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Author Topic: [Texture Mod] Zombie Re-Textures  (Read 13450 times)

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Offline MikerBarba

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Re: Zombie mod textures
« Reply #15 on: August 03, 2012, 08:15:39 PM »
We, quedaria perrisimoooo el skeleton man del carnaval!!! :D

Offline Evolution

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Re: Zombie mod textures
« Reply #16 on: August 04, 2012, 12:38:07 AM »
Excellent Job, Man!!! I'm sure this will definitely add realism with the Zombie mod, awesome job!

:D

Offline Walter20210

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Re: Zombie mod textures
« Reply #17 on: August 04, 2012, 04:03:39 AM »
anyone knows how to replace the textures?
/
alguien sabe como remplazar las texturas?
« Last Edit: August 04, 2012, 04:32:31 AM by Walter20210 »

Offline xXxNarumi

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Re: Zombie mod textures
« Reply #18 on: August 04, 2012, 06:00:45 AM »
anyone knows how to replace the textures?
/
alguien sabe como remplazar las texturas?

No idea.
I have done it for other games but not BULLY SE.
I'd say use the textured file you used and add it or backup which ever way you want.

Offline MikerBarba

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Re: Zombie mod textures
« Reply #19 on: August 04, 2012, 12:43:07 PM »
anyone knows how to replace the textures?
/
alguien sabe como remplazar las texturas?
Es faciliisimo! We preguntale a MadHattrick

No idea.
I have done it for other games but not BULLY SE.
I'd say use the textured file you used and add it or backup which ever way you want.

deadpoolXYZ

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Re: Zombie mod textures
« Reply #20 on: August 04, 2012, 04:08:17 PM »
anyone knows how to replace the textures?
/
alguien sabe como remplazar las texturas?

Si las texturas son texturas del juego modificadas deberian seguir teniendo la extencion .nif y .nft no?

En ese caso deberias poder reemplazarlas con imgtool de la misma manera que las extrajiste.

No soy muy bueno con mods de texturas  :-\

Offline Walter20210

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Re: Zombie mod textures
« Reply #21 on: August 04, 2012, 06:17:43 PM »
Si las texturas son texturas del juego modificadas deberian seguir teniendo la extencion .nif y .nft no?

En ese caso deberias poder reemplazarlas con imgtool de la misma manera que las extrajiste.

No soy muy bueno con mods de texturas  :-\

lo que pasa es que yo las cambio.por ejemplo cambio cherrib.ntf por el que yo hice que tiene el mismo nombre y cuando la pongo el juego y me equipo el petardo no aparece,tampoco lo puedo tirar yo estoy intentando como en el gta sa pero tampoco sirbe no se que hacer  :(

Offline Al Arlington

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Re: Zombie mod textures
« Reply #22 on: August 04, 2012, 06:31:53 PM »
This is some good work.
Keep it up.

Offline MadmaN

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Re: Zombie mod textures
« Reply #23 on: August 04, 2012, 11:50:55 PM »
I can replace the textures since I happen to have the gamebryo sdk which comes in handy regarding bully and have several tools for sticking textures back into the game. I also know how to do it with nifskope as well so if you would like me to stick the textures back in for you...just pm the textures to me with a listing of which models they are for or which files specifically.

I really should get off my lazy butt and release my complete bully texture pack for anyone wanting to edit the textures in their ORIGINAL .dds formats and cleanly organised in a easy to find set of folders named after each model in the game.

Offline Evolution

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Re: Zombie mod textures
« Reply #24 on: August 04, 2012, 11:59:35 PM »
^ That would be cool, but take your time. We all know you're busy. ;)

Offline Walter20210

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Re: Zombie mod textures
« Reply #25 on: August 07, 2012, 08:14:44 PM »
small update :D

Offline Walter20210

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Re: Zombie mod textures
« Reply #26 on: August 16, 2012, 06:48:05 PM »
I'm trying editing l4d textures
but some textures are rare....


Offline Johnny

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Re: [Texture Mod] Zombie Re-Textures
« Reply #27 on: August 16, 2012, 09:05:56 PM »
Very good!!  :D

Offline SWEGTA

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Re: [Texture Mod] Zombie Re-Textures
« Reply #28 on: August 17, 2012, 04:36:48 AM »
Try using common infect.  :euro:

Offline Walter20210

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Re: [Texture Mod] Zombie Re-Textures
« Reply #29 on: August 17, 2012, 08:19:43 AM »
Try using common infect.  :euro:
Ok Good Idea
TANK Is ..... mmmm i dont now mmmm RUSSEL!!!!