The question is, is it possible? I understand It would be possible using timer.Create in LUA but this would be greatly inefficient. Any other ways of doing so?
Also... I have an action where the pedestrian will smoke on a wall. However it does not function properly. The character will simply lean on the wall, play a few parts of the entering animation before discarding it.
PedSetActionNode(gPlayer, anim1[navig2], anim2[navig2]);
Nevermind.