well today or tomorrow I will be releasing a Boss Style Mod for Bully for the AI. I will have the boss scripts separated so I can put the different boss music in them. They will also feature spawns of every single clique member but you will have to find them on your own. I also wanted to figure out what the Action Node was to bring the Mascots test charge to his style. I have it in the source file but it doesn't do anything.

I am going to make a video of all the boss styles and I will have each download placed on Bully Board. I will have every single boss style or mission based style for that matter. Please enjoy the mod and have fun. I know many modders probably were going to eventually release something like this anyway but I wanted to just see how it worked out.

56
Mod Showroom Archives / Bully SE : Tad Errand Beta Mod
« on: February 10, 2014, 12:22:55 AM »
Bully SE : Tad Errand Beta Mod

This is a mod that I made which is supposed to be a beta errand check it out. Tad has been found in the Greasers Tenements and the Greasers await Johnny to discover the fate of Tad. The other preppies ask for Jimmy's help to help Tad escape.

57
Modding Questions/Help Archives / My First Custom Mission
« on: November 14, 2013, 01:56:20 PM »
Well I created my first ever mission but their are a few problems. I have been using lua for about four months. The problems are that Jimmy freezes after the blips I use are loaded. I also wanted to create some custom healthbars with lua. If anyone could get back to me thanks :).

58
Introduce Yourself / Hey People!
« on: June 28, 2013, 08:07:52 PM »
Hey everyone I am Robert AKA LostInSpace. I am a newly boarding member to bully-board and I decided to say hello.

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