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Author Topic: Lemon's Modding Spot (LUA)  (Read 59419 times)

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Offline Phap

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Re: Lemon's Modding Spot (LUA)
« Reply #45 on: August 01, 2013, 01:33:35 PM »
You should teach us how to prep strafe :D

Offline Walter20210

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Re: Lemon's Modding Spot (LUA)
« Reply #46 on: August 01, 2013, 06:10:39 PM »
Another unfinished and buggy thing :P

It doesnt work fine. (Is an angle problem, it only strafes facing 1 direction But it work fine with some strafes if i remember fine.)

Offline WhenLifeGivesYouLemons

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Re: Lemon's Modding Spot (LUA)
« Reply #47 on: August 10, 2013, 11:43:06 AM »
Not all the strafes work right  :(

it's just a beta thing I been testing out. It's basically like a Artificial strafe. It has a few bugs like Walter said.

Offline Unstoppable12

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Re: Lemon's Modding Spot (LUA)
« Reply #48 on: August 13, 2013, 08:45:34 PM »
that kickboxing style...  :P

Offline KING DP

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Re: Lemon's Modding Spot (LUA)
« Reply #49 on: October 17, 2013, 08:44:15 AM »
Great Boxing

Offline Damian_Dan

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Re: Lemon's Modding Spot (LUA)
« Reply #50 on: October 20, 2013, 02:00:38 AM »
i love that prep fighting mix with that strafe :D

Offline WhenLifeGivesYouLemons

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Re: Lemon's Modding Spot (LUA)
« Reply #51 on: January 07, 2014, 05:11:04 PM »
Peeshaw you guys... updated ._.

Offline WhenLifeGivesYouLemons

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Re: Lemon's Modding Spot (LUA)
« Reply #52 on: August 30, 2014, 03:05:54 PM »
Updated today

8/30

Offline 明日香

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Re: Lemon's Modding Spot (LUA)
« Reply #53 on: October 10, 2014, 06:55:51 PM »
That Mascot style seems to be using the wrong punches, and stance

Offline WhenLifeGivesYouLemons

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Re: Lemon's Modding Spot (LUA)
« Reply #54 on: October 10, 2014, 07:08:04 PM »
That Mascot style seems to be using the wrong punches, and stance
no its the right punches I just had it set to after the second punch you can pull off the kick like B_Striker_A. The same 3 punches gets boring.

The stance I am planning on fixing using a functional Faction Selector. Being able to switch to any faction so people are able to switch stance and use full grapple moves.

Offline 明日香

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Re: Lemon's Modding Spot (LUA)
« Reply #55 on: October 10, 2014, 07:09:53 PM »
That Mascot style seems to be using the wrong punches, and stance
no its the right punches I just had it set to after the second punch you can pull off the kick like B_Striker_A. The same 3 punches gets boring.

The stance I am planning on fixing using a functional Faction Selector. Being able to switch to any faction so people are able to switch stance and use full grapple moves.
The mascot's second punch does no damage, and the first one does extra damage, those are just B_Striker_A punches

Offline WhenLifeGivesYouLemons

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Re: Lemon's Modding Spot (LUA)
« Reply #56 on: October 10, 2014, 07:11:15 PM »
Really? I though that was Crazy_Basic that doesn't have the second punch damage. Btw I could adjust the damage to any move even J_Melee_A power punch. If you watch my Ted video you can see I fixed J_Damons tackle to give it damage.

Offline 明日香

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Re: Lemon's Modding Spot (LUA)
« Reply #57 on: October 10, 2014, 07:12:08 PM »
Really? I though that was Crazy_Basic that doesn't have the second punch damage. Btw I could adjust the damage to any move even J_Melee_A power punch. If you watch my Ted video you can see I fixed J_Damons tackle to give it damage.
Crazy_Basic and J_Mascot use the same punches, that's why they both have a 3 punch combo, that never ends in a kick

Offline WhenLifeGivesYouLemons

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Re: Lemon's Modding Spot (LUA)
« Reply #58 on: October 23, 2014, 02:29:17 AM »
The show-off strikes again!  8)

Offline Unknownsoldier

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Re: Lemon's Modding Spot (LUA)
« Reply #59 on: October 23, 2014, 04:32:37 PM »
^
"I hate to say it"







GreenOmnitrix(jedijosh) fgt u cant rat out unknownsoldier

nice try tho

HE USED YOU!

He's worried about his rep
« Last Edit: October 23, 2014, 04:51:33 PM by Unkn0wnsoldier-|AB| »