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Author Topic: Player Selector  (Read 16519 times)

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Offline Repo Man

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Re: Player Selector
« Reply #30 on: December 03, 2010, 08:20:41 AM »
^What Mercury said that Chuck said that Mike said.

Offline Mercury

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Re: Player Selector
« Reply #31 on: December 03, 2010, 02:46:41 PM »
^ What Vasilije said that I said that Chuck said that Mike said.

Offline BloodChuckZ

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Re: Player Selector
« Reply #32 on: December 03, 2010, 06:22:23 PM »
What Mercury said that Repo said that Mercury said that I said that Mike said.

Offline Repo Man

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Re: Player Selector
« Reply #33 on: December 04, 2010, 08:18:06 AM »
What Chuck said that Mercury said that the Father said that Mercury said that Chuck said that Mike said.

Offline BloodChuckZ

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Re: Player Selector
« Reply #34 on: December 04, 2010, 08:30:13 AM »
What Repo said that I said that Mercury said that Repo said that Mercury said that I said that Mike said.

Who's the Father ?

Offline Repo Man

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Re: Player Selector
« Reply #35 on: December 04, 2010, 10:15:05 AM »
What Chuck said + everything that he wrote.

I'm the Father.

Offline BloodChuckZ

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Re: Player Selector
« Reply #36 on: December 04, 2010, 09:23:30 PM »
You ain't old enough to be the Father.

Offline GovernmentMan123

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Re: Player Selector
« Reply #37 on: December 06, 2010, 02:22:30 PM »
Bully SE - Player Mod
In this video I play as Andres Sanchez, my fan fiction character in Bully!!!!!


This method of changing player models is no longer reliable, due to bone gltiches.


There is a way to change models without these annoying gltiches, but it involves editing the ide.img this time.


I've been doing various tests and finally got a working result, heres a comparison -


Before





________



After






Need to do a few more tests before I start releasing anything. This is not just as simple as deleteing some models, adding some new ones or anything like that, the ide.img part was quite tricky to get working. But in the end the model works 100% well with no glitches at all.

Offline Mercury

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Re: Player Selector
« Reply #38 on: December 06, 2010, 03:48:13 PM »
What's a bone glitch, if I may ask, my friend ?

Offline GovernmentMan123

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Re: Player Selector
« Reply #39 on: December 06, 2010, 04:46:19 PM »
What's a bone glitch, if I may ask, my friend ?

A bone glitch is a problem with the skelton of a model.



Offline Carlosvc92

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Re: Player Selector
« Reply #40 on: December 07, 2010, 10:11:27 PM »
True, and also the mouth is always open.

Offline Repo Man

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Re: Player Selector
« Reply #41 on: December 12, 2010, 09:10:02 AM »
That's hilarious.

Offline Carlosvc92

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Re: Player Selector
« Reply #42 on: December 15, 2010, 06:03:45 PM »
Bully SE - Player Mod
In this video I play as Andres Sanchez, my fan fiction character in Bully!!!!!




This method of changing player models is no longer reliable, due to bone gltiches.


There is a way to change models without these annoying gltiches, but it involves editing the ide.img this time.


I've been doing various tests and finally got a working result, heres a comparison -


Before





________



After






Need to do a few more tests before I start releasing anything. This is not just as simple as deleteing some models, adding some new ones or anything like that, the ide.img part was quite tricky to get working. But in the end the model works 100% well with no glitches at all.



Hey dude, how did you do that?, my Andres Sanchez character looks better with a neck when I put it in free roam.

Offline Prosecute

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Re: Player Selector
« Reply #43 on: December 18, 2010, 08:28:45 AM »
hmmm intresting stuff, but hows editing ide.img a rememdy for this bone glitch, the file seems to centre round interiors

Offline Mercury

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Re: Player Selector
« Reply #44 on: December 18, 2010, 01:23:34 PM »
And what does a bone glitch provoke ? Mouth glitch, okay, but what else ?