As the title says, this is another version of what people can call a "ped selector", but with a few tweaks and other features.
What you can do:
-Turn into any student in any outfit (disabled adults for now).
-Use all the fighting moves from each fighting style (except p_striker_a evades and do_edgar evade)
-Strafe, each fighting style with their respective animation. Also validated the strafe so you can only use it when you are in a neutral state (standing, not attacking, not blocking, not being hit)
-Block incoming attacks and grapple other peds without having to change to the player fighting style (again, each fighting style with their respective block)
-Hold and use weapons without accidentally performing a fighting style strafe, ending up in not being able to use the weapons unless you select them again.
What you can't do:
-Look down while strafing. (inb4 th1s m0d zuks as$ becuz n0 l0ok d0wn)
-Talk and interact with your ped's voice and quotes.
Controls: previous and next task to navigate, look behind to choose ped and look behind + crouch to choose the winter version of that ped.
Move list:
Notes:
-Some combos require you to press different keys than the binded one to use the follow ups. For example with Q you can use gary's jab
but if you want to continue the combo you have to keep pressing Alt because it was programmed that way in the game.
- EX means that the fighting move can only be used in the Extra moves version.
Keys for reference:
Alt: Run
Shift: Melee attack
Q: Zoom out
C: Crouch
R: Grapple
Spacebar: Jump
Universal grapple moves (Only when grappling):
Q: cross punch (P_Grappler, J_Melee and Nemesis only)
C + Shift (hold): Gut punch (B_Striker, BOSS_Russell, P_Grappler, J_Melee and Nemesis only)
Shift (hold): Knee strike (P_Grappler, J_Melee and Nemesis only)
GS_Male_A (Constantinos, Ivan, Gordon, Trevor, Lance, Pete, Sheldon and Pedro):
Alt: 2 sloppy punches combo
Shift: Shove
GS_Female_A (Beatrice, Pinky, Lola, Mandy, Zoe, Angie, Chirsty, Eunice, Karen, Melody and Gloria)
Alt: Slap
Shift: Groin knee
GS_Fat_A (Ray):
Shift: Shove
Nemesis (Gary):
Alt: 3 punches combo
Shift: 2 heavy punches combo
Alt + Shift: Jackie kick
Q (locking): Jab, strong punch, knee combo
C: Gut punch, knee combo
R: Grapple attempt
Spacebar: Teleport Gary and locked ped to the scaffolds.
Q (not locking): Gary special grapple (EX)
B_Striker_A (Davis, Wade, Ethan, Tom, Troy and Trent):
Alt: Windmill punches combo
Shift (after Alt only): Swing punch/Gut kick finisher
Shift: Swing punch
Q: Gut kick
R: Grapple attempt
Shift (while mounting): bullies spit (1 hit ko)
BOSS_Russell (Russell):
Alt: Heavy punch
Shift: Unblockable double axehandle
Alt + Shift: Chest counter
Q: Overhand
C: Stomp
R (not locking): Running headbutt
R (locking): Berserk chase
R + Shift: Grapple attempt
Spacebar: Taunt
Spacebar + C: Switch fighting stance (unused stance) (EX)
Q (while grappling): Powerbomb
Shift (while mounting): bullies spit (1 hit ko)
P_Striker_A (Tad, Gord and boxing version of preppies):
Alt (not locking): 3 hit combo, uppercut finisher
Alt (locking): 3 hit combo, cross punch finisher
Shift: Uppercut
Alt + Shift: shoulder barge, punch combo
Q: Punch, cross punch/uppercut
C: Evade back (not yet)
Spacebar: Evade counter (not yet)
P_Striker_B (Parker and Justin):
Alt: Jab, rib punch
Shift (after Alt): Rib punch finisher
Shift: Unblockable charged punch
Alt + Shift: Rib punch finisher
Q: Heavy punch/5 hit combo
C: Crouch evade
Spacebar: Crouching move forward
P_Grappler_A (Chad and Bryce):
Alt: Head jab, body jab
Shift: Unblockable charged punch
Alt + Shift: 2 heavy punches combo
Q: Taunt kick
C: Crouch evade
R: Grapple attempt
R + Alt: Running tackle
P_Bif (Bif):
Alt: 2 punches combo
Shift: Left charged hook
Alt + Shift: Straight punch
Q: Gut punch
C + Alt: Crouch evade
C + Shift: Left evade
C + R: Right evade
R: Right charged hook
Spacebar: Left/right charged punch
BOSS_Darby (Derby):
Alt: P_Striker_B combo + P_Grappler_A hopback
Shift (after Alt): P_Striker_B finisher + P_Grappler_A hopback
Shift: Unblockable charged punch
Alt + Shift: P_Striker_B finisher + P_Grappler_A hopback
Q: Left/right charged punch (same as P_Bif)
Q + Alt: First 2 punches from P_Striker_A combo
Q + Shift: Last 2 punches from P_Striker_A combo
C + Alt: Crouch evade
C + Shift: Left evade
C + R: Right evade
R: 5 hit combo, heavy punch
Spacebar: Crouching move forward
Spacebar + C (hold both keys until the attack connects): Chasing uppercut (EX)
G_Striker_A (Peanut, Lucky and Ricky):
Alt: 3 punches combo
Shift: Knee strike
Alt + Shift: Right roundhouse
Q: Hopkick
C: Ground punch
R: Grabknees
G_Melee_A (Lefty and Vance):
Alt: 3 punches combo (slower version of G_Striker)
Shift: Sloppy kick
Alt + Shift: Left roundhouse
Q: Dash punch (sometimes left roundhouse instead)
C: Ground punch
R: Grapple attempt
R (while grappling): Knee, cross punch
Spacebar (while grappling): Melee takedown
G_Grappler_A (Hal and Norton):
Alt: heavy punch, uppercut combo
Shift: Boot kick
R: Grappler attempt
R + Alt: Running tackle
Shift (while grappling): Bearhug
3_05_Norton (Norton)
Alt: Side hammer swing
Shift: Upper hammer swing
Spacebar: Twister hammer swing
G_Johnny (Johnny):
Alt: G_Striker_A punches combo/G_Johnny punches combo
Shift: Sloppy kick (sometimes right roundhouse instead)
Alt + Shift: Right roundhouse
Q: Haymaker grab
Q + Alt: Dash punch (sometimes left roundhouse instead)
Q + Shift: Left roundhouse
C: Punch, heavy punch, overhead kick
R: Grabknees
Spacebar: Switch fighting stance (beta stance)
Spacebar + C: Tornado kick (EX)
N_Striker_A (Melvin and Fatty):
Alt: 2 nerd punches combo
Shift: fat slap, shoulder barge combo
N_Striker_B (Algernon):
Alt: 2 nerd punches combo
Shift: Flail
N_Ranged_A (Bucky, Donald, Cornelius, Thad):
Alt: 2 nerd punches combo
Shift: Trip attack
Q: Flail
N_Earnest (Earnest):
Alt: 2 nerd punches combo
Shift: Trip attack
Q: Flail
C: Throw dynamites
Shoot weapon: Spudgun triple shot
Spacebar: Manual/Randomized dynamites throw switch (EX)
J_Striker_A (Damon, Dan and Kirby):
Alt: jab, elbow combo
Shift (after Alt): heavy punch finisher
Shift: Jumping tackle
J_Melee_A (Bo and Casey):
Alt: 2 punches combo
Shift: Charged straight punch (doesn't deal damage... GG rockstar)
Q: Grapple attempt
R: Unblockable shoulder barge
J_Grappler_A (Juri and Luis):
Shift: Gut punch, double axehandle combo
R: Grapple attempt
R + Alt: Running tackle
Shift (while grappling): Back breaker
Q (while grappling): Body slam
J_Ted (Ted):
Alt: jab, elbow
Shift (after Alt): heavy punch finisher
Shift: Jumping tackle
Q: Evade projectile (must be triggered like the block)
J_Mascot (Mascot):
Alt: Windmill punches combo, Swing punch finisher
Shift: Groin kick
Q: Dizzy headbutt (EX)
C: Dancing (4 random dance animations)
R: Running headbutt
DO_Striker_A (Leon, Duncan, Otto, Omar):
Alt: Jab, knee
Shift (after Alt): Double axehandle finisher
Shift: Lariat
DO_Grappler_A (Henry aka Clint, Jerry and Gurney):
Alt: Jab, knee
Shift (after Alt): Double axehandle finisher
R: Bite attack
R + Alt: Running tackle
Shift (while mounting): Ground headbutt
DO_Edgar (Edgar):
Alt: Jab, knee
Shift (after Alt): Double axehandle finisher
Shift: Lariat
Q (with pipe): Charged running attack (EX)
A video showing some of the features:
Bully SE: Random test
I have updated the mod adding some missing moves and fixing some bugs. This can be called a V2 or some shit like that.
- Improved the menu so it's easier to choose a ped.
- I specified the outfit name next to the ped's name in the menu.
- Now you can choose the winter outfits with X + C.
- Added Russell's warcry from his boss mission and you can switch between his default boss stance and unused boss stance.
- Added Derby's chasing uppercut from his boss mission. Also I coded it so when you uppercut someone, that ped will perform the animation where he touches his chin, just like Jimmy did in the boss mission.
- Added Johnny's tornado kick and the ability to switch between the G_Striker_A fighting stance and his beta fighting stance (found in "This is your school" and "Wrong part of town").
- Added The Mascot's dizzy headbutt from his boss mission.
- Fixed a bug where if you were being grappled you could still use grapple attacks against that ped, such as the bearhug.
- Fixed a bug where you could perform standing grapple attacks while mounting your opponent and the same vice versa.
- Updated the moves list
Showing new features:
Bully SE: Not another selector V2
Hi again m8s! I felt like making another version because there were still some missing things.
- I added Russell's warcry in the previous version... now I added his boss fight quotes during certain fighting moves.
- You can switch between grappler and sledgehammer mode with Norton. I also enabled his sledgehammer swing grunts from his boss mission (similar to Russell's warcry).
- You can use Earnest's unique spudgun shooting style and throw his dynamites, each time saying a different quote from his boss mission. Made a switch between manual and randomized throwing style while using his dynamites.
- You can switch between striker and pipe mode with Edgar, who has his charged pipe running attack from his boss fight. If you fight near a dropped pipe then the pipe sound effects work.
- Now Gary has one of the most requested fighting moves... Gary special grapple!!! I coded it so you can ONLY use it in the scaffolds area so you don't f#ck up your game.
- Uploaded 2 versions of the mod. Version 1 has the extra fighting moves and other features but you have to wait for the mission script to load (which takes 3 seconds) each time you change to a specific ped (Russell, Derby, Norton, Johnny, Earnest, The Mascot, Edgar and Gary).
- Updated the moves list so you know which are the extra moves. These moves can't be used in the normal version.
Showing new features (again
):
Bully SE: Not another selector V3Updated download (now only scripts.img and scripts.dir):
www.mediafire.com/download/zkevyp69k08j2ih/Not+another+selector+V3.rarSpecial thanks to DaBoss for some resources.