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Author Topic: [WIP] Bully Multiplayer  (Read 395904 times)

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Offline johnny1248

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Re: [WIP] Bully Multiplayer
« Reply #30 on: November 26, 2014, 04:37:11 PM »
Let's if this is gonna be as successful as the multi theft auto

Offline Unknownsoldier

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Re: [WIP] Bully Multiplayer
« Reply #31 on: November 26, 2014, 04:37:34 PM »
^ B-B Clique

Offline 明日香

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Re: [WIP] Bully Multiplayer
« Reply #32 on: November 26, 2014, 04:39:43 PM »
^ B-B Clique
But there would be no other clique

Offline Al Arlington

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Re: [WIP] Bully Multiplayer
« Reply #33 on: November 26, 2014, 04:41:05 PM »
Jizz In My Pants



Holy fuck this is amazing.


Offline The 510 Series

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Re: [WIP] Bully Multiplayer
« Reply #34 on: November 26, 2014, 04:50:55 PM »
This could really help sort out the err... "controversies" regarding the modding community! It's also what pretty much everyone wanted for years. My only worry is Rockstar filing for copyright infringements... do you have a plan for that?

Offline Al Arlington

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Re: [WIP] Bully Multiplayer
« Reply #35 on: November 26, 2014, 04:53:09 PM »
This could really help sort out the err... "controversies" regarding the modding community! It's also what pretty much everyone wanted for years. My only worry is Rockstar filing for copyright infringements... do you have a plan for that?

R* won't do anything.


They only care about GTA V now and they never took any action against San Andreas Multiplayer or Multi Theft Auto, which were mods like this, 3rd party multiplayer clients.

Offline c00ld0c26

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Re: [WIP] Bully Multiplayer
« Reply #36 on: November 26, 2014, 05:02:24 PM »
I nominate myself as the leader of the B-B clique!

Offline WhenLifeGivesYouLemons

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Re: [WIP] Bully Multiplayer
« Reply #37 on: November 26, 2014, 05:06:13 PM »
That position is already filled (me)

Offline Al Arlington

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Re: [WIP] Bully Multiplayer
« Reply #38 on: November 26, 2014, 05:07:10 PM »
U WOT M8?


I'm a Bully MLG. I'll noscope you all.

Offline DaBOSS54320

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Re: [WIP] Bully Multiplayer
« Reply #39 on: November 26, 2014, 05:35:57 PM »
The problem I see with this mod is... Bully is revolved around close combat fighting. Games like GTA are more based on guns and long range weapons, which is why a little bit of lag won't affect the gameplay in multiplayer too much because you can't really notice it from a distance. But even in those games, like GTA that are professionally made by Rockstar themselves, the close combat fist fighting is laggy and annoying. So my fear is Bully multiplayer fighting may be annoying as well since the lag will be very visible, noticeable, and annoying. "Bullshit I fucking hit you!", "No you didn't, hey I dodged that! WTF?"
Though really it relies a lot on the players' internet speeds as well, but I don't think everyone here has good enough internet to handle it.

Still, other modes will still have potential, but I don't see close combat fighting in MP being fun.

Offline nicefunfungirl

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Re: [WIP] Bully Multiplayer
« Reply #40 on: November 26, 2014, 10:21:54 PM »
I'm gonna have lots of fun in bully Roleplay's :D

But there's only one character i'll EVER play. Christy. And maybe mandy if i have to.

But uuugh,so much progress that's ever so far way?

Offline Unknownsoldier

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Re: [WIP] Bully Multiplayer
« Reply #41 on: November 26, 2014, 11:23:07 PM »
I nominate myself as the leader of the B-B clique!

I VOTE THE D0C!


Offline DaBOSS54320

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Re: [WIP] Bully Multiplayer
« Reply #42 on: November 26, 2014, 11:26:09 PM »
Here d0c, I made you some pins to hand out. Though they are a bit old... um, yeah made them when Bully was more new...


Offline Unknownsoldier

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Re: [WIP] Bully Multiplayer
« Reply #43 on: November 26, 2014, 11:36:01 PM »
^ u fokin w0t


Offline Pabloko

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Re: [WIP] Bully Multiplayer
« Reply #44 on: November 27, 2014, 01:29:53 AM »
Wow, that escalated quickly...

Triying to asnwer the most of questions, BullyMP will work like any other MP mod, like MTA. We are creating a server with Lua api so scripters will be allowed to create different game scenarios, Roleplays or DM events with ease.

Obviusly this mod has nothing from fake, as lot of people on this forum witnessed and tested it, but as said before we're on a early stage of development and we need to make more things to be synced in order to have a good gameplay experience. I have to say, p3ti has done an awesome work on vehicle sync, but theres more stuff to be synced in order to record a gameplay or release it. Just be patient we will feedback here news about the development.

Glad to know most of you liked it. Regards