First, this is pretty interesting!
How was it achieved?
Second, this seems to break the BMX Park.
Hopefully it's not just me, so I'd like if you could double-check.
I decompiled the .idb files using ''fastman92 processor'', increased the draw distance value, then recompiled back to binary using ''fastman92 processor'' again.
The issue seems to be on the file ''tBMX.idb'', I decompiled the file and undo my changes, it's working now.
Link updated.
If this happens with more interiors, let me know so I can fix it.