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Author Topic: *WIP* High Resolution Characters Project  (Read 20827 times)

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Offline MadmaN

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Re: *WIP* High Resolution Characters Project
« Reply #15 on: October 13, 2011, 04:06:07 PM »
depends a lot on the level of detail I want to put into a model. In this case...a few days per model give or take since as detailed as these are...they are not my most detailed work. My most detailed models can take months to complete or longer.

Offline Carlosvc92

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Re: *WIP* High Resolution Characters Project
« Reply #16 on: October 13, 2011, 04:22:58 PM »
Here is a update.....This time its Beatrice.....Hope everyone enjoys this render as it was a hard one to do just right. I did make a custom bullworth crest to use on textures and uniforms if anyone wants a copy of it to use.




Haha, now that's a SEXY nerd!!

Offline Prosecute

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Re: *WIP* High Resolution Characters Project
« Reply #17 on: October 13, 2011, 04:35:48 PM »
Here is a update.....This time its Beatrice.....Hope everyone enjoys this render as it was a hard one to do just right. I did make a custom bullworth crest to use on textures and uniforms if anyone wants a copy of it to use.




Haha, now that's a SEXY nerd!!

lol

Offline SWEGTA

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Re: *WIP* High Resolution Characters Project
« Reply #18 on: November 26, 2011, 02:20:38 PM »
Nice!
Looking forward for a release...? :)

Offline MadmaN

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Re: *WIP* High Resolution Characters Project
« Reply #19 on: November 27, 2011, 03:21:19 AM »
atm I have this project on hold until I get caught up with the other projects I have going.....but once I get some of these in nif format and get around to constructing a bone structure the game can understand...ill start releasing them one at a time as they get done....but it will be a while yet.

Offline Mick3Mouse

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Re: *WIP* High Resolution Characters Project
« Reply #20 on: July 05, 2013, 10:15:51 AM »
christy is hot

Offline SWEGTA

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Re: *WIP* High Resolution Characters Project
« Reply #21 on: July 05, 2013, 04:01:27 PM »
^Nice bump

Offline BloodChuckZ

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Re: *WIP* High Resolution Characters Project
« Reply #22 on: July 05, 2013, 11:39:53 PM »
These are really, really great !!!!!!!!

Can't wait to see Lola, Pinky, and Mandy !!

Offline c00ld0c26

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Re: *WIP* High Resolution Characters Project
« Reply #23 on: July 06, 2013, 12:47:29 AM »
WOW
A-M-A-Z-I-N-G
Mad, this is just awesome, I gotta use it when it gets released.

Offline nicefunfungirl

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Re: *WIP* High Resolution Characters Project
« Reply #24 on: July 16, 2013, 11:39:32 PM »
OMG!!!!!!!!!!! I NEED CHRISTY FOR THE GAME! So i can play as her. ;3 She was my favorite female character unlike the others. DOn't ask why when it comes to the others. Christy isnt stuck up like the others. (Pinky(Sort of),Mandy(okay,Espescially),And blahh. ANyways OMG PLEASE e.e

Offline nicefunfungirl

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Re: *WIP* High Resolution Characters Project
« Reply #25 on: July 17, 2013, 01:29:36 AM »
Well THIS christy. And of course beatrice. With this beatrice,I wouldn't then mind playing as her.

Offline nicefunfungirl

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Re: *WIP* High Resolution Characters Project
« Reply #26 on: July 17, 2013, 02:06:54 AM »
Did you add dynamics to the hair and clothes? :3 Hopefully it-o.o nvm i just remembered,Playing games with dynamics LAG bomb the PC.

Offline MadmaN

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Re: *WIP* High Resolution Characters Project
« Reply #27 on: September 06, 2013, 11:41:46 PM »
No dynamic hair since the game wont really support physics like that from what I have seen and I have no clue how to even add that anyways to a ped model.

Offline trez

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Re: *WIP* High Resolution Characters Project
« Reply #28 on: October 11, 2013, 01:26:24 PM »
hi |XF|-MadmaN[AR] great pix
& how many polygons in this model?
& what format animation files in this gamebryo?
models(or clothes) can take in some tes oblivion mods :)

Offline SWEGTA

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Re: *WIP* High Resolution Characters Project
« Reply #29 on: October 22, 2013, 07:11:05 AM »
^Welcome to the board, Trez!

Also I'm guessing that it might take a while (or never) for this mod to get done.
It was a nice idea though, too bad Character Rigging only came to place recently.