He probably could but atm in bully...it is best to also try and learn how to do some of this rather then expect all of the work to be done for you.
we are hoping that new ppl that come here will be willing to at least learn how to do some of this since hex editing is not all that difficult. I and others have published many tutorials in the ultimate tutorial thread which explains how to do a lot of this and it is really pretty simple. Do not be afraid of learning somthing new since it is only as hard as one makes it.
I however am working on a fighting styles switcher mod using the lua scripting to override the fighting style modding technique currently used and once ready I will release it to everyone...I will make absolutely no exceptions and before anyone asks...it will be done when it is done.....since lately I have had little time to do much work.
Fight style switcher?
Can't wait to see how it works
I always thought of this also,
since modding AI fight style to PLAYER
wont let you use they entire fighting style (like ground hit,charge hit,ETC)
Couldn't we just do control AI when your close to them and camera view mod so you know where you are going.
That may have it working, using control AI's hack/mod,
just came to my head when
I was doing this for saints row 3.
(I wanted to get the Deckers Sword hit animation)
But yea controlling the AI, It just may work for they entire animation to work.