News: Welcome back to Bullworth! If you haven't already, you will need to reset your password..


Author Topic: Plan on adding mental inmates in asylum  (Read 13487 times)

0 Members and 3 Guests are viewing this topic.

Offline SWEGTA

  • Da Forum Luffs Me!
  • *****
  • Posts: 6,422
  • Gender: Male
  • Swee Gee Tee Ayy
    • View Profile
    • Bully & GTA videos
Re: Plan on adding mental inmates in asylum
« Reply #15 on: November 25, 2011, 02:13:56 PM »
Could you give me a full instruction on how to do that?
Would be fun if I could make all of the cops behave like patients, but still chase me if I did something.
Would make running around and shooting alot more fun if they just tried to beat the sh*t out of you.
How do I do this?


I can try thanks.

It's easy man.

Just copy from Huge/Large until the /Anim/ part, and swap it with a Striker's stats so that giving him the asylum style becomes a whole lot easier.

That's how I spawned the Townswomen as Bullies.

Offline Red Blaster

  • The BB Arab
  • More Than Halfway There
  • *****
  • Posts: 5,649
  • Gender: Male
  • Hi
    • View Profile
Re: Plan on adding mental inmates in asylum
« Reply #16 on: November 25, 2011, 02:24:06 PM »
Just keep them as cops then, but change F_Adult to F_CRAZY, and Authority after /Global/ to Crazy_Basic.

Now I am not 100% sure if the /Anim/ also needs to be Crazy_Basic...if what I told you doesn't work, then let me know and I'll figure something out.

deadpoolXYZ

  • Guest
Re: Plan on adding mental inmates in asylum
« Reply #17 on: November 25, 2011, 05:41:00 PM »
That is exactly what I did. The asylum inmates that I showed were set as prefects so they start chasing you for no reason (trespasing) and attack you instead of busting. I replaced both /anim/ and /global/

Offline Red Blaster

  • The BB Arab
  • More Than Halfway There
  • *****
  • Posts: 5,649
  • Gender: Male
  • Hi
    • View Profile
Re: Plan on adding mental inmates in asylum
« Reply #18 on: November 25, 2011, 05:56:00 PM »
Yeah, forget what I said earlier, it's possible to change the /Anim/ too.

Offline SWEGTA

  • Da Forum Luffs Me!
  • *****
  • Posts: 6,422
  • Gender: Male
  • Swee Gee Tee Ayy
    • View Profile
    • Bully & GTA videos
Re: Plan on adding mental inmates in asylum
« Reply #19 on: November 26, 2011, 11:59:13 AM »
... I'm sorry, you have lost me.
I tried searching for "cop" (without quotes ofc).
Then I changed F_Adult to F_Crazy and then it to look like this:


/Global/Crazy_Basic...Act/Anim/Authority.act..



Just keep them as cops then, but change F_Adult to F_CRAZY, and Authority after /Global/ to Crazy_Basic.

Now I am not 100% sure if the /Anim/ also needs to be Crazy_Basic...if what I told you doesn't work, then let me know and I'll figure something out.

Offline Red Blaster

  • The BB Arab
  • More Than Halfway There
  • *****
  • Posts: 5,649
  • Gender: Male
  • Hi
    • View Profile
Re: Plan on adding mental inmates in asylum
« Reply #20 on: November 26, 2011, 01:06:00 PM »
Yeah, and did it work? If not, also change /Anim/Authority.act.. to /Anim/Crazy_Basic.act

Offline SWEGTA

  • Da Forum Luffs Me!
  • *****
  • Posts: 6,422
  • Gender: Male
  • Swee Gee Tee Ayy
    • View Profile
    • Bully & GTA videos
Re: Plan on adding mental inmates in asylum
« Reply #21 on: November 26, 2011, 02:13:26 PM »
No, my game keeps crashing.
I have backup ide.img so that I can easily fix it.
But please rewrite this so that I know what I did wrong:


TO_Cop..TO_Cop..
....Huge....COP.
STAT_LE_OFFICER_
A...Authority...
F_Adult.F_Pref..
Straf_Male......
/Global/Authorit
y...Act/Anim/Aut
hority.act../Glo
bal/AI..Act/AI/A
I.act...




Everytime I start my game it says that it has stopped working.

Offline Red Blaster

  • The BB Arab
  • More Than Halfway There
  • *****
  • Posts: 5,649
  • Gender: Male
  • Hi
    • View Profile
Re: Plan on adding mental inmates in asylum
« Reply #22 on: November 26, 2011, 02:20:58 PM »
I'll test it and get right back to you.

deadpoolXYZ

  • Guest
Re: Plan on adding mental inmates in asylum
« Reply #23 on: November 26, 2011, 03:10:35 PM »
No, my game keeps crashing.
I have backup ide.img so that I can easily fix it.
But please rewrite this so that I know what I did wrong:


TO_Cop..TO_Cop..
....Huge....COP.
STAT_LE_OFFICER_
A...Authority...
F_Adult.F_Pref..
Straf_Male......
/Global/Authorit
y...Act/Anim/Aut
hority.act../Glo
bal/AI..Act/AI/A
I.act...




Everytime I start my game it says that it has stopped working.

TO_Cop..TO_Cop..
....Huge....COP.
STAT_LE_OFFICER_
A...Authority...
F_Adult.F_Pref..
Straf_Male......
/Global/Authorit
y...Act/Anim/Aut
hority.act../Glo
bal/AI..Act/AI/A
I.act...


I have never edited this so maybe this is the wrong thing…
« Last Edit: November 26, 2011, 03:15:43 PM by deadpoolXYZ »

Offline Red Blaster

  • The BB Arab
  • More Than Halfway There
  • *****
  • Posts: 5,649
  • Gender: Male
  • Hi
    • View Profile
Re: Plan on adding mental inmates in asylum
« Reply #24 on: November 26, 2011, 05:43:26 PM »
Hmm...I don't think there is a way to keep them under the COP faction and spawn them with the asylum fighting style.

But since you just want them to be authority...swap their stats with a greaser's, then change "GREASER" to "PREFECT" or "TEACHER".

Offline SWEGTA

  • Da Forum Luffs Me!
  • *****
  • Posts: 6,422
  • Gender: Male
  • Swee Gee Tee Ayy
    • View Profile
    • Bully & GTA videos
Re: Plan on adding mental inmates in asylum
« Reply #25 on: November 27, 2011, 09:19:30 AM »
Okay, but how do I change their fighting style?
Also is there a way to spawn the patients/orderlies at the tenements?



Hmm...I don't think there is a way to keep them under the COP faction and spawn them with the asylum fighting style.

But since you just want them to be authority...swap their stats with a greaser's, then change "GREASER" to "PREFECT" or "TEACHER".

Offline Red Blaster

  • The BB Arab
  • More Than Halfway There
  • *****
  • Posts: 5,649
  • Gender: Male
  • Hi
    • View Profile
Re: Plan on adding mental inmates in asylum
« Reply #26 on: November 27, 2011, 09:31:32 AM »
Okay, but how do I change their fighting style?
Also is there a way to spawn the patients/orderlies at the tenements?



Hmm...I don't think there is a way to keep them under the COP faction and spawn them with the asylum fighting style.

But since you just want them to be authority...swap their stats with a greaser's, then change "GREASER" to "PREFECT" or "TEACHER".

Okay, swap these two hex combinations:

(The Cop)

Huge....COP.STAT_LE_OFFICER_A...Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act..

(Any mid-sized greaser, or any striker from any other clique for that matter)

Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act....

Then change the F_whatever to F_CRAZY, and ?_Striker_A to Crazy_Basic...they have the same number of letters, so it should be easy.

Offline SWEGTA

  • Da Forum Luffs Me!
  • *****
  • Posts: 6,422
  • Gender: Male
  • Swee Gee Tee Ayy
    • View Profile
    • Bully & GTA videos
Re: Plan on adding mental inmates in asylum
« Reply #27 on: November 28, 2011, 02:06:30 PM »
Hmm...
Whenever I attempt this my game crashes.
I am really terrible at this...
Hey could you tell me how to edit textures?
I did extract a .nft file, renamed it to a .nif file, opened it in nifskope, edited stuff with paint.net etc..  Then added Bully05 to the game, but he turns completely white. No textures... At other times when I try to edit it freezes.

Offline Red Blaster

  • The BB Arab
  • More Than Halfway There
  • *****
  • Posts: 5,649
  • Gender: Male
  • Hi
    • View Profile
Re: Plan on adding mental inmates in asylum
« Reply #28 on: November 28, 2011, 02:54:12 PM »
Hmm...that's odd...well, I'll see what I can do.

As for editing textures, I haven't personally tried it yet, so I can't help you there. Sorry. =/

Offline SWEGTA

  • Da Forum Luffs Me!
  • *****
  • Posts: 6,422
  • Gender: Male
  • Swee Gee Tee Ayy
    • View Profile
    • Bully & GTA videos
Re: Plan on adding mental inmates in asylum
« Reply #29 on: November 29, 2011, 02:37:44 PM »
Okay, PM me if you find out how to do so.
I'm going to make a video soon, but I will need to be able to edit some textures.