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Author Topic: Not another selector  (Read 91090 times)

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Offline AfterLife

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Re: Not another selector
« Reply #45 on: April 20, 2015, 06:51:07 PM »
Updated the mod! Make sure to check the original post m8s!  :cool:
W.O.W

Offline Enderman

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Re: Not another selector
« Reply #46 on: April 20, 2015, 07:40:13 PM »
Cool mod great job m8 IGN 10/10  :D

Offline BloodChuckZ

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Re: Not another selector
« Reply #47 on: April 21, 2015, 12:27:10 AM »


Even better.

Offline Enderman

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Re: Not another selector
« Reply #48 on: April 21, 2015, 06:19:14 AM »
wow this mod is terrible you cant even look down
reported
Who are you? Why you tell this is a terrible mod i'd think is awesome

Offline AfterLife

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Re: Not another selector
« Reply #49 on: April 21, 2015, 06:39:16 AM »
wow this mod is terrible you cant even look down
reported
Who are you? Why you tell this is a terrible mod i'd think is awesome
I will admit that this is mod is actually really good, it's better than anything we done.

Offline boyser

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Re: Not another selector
« Reply #50 on: April 21, 2015, 11:49:37 AM »
What's the node 4 the dizzy headbutt if you don't mind releasing it?

Offline Димитрије Милошевић

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Re: Not another selector
« Reply #51 on: April 21, 2015, 12:15:04 PM »
wow this mod is terrible you cant even look down
reported
Who are you? Why you tell this is a terrible mod i'd think is awesome
Sarcasm.

deadpoolXYZ

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Re: Not another selector
« Reply #52 on: April 21, 2015, 01:08:48 PM »
Even better.

Thx m8.

What's the node 4 the dizzy headbutt if you don't mind releasing it?

I never found the complete node, I just triggered it.
« Last Edit: April 21, 2015, 02:53:18 PM by The Dream Is Dead »

Offline boyser

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Re: Not another selector
« Reply #53 on: April 21, 2015, 03:07:56 PM »
How did you trigger it?

Offline AfterLife

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Re: Not another selector
« Reply #54 on: April 21, 2015, 06:50:40 PM »
How did you trigger it?
Exploiting the mission, which I don't know what function he used to trigger the mission codes.

Offline boyser

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Re: Not another selector
« Reply #55 on: April 21, 2015, 11:34:01 PM »
I know what he did but i don't know how he did it

Offline GaryHarrington

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Re: Not another selector
« Reply #56 on: April 26, 2015, 04:05:14 AM »
Now I Got it ... the reasons why prep sometime use uppercut or not...

They usually use uppercut when their position were beside or behind their enemy otherwise they won't use it except the single uppercut

also deadpool could you fix P_Bif ? Ge Always Bugged when i play as him(move forward while strafing no where and can't lock on)until 2 o'clock -_- the other ped sheldom getting bugged like this

Offline Sanic

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Re: Not another selector
« Reply #57 on: April 26, 2015, 04:49:05 AM »
This mod don´t work for me whenever i start bully nothing happens i pressed Left and right task and put it on the scripts folder did i forgot something?
Would be very pleased if you help me ^^
Thanks

deadpoolXYZ

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Re: Not another selector
« Reply #58 on: April 26, 2015, 10:17:51 AM »
Now I Got it ... the reasons why prep sometime use uppercut or not...

They usually use uppercut when their position were beside or behind their enemy otherwise they won't use it except the single uppercut

also deadpool could you fix P_Bif ? Ge Always Bugged when i play as him(move forward while strafing no where and can't lock on)until 2 o'clock -_- the other ped sheldom getting bugged like this

The reason why you can use the finishing cross is because I programmed the style that way.

Example:
Code: [Select]
ExecuteActionNode(gPlayer, "/Global/P_Striker_A/Offense/Short/Strikes/LightAttacks/JAB", "act/anim/P_Striker_A.act")
while PedIsPlaying(gPlayer, "/Global/P_Striker_A/Offense/Short/Strikes/LightAttacks/JAB", "act/anim/P_Striker_A.act") do
Wait(0)
end
while PedIsPlaying(gPlayer, "/Global/P_Striker_A/Offense/Short/Strikes/LightAttacks/JAB/Cross", "act/anim/P_Striker_A.act") do
Wait(0)
end
while PedIsPlaying(gPlayer, "/Global/P_Striker_A/Offense/Short/Strikes/LightAttacks/LeftHook", "act/anim/P_Striker_A.act") do
Wait(0)
end
local RandomNumber = math.random(1,2)
local RandomNumber = 1
if RandomNumber == 1 then
PedSetActionNode(gPlayer, "/Global/P_Striker_A/Offense/Short/Strikes/LightAttacks/LeftHook/FinishingCross", "act/anim/P_Striker_A.act")
else
PedSetActionNode(gPlayer, "/Global/P_Striker_A/Offense/Short/Strikes/HeavyAttacks/Uppercut", "act/anim/P_Striker_A.act")
end

If you tried to use that combo without the code I showed you then you would always use the uppercut as the finisher.

Anyways nice discovery since it's weird that it only works if you are in front of your opponent... that shouldn't happen.

P_Bif is one of the most bugged fighting styles... I'm still trying to make it work without any flaws. I have experienced that bug where he walks no where and I think I know how to fix it.

Btw what happened with sheldon? His fighting style is one of the most functional.

This mod don´t work for me whenever i start bully nothing happens i pressed Left and right task and put it on the scripts folder did i forgot something?
Would be very pleased if you help me ^^
Thanks

Replace scripts.img and scripts.dir in your scripts folder and then start the game. If the "Not another selector" red text appears then the mod works. Maybe you changed the controls in your game... I made sure that the version of the mod I uploaded works.
« Last Edit: April 26, 2015, 11:54:41 AM by The Dream Is Dead »

Offline GaryHarrington

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Re: Not another selector
« Reply #59 on: April 26, 2015, 08:15:35 PM »
i tested it to a ped and a punchbag, it also worked with another prep sometime

also when a ped get mounted the player would always use uppercut instead of a finisher combo

i said sheldom sir not sheldon
« Last Edit: April 26, 2015, 08:17:27 PM by GaryHarrington »