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Author Topic: How to change BodyGuard to enemies???  (Read 5319 times)

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Offline Evolution

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Re: How to change BodyGuard to enemies???
« Reply #15 on: April 12, 2013, 10:04:23 AM »
Asking for help is fine, but he looked like he was DEMANDING it. I don't like that.  :blank:

Offline DarbyHarringtonMind

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Re: How to change BodyGuard to enemies???
« Reply #16 on: April 12, 2013, 10:19:09 AM »
Asking for help is fine, but he looked like he was DEMANDING it. I don't like that.  :blank:
no. i no DEMANDING.....
i ask Walter help.... :D :D

Offline DarbyHarringtonMind

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Re: How to change BodyGuard to enemies???
« Reply #17 on: April 12, 2013, 10:23:58 AM »
hey guys please.... :(
How to change BodyGuard to enemies???.....

Offline MadmaN

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Re: How to change BodyGuard to enemies???
« Reply #18 on: April 12, 2013, 02:31:31 PM »
There is no need to change the bodyguards to enemies m8.

Trust me on this.

I created a mod last year using lua that sets everyone fighting eachother...including the members of the same clique also fighting one another.

This is controlled with a few lua codes and you do not have to spawn any bodyguards to do this.

It is controlled via the PedSetPedToTypeAttitude(x, x, x) where the first x is the ped type (faction ...second number is the other faction or ped type you want their attitude to be changed towards and the third x is the attitude.

I will do a complete tutorial and writeup later tonight explaining how this works....this will allow you to edit the attitudes for everyone and not have to bother with changing a bodyguard to a enemy since this just kinda defeats the purpose of the mod in the first place.

This is kinda like selling your car for gas money......defeats the purpose and is a bit silly sounding when you think about it. Hopefully this makes some sense to you.  8)

Offline DarbyHarringtonMind

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Re: How to change BodyGuard to enemies???
« Reply #19 on: April 13, 2013, 02:22:54 AM »
There is no need to change the bodyguards to enemies m8.

Trust me on this.

I created a mod last year using lua that sets everyone fighting eachother...including the members of the same clique also fighting one another.

This is controlled with a few lua codes and you do not have to spawn any bodyguards to do this.

It is controlled via the PedSetPedToTypeAttitude(x, x, x) where the first x is the ped type (faction ...second number is the other faction or ped type you want their attitude to be changed towards and the third x is the attitude.

I will do a complete tutorial and writeup later tonight explaining how this works....this will allow you to edit the attitudes for everyone and not have to bother with changing a bodyguard to a enemy since this just kinda defeats the purpose of the mod in the first place.

This is kinda like selling your car for gas money......defeats the purpose and is a bit silly sounding when you think about it. Hopefully this makes some sense to you.  8)


can you make tutorial??