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MissionSetup = function() AreaTransitionXYZ(0, 270, -110, 6.4000000953674) Wait(200) AreaTransitionXYZ(14,-502.2488, 318.8277, 31.4111) ChapterSet(1) PlayerSetHealth(800) PlayerSwapModel("PRH1a_Tad") ClockSet(20, 0) DATLoad("1_11X2.DAT", 2) DATInit() DisablePunishmentSystem(true) AreaDisableAllPatrolPaths() SoundPlayInteractiveStream("MS_HalloweenLow.rsm", 0.5) SoundSetMidIntensityStream("MS_HalloweenMid.rsm", 0.60000002384186) SoundSetHighIntensityStream("MS_HalloweenHigh.rsm", 1) DisablePunishmentSystem(false) AreaLoadSpecialEntities("Halloween3", true) AreaEnsureSpecialEntitiesAreCreated() PedSetActionTree(gPlayer,"/Global/Player","Act/Player.act") PedSetAITree(gPlayer,"/Global/PlayerAI","Act/PlayerAI.act") LoadAnimationGroup("1_02BYourSchool") LoadAnimationGroup("1_02_MeetWithGary") LoadAnimationGroup("1_03The Setup") LoadAnimationGroup("1_04TheSlingshot") LoadAnimationGroup("1_06ALittleHelp") LoadAnimationGroup("1_07_SaveBucky") LoadAnimationGroup("1_07_Sk8Board") LoadAnimationGroup("1_08ThatBitch") LoadAnimationGroup("1_08_MandPuke") LoadAnimationGroup("1_09_Candidate") LoadAnimationGroup("1_10Betrayal") LoadAnimationGroup("1_11B_HeBigPrank") LoadAnimationGroup("1_G1_TheDiary") LoadAnimationGroup("1_S01HatVsGall") LoadAnimationGroup("2_01LastMinuteShop") LoadAnimationGroup("2_02ComicKlepto") LoadAnimationGroup("2_05TadsHouse") LoadAnimationGroup("2_06MovieTickets") LoadAnimationGroup("2_07BeachRumble") LoadAnimationGroup("2_08WeedKiller") LoadAnimationGroup("2_4RichAreaRace") LoadAnimationGroup("2_G2CarnivalDate") LoadAnimationGroup("2_G2_GiftExchange") LoadAnimationGroup("2_R03PaperRoute") LoadAnimationGroup("2_S02CharSheets") LoadAnimationGroup("2_S04CharSheets") LoadAnimationGroup("2_S05_CooksCrush") LoadAnimationGroup("2_S06PantyRaid") LoadAnimationGroup("3_01JealousJohnny") LoadAnimationGroup("3_04WrongPtTown") LoadAnimationGroup("3_05TheTenements") LoadAnimationGroup("3_BFightJohnnyV") LoadAnimationGroup("3_G3") LoadAnimationGroup("3_R05ChemicalDeliv") LoadAnimationGroup("3_R08RaceLeague") LoadAnimationGroup("3_S03CheatinTime") LoadAnimationGroup("4_01Paparazzi") LoadAnimationGroup("4_04_FunhouseFun") LoadAnimationGroup("4_06BigGame") LoadAnimationGroup("4_B2_JockBossBattle") LoadAnimationGroup("5_01Grp") LoadAnimationGroup("5_01Rats") LoadAnimationGroup("5_02PrVandalized") LoadAnimationGroup("5_05Zoe") LoadAnimationGroup("5_09MakingAMark") LoadAnimationGroup("6B_PARA") LoadAnimationGroup("AGymLght") LoadAnimationGroup("Ambient") LoadAnimationGroup("Ambient2") LoadAnimationGroup("Ambient3") LoadAnimationGroup("ANIBBALL") LoadAnimationGroup("AniBroom") LoadAnimationGroup("AniDice") LoadAnimationGroup("AniFooty") LoadAnimationGroup("AniGlobe") LoadAnimationGroup("AnimSave") LoadAnimationGroup("AniPillo") LoadAnimationGroup("ARC3D") LoadAnimationGroup("Area_Asylum") LoadAnimationGroup("Area_Funhouse") LoadAnimationGroup("Area_GirlsDorm") LoadAnimationGroup("Area_Infirmary") LoadAnimationGroup("Area_School") LoadAnimationGroup("Area_Tenements") LoadAnimationGroup("Armor") LoadAnimationGroup("AsyBars") LoadAnimationGroup("AsyDoorB") LoadAnimationGroup("AsyDoors") LoadAnimationGroup("AsyGate") LoadAnimationGroup("AsyLever") LoadAnimationGroup("AsySwtch") LoadAnimationGroup("AtcPlank") LoadAnimationGroup("Authority") LoadAnimationGroup("BANANA") LoadAnimationGroup("barelLad") LoadAnimationGroup("BarrGate") LoadAnimationGroup("BATON") LoadAnimationGroup("BBALL_21") LoadAnimationGroup("bbgun") LoadAnimationGroup("BCatcher") LoadAnimationGroup("BdrDoorL") LoadAnimationGroup("BeardLady") LoadAnimationGroup("Bike") LoadAnimationGroup("BikeGar") LoadAnimationGroup("BoldRoll") LoadAnimationGroup("BoltCutt") LoadAnimationGroup("Boxing") LoadAnimationGroup("BoxRopes") LoadAnimationGroup("BRDoor") LoadAnimationGroup("BrkSwtch") LoadAnimationGroup("BROCKETL") LoadAnimationGroup("BRSwitch") LoadAnimationGroup("BusDoors") LoadAnimationGroup("Butcher") LoadAnimationGroup("BXPBag") LoadAnimationGroup("B_Striker") LoadAnimationGroup("CarnCurt") LoadAnimationGroup("CARNI01") LoadAnimationGroup("carnies") LoadAnimationGroup("Car_Ham") LoadAnimationGroup("Cavalier") LoadAnimationGroup("Cheer_Cool1") LoadAnimationGroup("Cheer_Cool2") LoadAnimationGroup("Cheer_Cool3") LoadAnimationGroup("Cheer_Gen1") LoadAnimationGroup("Cheer_Gen2") LoadAnimationGroup("Cheer_Gen3") LoadAnimationGroup("Cheer_Girl1") LoadAnimationGroup("Cheer_Girl2") LoadAnimationGroup("Cheer_Girl3") LoadAnimationGroup("Cheer_Girl4") LoadAnimationGroup("Cheer_Nerd1") LoadAnimationGroup("Cheer_Nerd2") LoadAnimationGroup("Cheer_Nerd3") LoadAnimationGroup("Cheer_Posh1") LoadAnimationGroup("Cheer_Posh2") LoadAnimationGroup("Cheer_Posh3") LoadAnimationGroup("Chem_Set") LoadAnimationGroup("ChLead_Idle") LoadAnimationGroup("CLadderA") LoadAnimationGroup("CnGate") LoadAnimationGroup("Coaster") LoadAnimationGroup("COPBIKE") LoadAnimationGroup("Cop_Frisk") LoadAnimationGroup("CV_Female") LoadAnimationGroup("CV_Male") LoadAnimationGroup("C_Wrestling") LoadAnimationGroup("DartBrd") LoadAnimationGroup("DartCab") LoadAnimationGroup("DodgeBall") LoadAnimationGroup("DodgeBall2") LoadAnimationGroup("DoorStr1") LoadAnimationGroup("DO_Edgar") LoadAnimationGroup("DO_Grap") LoadAnimationGroup("DO_StrikeCombo") LoadAnimationGroup("DO_Striker") LoadAnimationGroup("DRBrace") LoadAnimationGroup("Drumming") LoadAnimationGroup("DuffBag") LoadAnimationGroup("DunkBttn") LoadAnimationGroup("DunkSeat") LoadAnimationGroup("Earnest") LoadAnimationGroup("EnglishClass") LoadAnimationGroup("ErrandCrab") LoadAnimationGroup("Errand_BUS") LoadAnimationGroup("Errand_IND") LoadAnimationGroup("Errand_RIC") LoadAnimationGroup("Errand_SCH") LoadAnimationGroup("ESCDoorL") LoadAnimationGroup("ESCDoorR") LoadAnimationGroup("ExtWind") LoadAnimationGroup("FDoor") LoadAnimationGroup("FDoorB") LoadAnimationGroup("FDoorC") LoadAnimationGroup("Ferris") LoadAnimationGroup("FGhost") LoadAnimationGroup("FGoblin") LoadAnimationGroup("FlagA") LoadAnimationGroup("FLbBook") LoadAnimationGroup("FlbLader") LoadAnimationGroup("FLbPaint") LoadAnimationGroup("FLbTable") LoadAnimationGroup("FMCntrl") LoadAnimationGroup("FMDoor") LoadAnimationGroup("FMTrapDr") LoadAnimationGroup("FMTrapSw") LoadAnimationGroup("FortTell") LoadAnimationGroup("funCart") LoadAnimationGroup("funCurtn") LoadAnimationGroup("funMiner") LoadAnimationGroup("funRocks") LoadAnimationGroup("FunTeeth") LoadAnimationGroup("FXTestG") LoadAnimationGroup("F_Adult") LoadAnimationGroup("F_BULLY") LoadAnimationGroup("F_Crazy") LoadAnimationGroup("F_Douts") LoadAnimationGroup("F_Girls") LoadAnimationGroup("F_Greas") LoadAnimationGroup("F_Jocks") LoadAnimationGroup("F_Nerds") LoadAnimationGroup("F_OldPeds") LoadAnimationGroup("F_Pref") LoadAnimationGroup("F_Preps") LoadAnimationGroup("GarbCanA") LoadAnimationGroup("GatCool") LoadAnimationGroup("GEN_SOCIAL") LoadAnimationGroup("Gfight") LoadAnimationGroup("GhostDrs") LoadAnimationGroup("Gift") LoadAnimationGroup("Go_Cart") LoadAnimationGroup("Grap") LoadAnimationGroup("GymHoop") LoadAnimationGroup("GymWLad") LoadAnimationGroup("G_Grappler") LoadAnimationGroup("G_Johnny") LoadAnimationGroup("G_Striker") LoadAnimationGroup("Halloween") LoadAnimationGroup("HallWind") LoadAnimationGroup("Hang_Jock") LoadAnimationGroup("Hang_Moshing") LoadAnimationGroup("Hang_Talking") LoadAnimationGroup("Hang_Workout") LoadAnimationGroup("Hobos") LoadAnimationGroup("Hobo_Cheer") LoadAnimationGroup("HSdinger") LoadAnimationGroup("HUMIL_4-10_B") LoadAnimationGroup("HUMIL_4-10_C") LoadAnimationGroup("HUMIL_5-8F_A") LoadAnimationGroup("HUMIL_5-8F_B") LoadAnimationGroup("HUMIL_5-8V4-10") LoadAnimationGroup("HUMIL_5-8V6-1") LoadAnimationGroup("HUMIL_5-8VPLY") LoadAnimationGroup("HUMIL_5-8_A") LoadAnimationGroup("HUMIL_5-8_B") LoadAnimationGroup("HUMIL_5-8_C") LoadAnimationGroup("HUMIL_6-1V4-10") LoadAnimationGroup("HUMIL_6-1V6-1") LoadAnimationGroup("HUMIL_6-1VPLY") LoadAnimationGroup("HUMIL_6-1_A") LoadAnimationGroup("HUMIL_6-1_B") LoadAnimationGroup("HUMIL_6-1_C") LoadAnimationGroup("HUMIL_6-5V4-10") LoadAnimationGroup("HUMIL_6-5V6-1") LoadAnimationGroup("HUMIL_6-5VPLY") LoadAnimationGroup("HUMIL_6-5_A") LoadAnimationGroup("HUMIL_6-5_B") LoadAnimationGroup("HUMIL_6-5_C") LoadAnimationGroup("IDLE_AUTH_A") LoadAnimationGroup("IDLE_AUTH_B") LoadAnimationGroup("IDLE_AUTH_C") LoadAnimationGroup("IDLE_AUTH_D") LoadAnimationGroup("IDLE_BULLY_A") LoadAnimationGroup("IDLE_BULLY_B") LoadAnimationGroup("IDLE_BULLY_C") LoadAnimationGroup("IDLE_BULLY_D") LoadAnimationGroup("IDLE_CIVF_A") LoadAnimationGroup("IDLE_CIVF_B") LoadAnimationGroup("IDLE_CIVF_C") LoadAnimationGroup("IDLE_CIVM_A") LoadAnimationGroup("IDLE_CIVM_B") LoadAnimationGroup("IDLE_CIVM_C") LoadAnimationGroup("IDLE_DOUT_A") LoadAnimationGroup("IDLE_DOUT_B") LoadAnimationGroup("IDLE_DOUT_C") LoadAnimationGroup("IDLE_DOUT_D") LoadAnimationGroup("IDLE_FATG_A") LoadAnimationGroup("IDLE_FATG_B") LoadAnimationGroup("IDLE_FATG_C") LoadAnimationGroup("IDLE_FAT_A") LoadAnimationGroup("IDLE_FAT_B") LoadAnimationGroup("IDLE_FAT_C") LoadAnimationGroup("IDLE_GREAS_A") LoadAnimationGroup("IDLE_GREAS_B") LoadAnimationGroup("IDLE_GREAS_C") LoadAnimationGroup("IDLE_GREAS_D") LoadAnimationGroup("IDLE_GSF_A") LoadAnimationGroup("IDLE_GSF_B") LoadAnimationGroup("IDLE_GSF_C") LoadAnimationGroup("IDLE_GSM_A") LoadAnimationGroup("IDLE_GSM_B") LoadAnimationGroup("IDLE_GSM_C") LoadAnimationGroup("IDLE_JOCK_A") LoadAnimationGroup("IDLE_JOCK_B") LoadAnimationGroup("IDLE_JOCK_C") LoadAnimationGroup("IDLE_JOCK_D") LoadAnimationGroup("IDLE_NERD_A") LoadAnimationGroup("IDLE_NERD_B") LoadAnimationGroup("IDLE_NERD_C") LoadAnimationGroup("IDLE_NERD_D") LoadAnimationGroup("IDLE_NGIRL") LoadAnimationGroup("IDLE_PREP_A") LoadAnimationGroup("IDLE_PREP_B") LoadAnimationGroup("IDLE_PREP_C") LoadAnimationGroup("IDLE_PREP_D") LoadAnimationGroup("IDLE_SEXY_A") LoadAnimationGroup("IDLE_SEXY_B") LoadAnimationGroup("IDLE_SEXY_C") LoadAnimationGroup("INDgateC") LoadAnimationGroup("JPhoto") LoadAnimationGroup("JunkCarA") LoadAnimationGroup("JV_Asylum") LoadAnimationGroup("J_Damon") LoadAnimationGroup("J_Grappler") LoadAnimationGroup("J_Melee") LoadAnimationGroup("J_Ranged") LoadAnimationGroup("J_Striker") LoadAnimationGroup("KISS1") LoadAnimationGroup("KISS2") LoadAnimationGroup("KISS3") LoadAnimationGroup("KISS4") LoadAnimationGroup("KissAdult") LoadAnimationGroup("KISSB") LoadAnimationGroup("KISSF") LoadAnimationGroup("LckrGymA") LoadAnimationGroup("LE_Officer") LoadAnimationGroup("LE_Orderly") LoadAnimationGroup("Mermaid") LoadAnimationGroup("MG_Craps") LoadAnimationGroup("MINIBIKE") LoadAnimationGroup("MINICHEM") LoadAnimationGroup("MINIDARTS") LoadAnimationGroup("MINIDunk") LoadAnimationGroup("MINIGraf") LoadAnimationGroup("MINIHACKY") LoadAnimationGroup("MINI_Arm") LoadAnimationGroup("MINI_BallToss") LoadAnimationGroup("MINI_Lock") LoadAnimationGroup("MINI_React") LoadAnimationGroup("Miracle") LoadAnimationGroup("MOWER") LoadAnimationGroup("MPostA") LoadAnimationGroup("N2B Dishonerable") LoadAnimationGroup("Nemesis") LoadAnimationGroup("nerdBar1") LoadAnimationGroup("NIS_0_00A") LoadAnimationGroup("NIS_1_02") LoadAnimationGroup("NIS_1_02B") LoadAnimationGroup("NIS_1_03") LoadAnimationGroup("NIS_1_04") LoadAnimationGroup("NIS_1_05") LoadAnimationGroup("NIS_1_07") LoadAnimationGroup("NIS_1_08_1") LoadAnimationGroup("NIS_1_09") LoadAnimationGroup("NIS_1_11") LoadAnimationGroup("NIS_2_01") LoadAnimationGroup("NIS_2_03") LoadAnimationGroup("NIS_2_04") LoadAnimationGroup("NIS_2_06_1") LoadAnimationGroup("NIS_2_B") LoadAnimationGroup("NIS_2_S04") LoadAnimationGroup("NIS_3_01") LoadAnimationGroup("NIS_3_02") LoadAnimationGroup("NIS_3_04") LoadAnimationGroup("NIS_3_05") LoadAnimationGroup("NIS_3_06") LoadAnimationGroup("NIS_3_08") LoadAnimationGroup("NIS_3_11") LoadAnimationGroup("NIS_3_B") LoadAnimationGroup("NIS_3_G3") LoadAnimationGroup("NIS_3_R09_D") LoadAnimationGroup("NIS_3_R09_G") LoadAnimationGroup("NIS_3_R09_J") LoadAnimationGroup("NIS_3_R09_N") LoadAnimationGroup("NIS_3_R09_P") LoadAnimationGroup("NIS_3_S03") LoadAnimationGroup("NIS_3_S03_B") LoadAnimationGroup("NIS_3_S11") LoadAnimationGroup("NIS_4_01") LoadAnimationGroup("NIS_4_05") LoadAnimationGroup("NIS_4_06") LoadAnimationGroup("NIS_4_B2") LoadAnimationGroup("NIS_5_01") LoadAnimationGroup("NIS_5_02") LoadAnimationGroup("NIS_5_03") LoadAnimationGroup("NIS_5_04") LoadAnimationGroup("NIS_5_05") LoadAnimationGroup("NIS_5_07") LoadAnimationGroup("NIS_5_G5") LoadAnimationGroup("NIS_6_02") LoadAnimationGroup("NIS_6_03") LoadAnimationGroup("NLock01A") LoadAnimationGroup("NPC_Adult") LoadAnimationGroup("NPC_AggroTaunt") LoadAnimationGroup("NPC_Chat_1") LoadAnimationGroup("NPC_Chat_2") LoadAnimationGroup("NPC_Chat_F") LoadAnimationGroup("NPC_Cheering") LoadAnimationGroup("NPC_Love") LoadAnimationGroup("NPC_Mascot") LoadAnimationGroup("NPC_NeedsResolving") LoadAnimationGroup("NPC_Principal") LoadAnimationGroup("NPC_Shopping") LoadAnimationGroup("NPC_Spectator") LoadAnimationGroup("N_Ranged") LoadAnimationGroup("N_Striker") LoadAnimationGroup("N_Striker_A") LoadAnimationGroup("N_Striker_B") LoadAnimationGroup("ObsDoor") LoadAnimationGroup("OBSMotor") LoadAnimationGroup("ObsPtf_1") LoadAnimationGroup("ObsPtf_2") LoadAnimationGroup("Pageant") LoadAnimationGroup("PedCoaster") LoadAnimationGroup("Player_Tired") LoadAnimationGroup("Player_VTired") LoadAnimationGroup("POI_Booktease") LoadAnimationGroup("POI_Cafeteria") LoadAnimationGroup("POI_ChLead") LoadAnimationGroup("POI_Gen") LoadAnimationGroup("POI_Smoking") LoadAnimationGroup("POI_Telloff") LoadAnimationGroup("POI_WarmHands") LoadAnimationGroup("POI_Worker") LoadAnimationGroup("PortaPoo") LoadAnimationGroup("PrepDoor") LoadAnimationGroup("PunchBag") LoadAnimationGroup("pxHoop") LoadAnimationGroup("pxLad10M") LoadAnimationGroup("Px_Arcade") LoadAnimationGroup("Px_Bed") LoadAnimationGroup("Px_Fountain") LoadAnimationGroup("Px_Garb") LoadAnimationGroup("Px_Gen") LoadAnimationGroup("Px_Ladr") LoadAnimationGroup("Px_Rail") LoadAnimationGroup("Px_RedButton") LoadAnimationGroup("Px_Sink") LoadAnimationGroup("Px_Tlet") LoadAnimationGroup("Px_Tree") LoadAnimationGroup("P_Grappler") LoadAnimationGroup("P_Striker") LoadAnimationGroup("QPed") LoadAnimationGroup("RAT_PED") LoadAnimationGroup("Reeper") LoadAnimationGroup("RMailbox") LoadAnimationGroup("Russell") LoadAnimationGroup("Russell_PBomb") LoadAnimationGroup("Santa_Lap") LoadAnimationGroup("SAUTH_A") LoadAnimationGroup("SAUTH_F") LoadAnimationGroup("SAUTH_U") LoadAnimationGroup("SAUTH_X") LoadAnimationGroup("SBarels1") LoadAnimationGroup("SBULL_A") LoadAnimationGroup("SBULL_F") LoadAnimationGroup("SBULL_S") LoadAnimationGroup("SBULL_U") LoadAnimationGroup("SBULL_X") LoadAnimationGroup("Scaffold") LoadAnimationGroup("SCbanpil") LoadAnimationGroup("SCBell") LoadAnimationGroup("SCDoor") LoadAnimationGroup("ScGate") LoadAnimationGroup("SCgrdoor") LoadAnimationGroup("scObsDr") LoadAnimationGroup("ScoolBus") LoadAnimationGroup("SCOOTER") LoadAnimationGroup("SecDoorL") LoadAnimationGroup("SecDoorR") LoadAnimationGroup("Sedan") LoadAnimationGroup("SFAT_A") LoadAnimationGroup("SFAT_F") LoadAnimationGroup("SFAT_I") LoadAnimationGroup("SFAT_S") LoadAnimationGroup("SGEN_A") LoadAnimationGroup("SGEN_F") LoadAnimationGroup("SGEN_I") LoadAnimationGroup("SGEN_S") LoadAnimationGroup("SGIRLS") LoadAnimationGroup("SGIRL_A") LoadAnimationGroup("SGIRL_D") LoadAnimationGroup("SGIRL_F") LoadAnimationGroup("SGIRL_S") LoadAnimationGroup("SGTargB") LoadAnimationGroup("ShopBike") LoadAnimationGroup("SHUMIL_01") LoadAnimationGroup("SHWR") LoadAnimationGroup("SIAMESE") LoadAnimationGroup("Siamese2") LoadAnimationGroup("Sitting_Boys") LoadAnimationGroup("SK8Board") LoadAnimationGroup("Skateboard") LoadAnimationGroup("SkeltonMan") LoadAnimationGroup("Slingsh") LoadAnimationGroup("SNERD_A") LoadAnimationGroup("SNERD_F") LoadAnimationGroup("SNERD_I") LoadAnimationGroup("SNERD_S") LoadAnimationGroup("SNGIRLS") LoadAnimationGroup("SNGIRL_D") LoadAnimationGroup("SNGIRL_F") LoadAnimationGroup("SnowBlob") LoadAnimationGroup("SnowMND") LoadAnimationGroup("SnowWall") LoadAnimationGroup("SOLD_A") LoadAnimationGroup("SOLD_F") LoadAnimationGroup("SOLD_I") LoadAnimationGroup("SOLD_S") LoadAnimationGroup("SPLAY_A") LoadAnimationGroup("SPLAY_B") LoadAnimationGroup("SprayCan") LoadAnimationGroup("SpudG") LoadAnimationGroup("Squid") LoadAnimationGroup("StalDoor") LoadAnimationGroup("Straf_Dout") LoadAnimationGroup("Straf_Fat") LoadAnimationGroup("Straf_Female") LoadAnimationGroup("Straf_Male") LoadAnimationGroup("Straf_Nerd") LoadAnimationGroup("Straf_Prep") LoadAnimationGroup("Straf_Savage") LoadAnimationGroup("Straf_Wrest") LoadAnimationGroup("SUV") LoadAnimationGroup("TadGates") LoadAnimationGroup("TadShud") LoadAnimationGroup("TE_Female") LoadAnimationGroup("TGKFlag") LoadAnimationGroup("ToolBox") LoadAnimationGroup("TrackSW") LoadAnimationGroup("TreeFall") LoadAnimationGroup("Truck") LoadAnimationGroup("Try_Clothes") LoadAnimationGroup("TSGate") LoadAnimationGroup("UBO") LoadAnimationGroup("Umbrella") LoadAnimationGroup("VDMilo") LoadAnimationGroup("VFlytrap") LoadAnimationGroup("V_Bike") LoadAnimationGroup("V_Bike_Races") LoadAnimationGroup("V_COPBIKE") LoadAnimationGroup("V_SCOOTER") LoadAnimationGroup("WBalloon") LoadAnimationGroup("WeaponUnlock") LoadAnimationGroup("Ween_Fem") LoadAnimationGroup("WHCrane") LoadAnimationGroup("WheelBrl") LoadAnimationGroup("WPCannon") LoadAnimationGroup("WPSheldB") LoadAnimationGroup("WPShield") LoadAnimationGroup("WPTurret") LoadAnimationGroup("W_BBall") LoadAnimationGroup("W_BBallBat") LoadAnimationGroup("W_BRocket") LoadAnimationGroup("W_Camera") LoadAnimationGroup("W_CherryBomb") LoadAnimationGroup("W_CHShield") LoadAnimationGroup("W_FlashLight") LoadAnimationGroup("W_Fountain") LoadAnimationGroup("W_Itchpowder") LoadAnimationGroup("W_JBroom") LoadAnimationGroup("W_Lid") LoadAnimationGroup("W_PooBag") LoadAnimationGroup("W_PRANK") LoadAnimationGroup("W_Slingshot") LoadAnimationGroup("W_Snowball") LoadAnimationGroup("W_snowshwl") LoadAnimationGroup("W_SprayCan") LoadAnimationGroup("W_SpudGun") LoadAnimationGroup("W_Stick") LoadAnimationGroup("W_Thrown") LoadAnimationGroup("W_wtrpipe") LoadAnimationGroup("x_cas1") LoadAnimationGroup("x_cas2") LoadAnimationGroup("x_cas3") LoadAnimationGroup("x_ccane") LoadAnimationGroup("X_Chair") LoadAnimationGroup("x_cndl") LoadAnimationGroup("x_sleigh") LoadAnimationGroup("x_tedy") LoadAnimationGroup("1_07_Sk8Board") Load("Act/Conv/1_07.act") LoadActionTree("Act/Props/SBarels1.act") LoadActionTree("Act/Props/barrelLad.act") LoadActionTree("Act/Conv/1_03.act") LoadActionTree("Act/Anim/1_03_Davis.act") PedSetUniqueModelStatus(21,-1) PedSetUniqueModelStatus(22,-1) PedSetUniqueModelStatus(25,-1) PedSetUniqueModelStatus(26,-1) PedSetUniqueModelStatus(29,-1) PedSetUniqueModelStatus(22,-1) PedSetUniqueModelStatus(161,-1) PedSetUniqueModelStatus(173,-1) PedSetUniqueModelStatus(21,-1) Bully01 = PedCreateXYZ(21,-549.7865,-40.1353,31.0114) Bully02 = PedCreateXYZ(22,-520.1132, -42.4193, 40.4879)Bully03 = PedCreateXYZ(22,-541.9270,-22.1205,31.0283) Bully04 = PedCreateXYZ(24,-534.1452,-21.4380,31.0114) Bully05 = PedCreateXYZ(26,-514.2109,-17.3147,31.0114) Bully06 = PedCreateXYZ(28,-518.3836,-17.8297,31.0114) Bully07 = PedCreateXYZ(29,-512.6098,-43.0886,31.0114) Bully08 = PedCreateXYZ(21,-515.1792,-33.0313,35.4627) Bully09 = PedCreateXYZ(22,-514.3107,-35.4768,35.0111) Bully10 = PedCreateXYZ(24,-509.9862,-50.1966,35.8609) Bully11 = PedCreateXYZ(202,-550.0210,-51.9762,35.7125) Bully13 = PedCreateXYZ(26,-548.6695,-43.9495,35.7484) Bully12 = PedCreateXYZ(173,-540.9907, -32.8057, 40.4923) Bully14 = PedCreateXYZ(203,-534.1277,-32.1934,40.4900) Bully17 = PedCreateXYZ(201,-512.6098+1, -43.0886+1,31.0114+1) Bully19 = PedCreateXYZ(161, -534.1943359,-40.94366074,40.51479721) Wait(3000) TextPrintString("Rescue Parker from the Tenements before Halloween starts!", 3, 1)Wait(2000) Blip2 = BlipAddXYZ(589.3970337,-473.0499268,4.455030918,0)TextPrintString("Follow The Yellow X On the Map to Find the next Location!", 3, 2)Wait(2000)F_ErrandStart()endF_ErrandStart = function() local x,y = 583,-472 local r1 = x + 1.5 local r2 = y + 1.5 local r3 = x - 1.5 local r4 = y - 1.5 repeat Wait(0) until PedInRectangle(gPlayer,r1,r2,r3,r4) Wait(1500) PlayerSetControl(0) AreaTransitionXYZ(36, -547.0377808, -45.9171524, 31.0114212) BlipRemove(Blip2) Blip40 = BlipAddXYZ(-515.4213,-29.9185,31.0114,0) PlayerSetControl(1) PedSetPedToTypeAttitude(Bully01, 13, 0) PedSetPedToTypeAttitude(Bully02, 13, 0) PedSetPedToTypeAttitude(Bully03, 13, 0) PedSetPedToTypeAttitude(Bully04, 13, 0) PedSetPedToTypeAttitude(Bully05, 13, 0) PedSetPedToTypeAttitude(Bully06, 13, 0) PedSetPedToTypeAttitude(Bully07, 13, 0) PedSetPedToTypeAttitude(Bully08, 13, 0) PedSetPedToTypeAttitude(Bully09, 13, 0) PedSetPedToTypeAttitude(Bully10, 13, 0) PedSetPedToTypeAttitude(Bully11, 13, 0) PedSetPedToTypeAttitude(Bully13, 13, 0) PedSetPedToTypeAttitude(Bully14, 13, 0) PedSetPedToTypeAttitude(Bully17, 13, 0) PedAttackPlayer(Bully01, gPlayer,1) PedAttackPlayer(Bully02, gPlayer,1) PedAttackPlayer(Bully03, gPlayer,1) PedAttackPlayer(Bully04, gPlayer,1) PedAttackPlayer(Bully05, gPlayer,1) PedAttackPlayer(Bully06, gPlayer,1) PedAttackPlayer(Bully07, gPlayer,1) PedAttackPlayer(Bully08, gPlayer,1) PedAttackPlayer(Bully09, gPlayer,1) PedAttackPlayer(Bully10, gPlayer,1) PedAttackPlayer(Bully11, gPlayer,1) PedAttackPlayer(Bully13, gPlayer,1) PedAttackPlayer(Bully14, gPlayer,1) PedAttackPlayer(Bully17, gPlayer,1) F_BulliesConfrintation01()endF_BulliesConfrintation01 = function() local x,y = -515,-29 local r1 = x + 3.5 local r2 = y + 3.5 local r3 = x - 3.5 local r4 = y - 3.5 repeat Wait(0) until PedInRectangle(gPlayer,r1,r2,r3,r4) PedClearAllWeapons(gPlayer) PedSetWeapon(gPlayer,-1) BlipRemove(Blip40) TextPrintString("Head upstairs", 4, 1) Blip47 = BlipAddXYZ(-541.2206,-35.5556,35.7359,0) F_SuperVanceBossFight()endF_SuperVanceBossFight = function() local x,y = -541,-35 local r1 = x + 3.5 local r2 = y + 3.5 local r3 = x - 3.5 local r4 = y - 3.5 repeat Wait(0) until PedInRectangle(gPlayer,r1,r2,r3,r4)BlipRemove(Blip47) PedSetDamageTakenMultiplier(Bully12, 3, 0.5) PedSetDamageTakenMultiplier(Bully12, 0, 0.5) PlayerSocialDisableActionAgainstPed(Bully12, 35, true) PlayerSocialDisableActionAgainstPed(Bully12, 23, true) PlayerSocialDisableActionAgainstPed(Bully12, 30, true) PlayerSocialDisableActionAgainstPed(Bully12, 29, true) PlayerSocialDisableActionAgainstPed(Bully12, 28, true) PedSetStationary(Bully12,false) PedSetInvulnerable(Bully12,false) CameraReset() CameraSetWidescreen(false) TextPrintString("Defeat Super Pirate Vance", 4, 1) gEthanBlip = AddBlipForChar(Bully12, 2, 26, 4) PedAttackPlayer(Bully12, gPlayer,1) PedSetPedToTypeAttitude(Bully12, 13, 0) PedSetHealth(Bully12, 575) PedSetInfiniteSprint(Bully12, true) PedShowHealthBar(Bully12, true, "N_Vance", true) CreateThread("main2") ParkerWeen = PedCreateXYZ(163,-540.9707, -38.6303, 40.5263) Blip103 = BlipAddXYZ(-534.1943359,-40.94366074,40.51479721,0) F_SuperLuckyBossFight()endF_EthanBossStyle = function()Wait(2000)PlayerSetControl(0)PedSetActionNode(Bully12, "/Global/P_Bif/Offense/Short/Strikes/LightAttacks/JAB/Cross", "Act/anim/P_Bif.act")SoundPlayScriptedSpeechEvent(Bully12, "FIGHT", 0, "large")Wait(2000)PlayerSetControl(1)PedSetActionNode(Bully12, "/Global/BOSS_Darby/Offense/Short/Grapples/HeavyAttacks/Catch_Throw", "Act/anim/BOSS_Darby.act")SoundPlayScriptedSpeechEvent(Bully12, "FIGHT", 0, "large")Wait(2000)PlayerSetControl(0)PedSetActionNode(Bully12, "/Global/G_Striker_A/Offense/Short/Strikes/HeavyAttacks/HeavyKnee", "Act/anim/G_Striker_A.act")SoundPlayScriptedSpeechEvent(Bully12, "FIGHT", 0, "large")Wait(2000)PlayerSetControl(1)PedSetActionNode(Bully12, "/Global/P_Striker_A/Defense/Evade/EvadeCounter/LightAttacks/EvadeBackPunch", "act/anim/P_Striker_A.act")SoundPlayScriptedSpeechEvent(Bully12, "FIGHT", 0, "large")Wait(2000)PedSetActionNode(Bully12, "/Global/G_Grappler_A/Offense/Short/Strikes/LightAttacks", "Act/anim/G_Grappler_A.act")SoundPlayScriptedSpeechEvent(Bully12, "FIGHT", 0, "large")Wait(2000)PedSetActionNode(Bully12, "/Global/G_Grappler_A/Offense/Short/Strikes/HeavyAttacks/RightHook/Uppercut", "Act/anim/G_Grappler_A.act")SoundPlayScriptedSpeechEvent(Bully12, "FIGHT", 0, "large")Wait(2600)PedSetActionNode(Bully12, "/Global/G_Ranged_A/Offense/Short/Strikes/LightAttacks/RightHook/HeavyKnee", "Act/anim/G_Ranged_A.act")SoundPlayScriptedSpeechEvent(Bully12, "FIGHT", 0, "large")Wait(2600)PedSetActionNode(Bully12, "/Global/G_Ranged_A/Offense/Medium/Strikes/HeavyAttacks/HeavyKnee", "Act/anim/G_Ranged_A.act")SoundPlayScriptedSpeechEvent(Bully12, "FIGHT", 0, "large")Wait(2600)PedSetActionNode(Bully12, "/Global/Nemesis/Offense/Medium/Strikes", "Act/anim/Nemesis.act")SoundPlayScriptedSpeechEvent(Bully12, "FIGHT", 0, "large")Wait(2600)PedSetActionNode(Bully12, "/Global/Nemesis/Offense/Medium/Strikes/LightAttacks/OverHandR/HeavyAttacks/Knee", "Act/anim/Nemesis.act")SoundPlayScriptedSpeechEvent(Bully12, "FIGHT", 0, "large")Wait(2600)PlayerSetControl(0)PedSetActionNode(Bully12, "/Global/Nemesis/Offense/Medium/Strikes/HeavyAttacks/JackieKick","Act/Anim/Nemesis.act")SoundPlayScriptedSpeechEvent(Bully12, "FIGHT", 0, "large")Wait(2600)PlayerSetControl(1)PedSetActionNode(Bully12, "/Global/J_Striker_A/Offense/Short/Strikes/LightAttacks/JAB/Elbow/HeavyAttacks/Uppercut", "Act/anim/J_Striker_A.act" )SoundPlayScriptedSpeechEvent(Bully12, "FIGHT", 0, "large")endF_EthanKnockedOut = function() if PedIsDead(Bully12) and l_1_7 == false then l_1_7 = true PedDelete(Bully12) end if PedIsDead(Bully12) and l_1_7 == false then l_1_7 = true PedDelete(Bully12) endendF_SuperLuckyBossFight = function() local x,y = -534,-40 local r1 = x + 3.5 local r2 = y + 3.5 local r3 = x - 3.5 local r4 = y - 3.5 repeat Wait(0) until PedInRectangle(gPlayer,r1,r2,r3,r4) BlipRemove(Blip103) TextPrintString("Defeat Super Lucky", 4, 1) PedAttackPlayer(Bully19, gPlayer,2) PedSetHealth(Bully19, 1600) PedShowHealthBar(Bully19, true, "N_Lucky", true) bHealthBarShown = true PedSetActionTree(Bully19, "/Global/Russell_102", "Act/Anim/Russell_102.act") PedSetPedToTypeAttitude(Bully19, 13, 0) PedSetInfiniteSprint(Bully19, true) gDavisBlip = AddBlipForChar(Bully19, 2, 1, 4) PedLockTarget(Bully19, gPlayer, 3) PlayerSetControl(1) PedSetDamageTakenMultiplier(Bully19, 3, 0.5) PedSetDamageTakenMultiplier(Bully19, 0, 0.5) PlayerSocialDisableActionAgainstPed(Bully19, 35, true) PlayerSocialDisableActionAgainstPed(Bully19, 23, true) PlayerSocialDisableActionAgainstPed(Bully19, 30, true) PlayerSocialDisableActionAgainstPed(Bully19, 29, true) PlayerSocialDisableActionAgainstPed(Bully19, 28, true) PlayerSetHealth(2000) CreateThread("main8") PedSetInvulnerable(Bully19,false)endBossDefeated = function()if PedIsDead(Bully19) thenTextPrintString("Errand Complete",4,1)Wait(3000)SoundPlayMissionEndMusic(true, 8) MissionSucceed(true, false, false)CameraSetWidescreen(true) Wait(4000)CameraFade(500, 0)AreaTransitionXYZ(14, -501.4, 316.11, 31.5)Wait(500)CameraAllowChange(true)SoundSetAudioFocusPlayer()CameraReturnToPlayer()CameraReset()CameraSetWidescreen(false) PlayerSetHealth(800) PlayerSwapModel("PRH1a_Tad") PedSetActionTree(gPlayer,"/Global/Player","Act/Player.act") PedSetAITree(gPlayer,"/Global/PlayerAI","Act/PlayerAI.act")PlayerSetControl(1)endendF_PlayerFail = function()if PedIsDead(gPlayer) then SoundPlayMissionEndMusic(true, 6) MissionFail(true, false, false)Wait(4000)CameraSetWidescreen(true) CameraFade(700, 0)AreaTransitionXYZ(14, -501.4, 316.11, 31.5)Wait(500)CameraAllowChange(true)SoundSetAudioFocusPlayer()CameraReturnToPlayer()CameraReset()CameraSetWidescreen(false)PedSetActionTree(gPlayer,"/Global/Player","Act/Player.act")PedSetAITree(gPlayer,"/Global/PlayerAI","Act/PlayerAI.act")PlayerSetControl(1)endendF_DavisBossStyle = function()PlayerSetControl(0)Wait(1000)PedSetActionNode(Bully19, "/Global/Nemesis/Offense/Short/Strikes", "Act/anim/Nemesis.act")SoundPlayScriptedSpeechEvent(Bully19, "FIGHT", 0, "large")PlayerSetControl(1)Wait(1000)PedSetActionNode(Bully19, "/Global/J_Melee_A/Offense/Short","act/anim/J_Melee_A.act")SoundPlayScriptedSpeechEvent(Bully19, "FIGHT", 0, "large")Wait(1000)PedSetActionNode(Bully19, "/Global/Russell_102/Offense/Short/Medium/RisingAttacks", "act/anim/Russell_102.act")SoundPlayScriptedSpeechEvent(Bully19, "FIGHT", 0, "large")Wait(1000)PedSetActionNode(Bully19, "/Global/1_03_Davis/Offense/Short/Strikes/HeavyAttacks/SwingPunch/SwingPunch_R", "act/anim/1_03_Davis.act")SoundPlayScriptedSpeechEvent(Bully19, "FIGHT", 0, "large")Wait(1000)PedSetActionNode(Bully19, "/Global/BOSS_Russell/Offense/Short", "Act/anim/BOSS_Russell.act")SoundPlayScriptedSpeechEvent(Bully19, "FIGHT", 0, "large")Wait(2000)PedSetActionNode(Bully19, "/Global/BOSS_Russell/Offense/Medium/Strikes/HeavyAttacks", "Act/anim/BOSS_Russell.act")SoundPlayScriptedSpeechEvent(Bully19, "FIGHT", 0, "large")Wait(2000)PedSetActionNode(Bully19, "/Global/P_Grappler_A/Offense/Medium/Strikes/Kick/TauntKick", "act/anim/P_Grappler_A.act")SoundPlayScriptedSpeechEvent(Bully19, "FIGHT", 0, "large")PlayerSetControl(0)Wait(2000)PedSetActionNode(Bully19, "/Global/P_Bif/Offense/Special/HeavyAttacks", "act/anim/P_Bif.act" )SoundPlayScriptedSpeechEvent(Bully19, "FIGHT", 0, "large")PlayerSetControl(1)Wait(2000)PedSetActionNode(Bully19, "/Global/J_Melee_A/Offense/Short/Strikes/LightAttacks/RightHand/LeftHand", "act/anim/J_Melee_A.act" )SoundPlayScriptedSpeechEvent(Bully19, "FIGHT", 0, "large")Wait(1000)PedSetActionNode(Bully19, "/Global/P_Bif/Offense/Short/Strikes/LightAttacks/JAB/Cross", "Act/anim/P_Bif.act")SoundPlayScriptedSpeechEvent(Bully19, "FIGHT", 0, "large")Wait(1000)PedSetActionNode(Bully19, "/Global/J_Grappler_A/Offense/Medium/Strikes/HeavyAttacks/RightPunch/Axehandle", "act/anim/J_Grappler_A.act" )SoundPlayScriptedSpeechEvent(Bully19, "FIGHT", 0, "large")Wait(1000)PedSetActionNode(Bully19, "/Global/J_Mascot/Offense/Medium/Strikes/LightAttacks/WindMill_R/WindMill_L/HeavyAttacks/SwingPunch_R", "act/anim/J_Mascot.act")SoundPlayScriptedSpeechEvent(Bully19, "FIGHT", 0, "large")Wait(1000)endF_DavisKnockedOut = function() if PedIsDead(Bully19) and l_2_9 == false then l_2_9 = true PedDelete(Bully19) SoundPlayInteractiveStream("MS_RunningLow02.rsm", 0.5) SoundSetMidIntensityStream("MS_RunningMid.rsm", 0.60000002384186) SoundSetHighIntensityStream("MS_SearchingHigh.rsm", 0.60000002384186) PedRecruitAlly(gPlayer, ParkerWeen)TextPrintString("Errand Completed!", 4, 1) end if PedIsDead(Bully19) and l_2_9 == false then l_2_9 = true PedDelete(Bully19) SoundPlayInteractiveStream("MS_RunningLow02.rsm", 0.5) SoundSetMidIntensityStream("MS_RunningMid.rsm", 0.60000002384186) SoundSetHighIntensityStream("MS_SearchingHigh.rsm", 0.60000002384186) PedRecruitAlly(gPlayer, ParkerWeen)TextPrintString("Errand Completed", 4, 1)endendmain2 = function()repeatF_EthanBossStyle()Wait(0)until not PedIsValid(Bully12) or PedIsDead(Bully12) or PedGetHealth(Bully12) < 1endmain8 = function()repeatF_DavisBossStyle()Wait(0)until not PedIsValid(Bully19) or PedIsDead(Bully19) or PedGetHealth(Bully19) < 1endmain = function()repeatF_EthanKnockedOut()F_DavisKnockedOut()F_PlayerFail()F_DavisKnockedOut()Wait(0)until not Aliveend
main = function()Wait(0)until not Aliveend
I'm sorry to sound rude but did you even test this before posting?Quotemain = function()Wait(0)until not AliveendYou forgot the repeat part of the until.Edit: Also, you can't run! I guess I'll just WALK all the way to the fucking tenements.Edit2: "Defeat Ethan", Vance's healthbar shows up and his model.
whY DID YOU SET THE HEALTH SO LOW!?
Hmm so you're saying an errand doesn't need a purpose?Hey Jimmy, go set this bag of poop on top of the tip of the sunken pirate ship.Why?Because.makes sense m8hell that was a golden idea actually...
Quote from: Unknownsoldier on November 01, 2015, 12:26:25 AMwhY DID YOU SET THE HEALTH SO LOW!?I fixed everything just check up top.