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Author Topic: Ped Conversation Test  (Read 5104 times)

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Offline GreenOmnitrix

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Ped Conversation Test
« on: November 15, 2014, 10:59:05 PM »
Simple conversation test with Fatty and Algernon. I plan on making a fully functioning conversation mod with different replies, answers, and other randomized speeches.


Bully SE: Ped Conversation Test

Offline Enderman

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Re: Ped Conversation Test
« Reply #1 on: November 15, 2014, 11:02:58 PM »
Wow cool  :o

Offline BloodChuckZ

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Re: Ped Conversation Test
« Reply #2 on: November 15, 2014, 11:04:15 PM »
That's a good start....
One thing that's always really been lacking in the game.

Offline DaBOSS54320

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Re: Ped Conversation Test
« Reply #3 on: November 15, 2014, 11:44:27 PM »
It's cool, maybe the speech isn't very accurate but, still good... XD

Algie... you play G&G all the time, admit it.

Offline SWEGTA

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Re: Ped Conversation Test
« Reply #4 on: November 16, 2014, 05:52:14 AM »
It'd be cool if you had a mini-menu with different choices, which would lead the conversation in different directions.
Maybe even provoke the person you're talking to.

Offline LordJordanator

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Re: Ped Conversation Test
« Reply #5 on: November 16, 2014, 06:12:50 AM »
Simple conversation test with Fatty and Algernon. I plan on making a fully functioning conversation mod with different replies, answers, and other randomized speeches.


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I'd really like to see this in your Prep Mod.

Offline AlphaTech

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Re: Ped Conversation Test
« Reply #6 on: November 16, 2014, 07:58:09 AM »
This is pretty good I was thinking of making a realistic mod with robberies like Comic Klepto going on. Have it randomized with different crimes going on in the city. Have the cops spawning everywhere to handle these crimes. If the cops cant handle it then a blip will usually spawn over a peds head and you will be requested to handle the crime.

Offline BloodChuckZ

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Re: Ped Conversation Test
« Reply #7 on: November 16, 2014, 08:07:23 AM »
I think it would be neat to dress all the Nerds in Gnome Outfits and have a G&G Battle stimulation.

Offline SWEGTA

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Re: Ped Conversation Test
« Reply #8 on: November 16, 2014, 08:25:15 AM »
Or a cosplay event at school!

Offline Ky

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Re: Ped Conversation Test
« Reply #9 on: November 16, 2014, 12:55:22 PM »
Good job dude! keep it up good work men :)

Offline alontzedaka

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Re: Ped Conversation Test
« Reply #10 on: November 16, 2014, 01:56:50 PM »
It'd be cool if you had a mini-menu with different choices, which would lead the conversation in different directions.
Maybe even provoke the person you're talking to.

Yes. Yes. Simply fucking yes. All around the yes.



Finally I'll be able to have the same level of interaction as Elder Scrolls games or that one Thrillville game..


Offline GreenOmnitrix

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Re: Ped Conversation Test
« Reply #11 on: November 16, 2014, 01:58:54 PM »
It'd be cool if you had a mini-menu with different choices, which would lead the conversation in different directions.
Maybe even provoke the person you're talking to.

I am in the process of doing that! :D

Offline WhenLifeGivesYouLemons

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Re: Ped Conversation Test
« Reply #12 on: November 16, 2014, 02:34:01 PM »


Yes. Let the community suck it up.

Offline Ky

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Re: Ped Conversation Test
« Reply #13 on: November 21, 2014, 04:33:17 AM »
Simple conversation test with Fatty and Algernon. I plan on making a fully functioning conversation mod with different replies, answers, and other randomized speeches.


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Very cool, I really like your mods .