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Author Topic: Clones?  (Read 4539 times)

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Offline Evolution

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Clones?
« on: December 23, 2011, 07:50:18 PM »
I was wondering how do I get clones? Do I change the 01 00 00 00 to  00 00 00 00?

 Cause I don't exacly know how too do this and I wanna test it out  :P

Offline Red Blaster

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Re: Clones?
« Reply #1 on: December 23, 2011, 08:27:40 PM »
Yes. But also disable all other clique members to get the most out of it, or, if you know how, alter pedpop to allow room for the clones (based on what clique he/she's in).

Offline Evolution

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Re: Clones?
« Reply #2 on: December 23, 2011, 08:54:35 PM »
Yes. But also disable all other clique members to get the most out of it, or, if you know how, alter pedpop to allow room for the clones (based on what clique he/she's in).


 Shoud I disable everyone else, or just the people who is in the same clique as the clone?

 I wanna try out a Gord clone army xD

Offline Red Blaster

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Re: Clones?
« Reply #3 on: December 23, 2011, 09:33:21 PM »
Just disable everyone else, then change the code of the character you want to clone to 00 00 00 00.

Offline Evolution

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Re: Clones?
« Reply #4 on: December 23, 2011, 09:34:59 PM »
K i'll try it out thnx :)

Offline Red Blaster

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Re: Clones?
« Reply #5 on: December 23, 2011, 09:51:31 PM »
You got it. Tell me what happens.

Offline Evolution

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Re: Clones?
« Reply #6 on: December 24, 2011, 05:10:20 AM »
Sorry for asking again  :-\

 But do I Do I change the 01 00 00 00 to  00 00 00 00?

Or the whole of Gords number?

 Gords whole number is "53 74 72 61 66 5F 50 72 65 70 00 00 01 00 00 00"

Offline Red Blaster

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Re: Clones?
« Reply #7 on: December 24, 2011, 05:23:20 AM »
01 00 00 00 to 00 00 00 00. The part just before /Global/

Offline Evolution

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Re: Clones?
« Reply #8 on: December 24, 2011, 05:27:53 AM »
Okay that's what I did before. It seems Gord clones aren't spawning  :-\

 Is that because I haven't disabled the other characters?

Offline Red Blaster

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Re: Clones?
« Reply #9 on: December 24, 2011, 06:07:10 AM »
Yes. If you haven't disabled them, you should.

Offline Evolution

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Re: Clones?
« Reply #10 on: December 24, 2011, 06:09:21 AM »
Okay I will start on that soon :D

 Thanks.

 Extra Karma for you  :happy:

Offline UltimateGamer1

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Re: Clones?
« Reply #11 on: December 24, 2011, 09:51:55 AM »
Also theres a method where you disable everyone and make the gords fight each other.  You change the other members clique from preppy to prappy and greaser to greasar.

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Re: Clones?
« Reply #12 on: December 24, 2011, 10:56:30 AM »
Didn't know that method. But that factions doesn't exist shouldn't the game crash?


Offline MadmaN

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Re: Clones?
« Reply #13 on: December 24, 2011, 05:23:38 PM »
If I remember correctly you do not have to disable other ppl but just change the 01 part to a higher hex value like say 08 or 09 which that along with the pedpop being edited properly will mean that that particular ped has XX amount of chances to appear...tho it is a bit on the random side.

Just going off of the top of my head atm since I have such a mess of notes crammed in there....lol

Offline Red Blaster

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Re: Clones?
« Reply #14 on: December 25, 2011, 08:56:18 AM »
If I remember correctly you do not have to disable other ppl but just change the 01 part to a higher hex value like say 08 or 09 which that along with the pedpop being edited properly will mean that that particular ped has XX amount of chances to appear...tho it is a bit on the random side.

Just going off of the top of my head atm since I have such a mess of notes crammed in there....lol

I don't think he understands how PedPop or Population.DAT work, so I decided to teach him the easier way.