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Author Topic: [WIP] Bully Multiplayer  (Read 396080 times)

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Offline DahCobra33

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Re: [WIP] Bully Multiplayer
« Reply #360 on: February 28, 2015, 09:49:06 PM »
Am I the only one around here who is interested in Bully-MP updates and a possible release?
Wait...Was this a BMP news topic? I thought we discussed about ratting...
Yes,I am willing to hear about it as well :)

Offline SWEGTA

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Re: [WIP] Bully Multiplayer
« Reply #361 on: February 28, 2015, 11:23:41 PM »
p3ti has posted updates and screenshots in the past and will probably do so more.

Offline ahmad_nofal

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Re: [WIP] Bully Multiplayer
« Reply #362 on: March 01, 2015, 08:05:08 AM »
p3ti has posted updates and screenshots in the past and will probably do so more.
all i know is that p3ti is a beta tester at gta SAMP too

Offline SWEGTA

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Re: [WIP] Bully Multiplayer
« Reply #363 on: March 01, 2015, 01:09:59 PM »
Yeah. He's pretty tight with the GTA Modding/Mutliplayer community.

Offline ahmad_nofal

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Re: [WIP] Bully Multiplayer
« Reply #364 on: March 01, 2015, 02:16:53 PM »
yeah i am a member on GTA SAMP forum too :)

Offline Unknownsoldier

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Re: [WIP] Bully Multiplayer
« Reply #365 on: March 01, 2015, 02:17:46 PM »
m8..

That is not ratting, that is sharing what you said. if you said like "don't say this to anyone" then it would be ratting. lolz.  kden i will never "rat" you out anymore.
k m888




p3ti has posted updates and screenshots in the past and will probably do so more.
But will the clock be the same time for all the players? And this was probably answered, but I didn't read it. If you do a lua command, lets say PedSetHealth(gPlayer, 500), wont that just effect all the players?

Offline SWEGTA

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Re: [WIP] Bully Multiplayer
« Reply #366 on: March 01, 2015, 04:19:22 PM »
Not sure how it's all done, but when there is a will, there is a way.
I'm sure it'll all work out.

Offline DahCobra33

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Re: [WIP] Bully Multiplayer
« Reply #367 on: March 02, 2015, 04:17:52 AM »
Why not just removing it?

Offline Mick3Mouse

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Re: [WIP] Bully Multiplayer
« Reply #368 on: March 02, 2015, 04:36:42 AM »
Removing what?

Offline DahCobra33

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Re: [WIP] Bully Multiplayer
« Reply #369 on: March 02, 2015, 05:00:03 AM »
^ The clock...

Offline Mick3Mouse

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Re: [WIP] Bully Multiplayer
« Reply #370 on: March 02, 2015, 10:09:03 AM »
^ The cock...

Okay...( ͡° ͜ʖ ͡°)

Offline SWEGTA

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Re: [WIP] Bully Multiplayer
« Reply #371 on: March 02, 2015, 10:47:24 AM »
It feels like spamming this thread just wastes the developers time. They have been working very hard since the get-go and are trying to provide all of us with this huge project for free, and we spam their thread with unnecessary crap?

I know you guys are just having fun, but I don't think this is what the devs had in mind when they made a thread in the modding section.
I doubt that they'll be interested in posting here if we just overlook the thing they're working hard on.

Offline DahCobra33

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Re: [WIP] Bully Multiplayer
« Reply #372 on: March 02, 2015, 05:18:02 PM »
I was actually serious about the clock removal...It would make everything easier

Offline BloodChuckZ

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Re: [WIP] Bully Multiplayer
« Reply #373 on: March 02, 2015, 05:44:31 PM »
Yeah, but then it would always be daytime, such a drag.
I'm hoping they could eliminate the sleep thing altogether, and stay up during the nighttime hours.

Offline DahCobra33

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Re: [WIP] Bully Multiplayer
« Reply #374 on: March 03, 2015, 01:18:04 AM »
Hmmm didn't think of that before...Well, for every problem there is a solution