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Author Topic: The Way to make beta Gord Appear  (Read 2382 times)

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Offline GaryHarrington

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The Way to make beta Gord Appear
« on: December 28, 2013, 07:57:33 PM »
How to find and make Beta Gord Spawn

deadpoolXYZ

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Re: The Way to make beta Gord Appear
« Reply #1 on: December 28, 2013, 08:32:13 PM »
Gord is the only _BW preppie who isn't in ide. The only way to spawn him is to replace any ped's model with PRH1_Gord_BW.

Offline GaryHarrington

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Re: The Way to make beta Gord Appear
« Reply #2 on: December 29, 2013, 07:28:16 PM »
Using IMG tool?the normal model?

deadpoolXYZ

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Re: The Way to make beta Gord Appear
« Reply #3 on: December 30, 2013, 09:07:29 AM »
You can replace his normal model in world.img or in ide.img (harder way but cleaner).

Offline GaryHarrington

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Re: The Way to make beta Gord Appear
« Reply #4 on: December 30, 2013, 06:55:10 PM »
You can replace his normal model in world.img or in ide.img (harder way but cleaner).

Just change the name in world.img?


Offline KING DP

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Re: The Way to make beta Gord Appear
« Reply #5 on: December 31, 2013, 01:17:48 AM »
You can replace his normal model in world.img or in ide.img (harder way but cleaner).

Just change the name in world.img?
no dude no

deadpoolXYZ

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Re: The Way to make beta Gord Appear
« Reply #6 on: December 31, 2013, 01:07:09 PM »
You can replace his normal model in world.img or in ide.img (harder way but cleaner).

Just change the name in world.img?

There are 2 ways.

If you want to make him appear editing world.img then you just have to swap names (using the rename option) between normal gord and _bw gord, both .nif and .nft. Don't do this with the cs_ version of gord since this is his cutscenes model and can make the game to stop working.

In ide.img you have to swap names too, but since you can't delete nor add extra characters in this file, you have to use the code swap method.

Offline GaryHarrington

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Re: The Way to make beta Gord Appear
« Reply #7 on: December 31, 2013, 06:11:55 PM »
So gord_bw was hidden huh?