Thx m8.
Luck I don't need though. What I seriously need is time.
Anyways...here are the current features already done:
CHEATS
- God Mode on/off
- Punishments on/off
- Prefects on/off
- Gravity on/off
- Time freeze on/off
- Infinite sprint on/off
- 1 Hit KO on/off
MAIN FEATURES
- Player Selector (well duh!...lol)
- Ped Spawner
- Bodyguard Selector
- Fighting Style Selector
- Vehicle Spawner
- Faction Selector
- Weapon/Prop Selector (This is for the player only) - Currently being coded
- Weapon/Prop Selector (This one is for the bodyguards you can spawn) - Not yet added
- NPC Mode - This lets you spawn and take control of a NPC which basicly is the same as my unreleased Remote Control Bodyguard Mod
- Open Doors - This lets you open any door(s) including locked ones. Good way to get into the locked staff room after you do the mission for it.
- Close Doors - This is the reverse and lets you close any open doors.
- Area Code Selector - This is NOT coded in yet but will allow you to select and spawn to any areacode you want.
- Multi-Bodyguard Mod also will be integrated and allow you to choose between a series of pre-selected Teams of bodyguards
- Mission Selector - This will allow you to select and play any mission including ones you have already played. (not coded in yet)
- Fighting Style Selector - This will let you choose between any fighting style and also use all styles (we have almost every single move mapped out and working manually now)
- Bodyguard Fighting Style Selector - This will allow changing the fighting style of your bodyguard (not coded yet)
Hopefully this will show just how hard this mod is being worked on and pretty much what to expect. Please keep in mind that this feature list is NOT final and may change as we get closer to the planned release date.
The name for this mod will no longer be Player Selector Final but will be officially changed to
Player Selector MEGA MOD due to all of the extras we have added as this will basicly be just like the hidden debug menu (which we DO have working aside from weapon/prop spawning) but with far more features.
The entire mod is menu based and I plan to fully integrate this into the game so there will be no more modded timecycle loads or arcade machine script hacking in order to load this. This mod also will be heavily obfuscated to prevent anyone from snooping around the compiled script files with a hex editor to see it's secrets so don't even bother trying to do this....the obfuscation is a custom one I devised and even I cannot break it.
I will add a note here that
Rise To Honor and
Lemon get most of the credit for this mod since Rise kept going working on this when I retired and Lemon has been helping out as he is able mainly with the fighting styles and such.....the only credit I can claim is just helping out on the last stages of this mod by cleaning the code up...adding a few extra features and helping with the initial work we both did to get it to the later stages.